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RMRK RPG Maker Creation => Resources => Graveyard => Topic started by: SiR_VaIlHoR on June 14, 2005, 02:39:11 PM

Title: 2D isometric
Post by: SiR_VaIlHoR on June 14, 2005, 02:39:11 PM
Let me show U an exemple of 2D isometric map

(http://membres.lycos.fr/titania777/iso1.png)

I see you coming, "In what??? It is what this charabiat??? ". You do not throw into a panic I all will explain you... First of all, it is what the isometric 2d would say... In fact it is very simple. It is a way of representing the real one. Contrary has the traditional prospect,
(known as riding), the trihedron, system of 3 axes, (let us take X, y and Z) see its axes spaced of 120
Title: 2D isometric
Post by: SiR_VaIlHoR on June 20, 2005, 01:25:48 PM
I think it's a little difficult for U... no one want to try?
Title: 2D isometric
Post by: Da Master Alchemist on June 21, 2005, 08:00:50 PM
yep (have you done it?)
Title: 2D isometric
Post by: AlianceKing2007 on June 21, 2005, 08:41:30 PM
real nice SiR_VaIlHoR. Did you use any program to make them or it.
Title: 2D isometric
Post by: SiR_VaIlHoR on June 27, 2005, 01:31:04 PM
Use photoshop for master and paint for beginner
Title: 2D isometric
Post by: SiR_VaIlHoR on January 04, 2006, 04:07:01 PM
I know it's a little difficult to understand but it's really impressive!
Title: 2D isometric
Post by: blueXx on January 04, 2006, 04:29:17 PM
it's not hard to understand, but it's hard to draw like that and having the a 2d charset walking around a 3d-like place is well.. weird..

then again you can always make the charsets 3d to fit in the map but that will be even harder to make ;)
Title: 2D isometric
Post by: SiR_VaIlHoR on January 04, 2006, 05:36:24 PM
tries to make a constructive criticism, can you cease coming all the time to contradict me on all and to leave me alone little boy, you're really boring me i'm not back to hear you're sarcasm. I hope you stop this NOW.
you're always the best in all when we listen to you... Baka! :^^:
Title: 2D isometric
Post by: blueXx on January 04, 2006, 06:00:05 PM
yeah yeah ... switching to japanese won't help you mefageret.
it's not sarcasm, i am telling what i think, 3d and 2nd don't mix without at least minor changes, such as you didn't include as a how to do for the charsets.

what's so hard to understand in "making those tilesets is a hard work and thus people won't do it?"

meh.. -.-
Title: 2D isometric
Post by: SiR_VaIlHoR on January 04, 2006, 06:08:06 PM
and what?
You've never use 2D isometric so what think of a Snake i don't care  :roll:
Title: 2D isometric
Post by: blueXx on January 04, 2006, 06:13:04 PM
it's not hard to picture a 2d charset in a 3rd place...
if you don't have imagination, look at the other "tut" you made about panoramas, it's sort of funny actually.

and i am more than just sure setting it so that you'll be able to walk right in such a map gonna be a 100% pain in the ass.
and 2d and 3d don't mix very well but you don't care.. do you?

oh and i like troll more than snake, the troll thing was funny ^^
Title: 2D isometric
Post by: SiR_VaIlHoR on January 04, 2006, 06:16:29 PM
bla bla bla...
Title: 2D isometric
Post by: taleg on January 16, 2006, 01:36:39 AM
Well, since you're expert and l33t RPG makers it shouldn't be too difficult for any of you to do this :) And to walk right is no problem. Just make sure that the UP key makes the character walk up/right or up/left. There's plenty of games that implement this nicely even though the only I can come up with right now in the middle of the night is tactics games like FF Tactics, Tactics Ogre and Fallout for that matter, even though that uses some kind of heaxagonical system (Did just make up a term? :P) and mouse point and click to move. The only difficulty I see (if you're a person who know how to write scripts and such) is to actually make all of the tile sets. Personally, with my level of experience of this, I wouldn't get into that in standard 2d and definitely not in isometric.
Title: 2D isometric
Post by: ahref on January 17, 2006, 09:15:27 PM
lets try not to turn this topic into an argument

to make a character simply use the gridlines as a guide


Isometric drawing look great. in technology at my school i have to draw this sort of thing by hand. which takes forever.

the tower is good it means someone can be up there without you being up there if you know what i mean
Title: 2D isometric
Post by: dwarra on January 17, 2006, 09:25:17 PM
Quote from: taleg
Well, since you're expert and l33t RPG makers it shouldn't be too difficult for any of you to do this.


Nobody on here truly deseverves that status.
Its a name, nothing more.

A high post count doesnt mean they are truly great.
Title: 2D isometric
Post by: ahref on January 17, 2006, 09:27:50 PM
if i spamed tons on a board then id have a high post count but i wouldnt have deserved it anyway lets not go off-topic
Title: 2D isometric
Post by: SiR_VaIlHoR on January 19, 2006, 02:30:03 PM
Some result with bryce 5 program

BEFORE

(http://img93.imageshack.us/img93/297/35wj.jpg)

AFTER

(http://img93.imageshack.us/img93/7217/27oa.jpg)

and here the ressource

(http://img46.imageshack.us/img46/9104/tilesets3d9rh.png)

Another:

(http://img495.imageshack.us/img495/9617/screenplage6da.png)

The ressource

(http://img495.imageshack.us/img495/9303/tilsetplage3yq.png)

So Feel the 2D isometric system combined with 3D titleset PoWeR  :wink:
Title: 2D isometric
Post by: zxm on January 20, 2006, 02:02:57 PM
:shock: Coolness!  :^^: I would love to use these!
Title: 2D isometric
Post by: SiR_VaIlHoR on January 20, 2006, 05:37:32 PM
Go Go ahead :)
Title: 2D isometric
Post by: Ramiro on January 20, 2006, 05:44:30 PM
That is truly great Sir_Vailhor, it
Title: 2D isometric
Post by: helipluis on January 20, 2006, 05:46:39 PM
Very nice indeed!!
Title: 2D isometric
Post by: SiR_VaIlHoR on January 20, 2006, 06:53:24 PM
No pb u can use what u want of my ressources  :^^:
Title: 2D isometric
Post by: dracohaze on January 27, 2006, 11:51:57 PM
ya, considering, if you were to take out every spam post that someone has made, there arent anywhere near as many as what they have now... :?
Title: 2D isometric
Post by: blueXx on January 28, 2006, 12:12:07 AM
:roll:
so you guys truely are dumb aren't you?
3d and the isometric bullshit are not the same, sure 3d trees won't make any problem xcluding looking odd compared to the background, though the isomatric which no one even talks about would by fact make alot of trouble mainly if used for fances and houses
outstandingly none of you spotted the stupidity- we all knew we can put 3d images, if this topic belongs anywhere it's resources and not tuts, seeing as this is not even a tut.
it's a sad try to show a way to draw 3d while in fact none of the trees were done that way and thus DO NOT BELONG IN THE SUBJECT IN ANY FORM

having said that i will be expecting vail's normal "dumb comment of the day" btw vail we all know you are a guy ;)

and will also expect dumb comments which proves none of you had anything to do with reading.. as usual -.-

p.s
the isometric like i said before, gonna cause alot of passability problems and will look very odd with a normal charset, funny how vail didn't show anything isometric in this topic yet, xcluding the little dream outside of the actual program he showed us in his first post
Title: 2D isometric
Post by: Dwarra? on January 28, 2006, 01:46:53 AM
hmmm a good example of 3d and 2d colliding would be phantom brave...which i like the way it looks but alas everyone has there own opinion