The RPG Maker Resource Kit

RMRK RPG Maker Creation => MV => MV Scripts Database => Topic started by: DoubleX on February 19, 2016, 04:06:44 PM

Title: DoubleX RMMV Death Records
Post by: DoubleX on February 19, 2016, 04:06:44 PM
Changelog
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*      v1.00a(GMT 1400 19-2-2016):                                           
 *      1. 1st version of this plugin finished                               

Authors
DoubleX

Credits
DoubleX(Optional)

Purpose
Lets users mark the actors/enemies' death times via their ids

Games using this script
None so far

Plugin Calls
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*============================================================================
 *    ## Plugin Call Info                                                     
 *----------------------------------------------------------------------------
 *    # Party manipulations                                                   
 *      1. markActorDeathRecords[actorId] = boolean                           
 *         - Sets whether each death of actor with id actorId will be marked 
 *      2. markEnemyDeathRecords[enemyId] = boolean                           
 *         - Sets whether each death of enemy with id actorId will be marked 
 *      3. actorDeathRecords[actorId]                                         
 *         - Returns the marked number of deaths of actor with id actorId     
 *      4. enemyDeathRecords[enemyId]                                         
 *         - Returns the marked number of deaths of enemy with id actorId     
 *============================================================================

Prerequisites
Abilities:
1. Little Javascript coding proficiency to fully utilize this plugin

Terms Of Use
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*      1. Commercial use's always allowed and crediting me's always optional.
 *      2. You shall keep this plugin's Plugin Info part's contents intact.   
 *      3. You shalln't claim that this plugin's written by anyone other than
 *         DoubleX or my aliases. I always reserve the right to deny you from
 *         using any of my plugins anymore if you've violated this.           
 *      4. CC BY 4.0, except those conflicting with any of the above, applies
 *         to this plugin, unless you've my permissions to not to follow so. 
 *      5. I always reserve the right to deny you from using this plugin     
 *         anymore if you've violated any of the above.