The RPG Maker Resource Kit

RMRK General => Creativity => Topic started by: Irock on August 28, 2015, 08:39:39 AM

Title: [Music] Animal Crossing Soundfont
Post by: Irock on August 28, 2015, 08:39:39 AM
(http://i.imgur.com/jOyPESS.jpg)

This is a pretty comprehensive collection. Most instruments should be there, though I might have missed some when weeding through all the unlabeled audio files from the Animal Forest ROM. All instruments ought to be in tune and should loop well.

I didn't include K.K. Slider voice samples as there's an existing soundfont for that, though I probably should have in hindsight

There are two formats: SF2 and EXS. SF2 is the "standard" soundfont format and works in a lot of things. EXS is a format used by Apple Logic Pro and really only works in Logic's EXS24 sampler with any ease. This was originally created exclusively for EXS24, but I ran it through an automatic converter to make the SF2 version so more people could use it. I can't guarantee that the SF2 version is up to par because I think a few are missing due to errors in the conversion process and because I haven't tested them all. I tested a few though and they seem to be good.

download (http://corymartin.net/misc/)
Title: Re: [Music] Animal Crossing Soundfont
Post by: Roph on August 28, 2015, 11:44:13 AM
>99999 .sf2 files

You realise a soundfont is meant to be one .sf2 file, right? Like a font has glyphs for all the letters? Not A.ttf, B.ttf and so on.
Title: Re: [Music] Animal Crossing Soundfont
Post by: Irock on August 28, 2015, 12:12:02 PM
Yes. It was rather difficult to find free software that could convert them to .sf2. The software I did find saved each instrument separately. It has a "single unit" button, which I assume is intended to save it as you described, but it's not implemented.

(http://i.imgur.com/KbaXQCK.png)

I didn't really think much of it because .exs files represent individual instruments. I'm not sure what implications having the .sf2 instruments separated into individual files will have on other DAWs, but I assume this isn't a problem if the software you're using is worth a darn and lets you use multiple soundfonts. Now, you couldn't load this into a midi player and have it work properly, but if it were one file it wouldn't sound good anyway since it's not structured after general midi.