The RPG Maker Resource Kit

RMRK RPG Maker Creation => MV => MV Scripts Database => Topic started by: DoubleX on April 17, 2016, 02:40:06 PM

Title: DoubleX RMMV Action Cost
Post by: DoubleX on April 17, 2016, 02:40:06 PM
Changelog
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*      v1.01c(GMT 0300 2-9-2017):                                           
 *      1. Fixed all skills/items being not usable outside battle bug         
 *      v1.01b(GMT 0800 11-8-2016):                                           
 *      1. Improved compatibility with DoubleX RMMV Popularized ATB Core     
 *      v1.01a(GMT 0500 16-9-2016):                                           
 *      1. Compatible with DoubleX RMMV Item Charge and                       
 *         DoubleX RMMV Item Cooldown                                         
 *      2. Lets you set the action cots text color via textColor               
 *      v1.00c(GMT 0400 5-6-2016):                                           
 *      1. Fixed a bug where action cost's checked for non skills/items       
 *      v1.00b(GMT 1400 22-5-2016):                                           
 *      1. Fixed making some skills/items becoming not usable after cancelling
 *         attack                                                             
 *      v1.00a(GMT 1500 17-4-2016):                                           
 *      1. 1st version of this plugin finished                               

Authors
DoubleX

Credits
DoubleX(Optional)

Purpose
Lets you set some skills/items to need more than 1 action slots

Games using this script
None so far

Configurations
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* @param textColor
 * @desc Sets the text color of the text showing the number of action slots
 *       needed to use the skill/item on the skill/item window
 *       It'll be stored as a Number
 *       Don't change this when it's shown to ensure proper text displays
 *       E.g.: Setting textColor as 15 will set the text color of the text
 *             showing the number of action slots needed to use the skill/item
 *             onthe skill/item window as 15
 * @default 0

Notetags
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*    # Skill/Item Notetags:                                                 
 *      1. <act cost: num>                                                   
 *         - Sets the number of action slots needed by this skill/item as num

Plugin Calls
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*    # Skill/Item notetag manipulations                                     
 *      1. meta.actCost                                                       
 *         - Returns the <act cost: num> notetag value num as a Number       
 *      2. meta.actCost = num                                                 
 *         - Sets the <act cost: num> notetag value num as a Number           
 *          - All meta.actCost changes can be saved if                       
 *            DoubleX RMMV Dynamic Data is used                               

Video
https://www.youtube.com/watch?v=epa5v4wZuOs (https://www.youtube.com/watch?v=epa5v4wZuOs)

Prerequisites
Abilities:
1. Little Javascript coding proficiency to fully utilize this plugin

Terms Of Use
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*      1. Commercial use's always allowed and crediting me's always optional.
 *      2. You shall keep this plugin's Plugin Info part's contents intact.   
 *      3. You shalln't claim that this plugin's written by anyone other than
 *         DoubleX or my aliases. I always reserve the right to deny you from
 *         using any of my plugins anymore if you've violated this.           
 *      4. CC BY 4.0, except those conflicting with any of the above, applies
 *         to this plugin, unless you've my permissions not needing follow so.
 *      5. I always reserve the right to deny you from using this plugin     
 *         anymore if you've violated any of the above.                       
Title: Re: DoubleX RMMV Action Cost
Post by: DoubleX on May 22, 2016, 02:45:34 PM
Updates
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*      v1.00b(GMT 1400 22-5-2016):                                           
 *      1. Fixed making some skills/items becoming not usable after cancelling
 *         attack                                                             
Title: Re: DoubleX RMMV Action Cost
Post by: DoubleX on June 05, 2016, 03:43:43 AM
Updates
Code: [Select]
*      v1.00c(GMT 0400 5-6-2016):                                           
 *      1. Fixed a bug where action cost's checked for non skills/items       
Title: Re: DoubleX RMMV Action Cost
Post by: DoubleX on September 16, 2016, 05:18:47 PM
Updates
Code: [Select]
*      v1.01a(GMT 0500 16-9-2016):                                           
 *      1. Compatible with DoubleX RMMV Item Charge and                       
 *         DoubleX RMMV Item Cooldown                                         
 *      2. Lets you set the action cots text color via textColor             
Title: Re: DoubleX RMMV Action Cost
Post by: DoubleX on August 11, 2017, 06:43:17 AM
Updates
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*      v1.01b(GMT 0800 11-8-2016):                                           
 *      1. Improved compatibility with DoubleX RMMV Popularized ATB Core     
Title: Re: DoubleX RMMV Action Cost
Post by: DoubleX on September 02, 2017, 02:38:59 AM
Updates
Code: [Select]
*      v1.01c(GMT 0300 2-9-2017):                                           
 *      1. Fixed all skills/items being not usable outside battle bug