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RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: DoubleX on May 10, 2015, 01:59:47 AM

Title: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on May 10, 2015, 01:59:47 AM
Changelog
Code: [Select]
#    v0.08g(GMT 0200 7-11-2015):                                               |
#    1. Removed the below compatibility fixes:                                 |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Kread-EX's Grathnode Install                                         |
#       - Tsukihime's Instance Items                                           |
#       They're still compatible with ECATB                                    |
#    2. In sync with the latest ECATB version                                  |
#    v0.08f(GMT 0400 21-10-2015):                                              |
#    1. Fixed more compatibility bugs with Yanfly Engine Ace - Follow-Up Skill |
#    2. In sync with the latest ECATB version                                  |
#    v0.08e(GMT 0400 12-9-2015):                                               |
#    1. Fixed compatibility bugs with Theolized Sideview Battle System and     |
#       Victor Engine - Custom Slip Effect                                     |
#    v0.08d(GMT 0900 12-8-2015):                                               |
#    1. Fixed compatibility bugs with Yanfly Engine Ace - Ace Equip Engine     |
#    v0.08c(GMT 0900 1-8-2015):                                                |
#    1. In sync with the latest ECATB version                                  |
#    2. Increased this script's compactness, efficiency and readability        |
#    v0.08b(GMT 1600 5-7-2015):                                                |
#    1. Fixed compatibility bugs with Yanfly Engine Ace - Follow-Up Skill      |
#    v0.08a(GMT 1600 29-6-2015):                                               |
#    1. Addressed compatibility with Yami Engine Ace - Guardian Summon         |
#    2. Removed some redundant compatibility socket methods                    |
#    v0.07a(GMT 0800 24-6-2015):                                               |
#    1. Addressed compatibility with                                           |
#       - Kread-EX's Grathnode Install                                         |
#       - Victor Engine - Custom Slip Effect                                   |
#    2. Fixed compatibility bugs with Theolized Sideview Battle System         |
#    v0.06b(GMT 0300 31-5-2015):                                               |
#    1. USE_CONFIRM_WINDOW as true in Yanfly Engine Ace - Battle Command List  |
#       won't be supported                                                     |
#    2. Instance items created via Tsukihime's Instance Items now can use      |
#       DoubleX RMVXA Enhanced YSA Battle System: Classical ATB notetags       |
#    v0.06a(GMT 1500 30-5-2015):                                               |
#    1. Addressed compatibility with Yanfly Engine Ace - Battle Command List   |
#    2. Fixed compatibility bugs between the below compatibilities             |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Mr.Bubble's Tactics Ogre PSP Crafting System                         |
#       - Theolized Sideview Battle System                                     |
#       - Tsukihime's Instance Items                                           |
#    3. Instance items created via Tsukihime's Instance Items now can't use    |
#       DoubleX RMVXA Enhanced YSA Battle System: Classical ATB notetags       |
#    v0.05a(GMT 1000 27-5-2015):                                               |
#    1. Addressed compatibility with                                           |
#       - Mr.Bubble's Tactics Ogre PSP Crafting System                         |
#       - Tsukihime's Instance Items                                           |
#    v0.04a(GMT 0700 23-5-2015):                                               |
#    1. Fixed stack level too deep bug in Yanfly Engine Ace - Ace Equip Engine |
#       compatibility fix                                                      |
#    2. Addressed compatibility with                                           |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Theolized Sideview Battle System                                     |
#       - Tsukihime's Core - Inventory                                         |
#    v0.03c(GMT 1400 14-5-2015):                                               |
#    1. Fixed not clearing battlers' lambdas before calling Marshal bug        |
#    v0.03b(GMT 1400 12-5-2015):                                               |
#    1. Updated the DoubleX RMVXA State Triggers compatibility fix             |
#    v0.03a(GMT 0400 6-5-2015):                                                |
#    1. Removed the Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars    |
#       and DoubleX RMVXA Percentage Addon to Yanfly Engine Ace - Battle Engine|
#       Add-On: Enemy HP Bars compatibility fixes                              |
#       - They're still compatible with                                        |
#         DoubleX RMVXA Enhanced YSA Battle System: Classical ATB              |
#    2. Addressed compatibility with Yanfly Engine Ace - Command Equip         |
#    v0.02a(GMT 0800 22-4-2015):                                               |
#    1. Removed the Yanfly Engine Ace - Command Autobattle compatibility fix   |
#       - It's still compatible with                                           |
#         DoubleX RMVXA Enhanced YSA Battle System: Classical ATB              |
#    2. Addressed compatibility with Yami Engine Symphony - Equipment Learning |
#    3. Fixed no method error in DoubleX RMVXA Confusion Edit compatibility fix|
#    4. Fixed not hiding hotkey bar in Actor Personal Hotkeys compatibility fix|
#    v0.01a(GMT 1300 15-4-2015):                                               |
#    1. Addressed compatibility with                                           |
#       - Yanfly Engine Ace - Skill Cost Manager                               |
#       - DoubleX RMVXA State Counters                                         |
#       - DoubleX RMVXA State Triggers                                         |
#    v0.01a(GMT 1400 8-4-2015):                                                |
#    1. 1st testing version of this script finished                            |

Authors

DoubleX:
1. This script
Yami:
1. YSA Battle System: Classical ATB

Credits

Yami(Required)
DoubleX(Optional)

Purpose
Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB

Scripts Addressed
1. Yanfly Engine Ace - Party System Add-On: Command Party (https://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/command-party/)
2. Yanfly Engine Ace - Battle Command List (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/battle-command-list/)
USE_CONFIRM_WINDOW as true won't be supported
3. Yanfly Engine Ace - Combat Log Display (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/combat-log-display/)
4. Yanfly Engine Ace - Command Equip (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/command-equip/)
5. Yanfly Engine Ace - Lunatic States (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/)
6. Yanfly Engine Ace - Victory Aftermath (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/victory-aftermath/)
It must be placed above ECATB to be compatible with ECATB
7. Yanfly Engine Ace - Ace Equip Engine (https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/)
8. Yanfly Engine Ace - Follow-Up Skill (https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/follow-up-skills/)
This script's unison skills/items aren't compatible with that script yet
9. Yanfly Engine Ace - Passive States (https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/passive-states/)
10. Yanfly Engine Ace - Skill Cost Manager (https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-cost-manager/)
<custom cost: string> is changed to <custom cost: "string">
11. Yanfly Engine Ace - Skill Restrictions (https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-restrictions/)
12. Yami Engine Symphony - Equipment Learning (https://github.com/suppayami/rmvxa-collection/blob/master/Equipments%20Learning.rb)
13. Yami Engine Ace - Guardian Summon (https://yamiworld.wordpress.com/guardian-series/guardian-summon/)
14. DoubleX RMVXA Confusion Edit (http://forums.rpgmakerweb.com/index.php?/topic/21765-doublex-rmvxa-confusion-edit/)
15. DoubleX RMVXA Constants Edit (http://forums.rpgmakerweb.com/index.php?/topic/21775-doublex-rmvxa-constants-edit/)
16. DoubleX RMVXA State Counters (http://rmrk.net/index.php?topic=50083.0)
17. DoubleX RMVXA State Triggers (http://rmrk.net/index.php?topic=50084.0)
18. Mr.Bubble's Tactics Ogre PSP Crafting System (https://mrbubblewand.wordpress.com/rgss3/tactics-ogre-psp-crafting-system/)
19. Actor Personal Hotkeys by Riff (http://www.rpgmakervxace.net/topic/18331-actor-personal-hotkeys/)
20. Theolized Sideview Battle System (http://www.theolized.com/2014/01/theolized-sideview-battle-system-v09.html)
21. Tsukihime's Core - Inventory (http://himeworks.com/2013/07/core-inventory/)
22. Tsukihime's Battle Reactions (http://forums.rpgmakerweb.com/index.php?/topic/18193-battle-reactions/)
23. Victor Engine - Custom Slip Effect (https://victorscripts.wordpress.com/rpg-maker-vx-ace/gameplay-scripts/custom-slip-effect/)

Video

Coming Soon

Demo
Coming Soon

Prerequisites
Scripts:
Yanfly Engine Ace - Ace Battle Engine (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/)
DoubleX RMVXA Enhanced YSA Battle System: Classical ATB (http://forums.rpgmakerweb.com/index.php?/topic/38722-doublex-rmvxa-enhanced-ysa-battle-system-classical-atb/)

Terms Of Use

You shall:
1. Follow the terms of use of YSA Battle System: Classical ATB
2. Let your published edits of this script be integrated as parts of it
3. Keep this script's Script Info part's contents intact
You shalln't:
1. Claim that this script is written by anyone other than DoubleX, his aliases, Yami, or his/her aliases
2. Make an edit of this script while saying it isn't
3. Make a RMVXA project based on this script's demo while saying it isn't
None of the above applies to Yami or his/her aliases

Instructions

Open the script editor and put this script into an open slot between DoubleX RMVXA Enhanced YSA Battle System: Classical ATB and Main. Save to take effect.
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on May 16, 2015, 01:48:40 AM
Updates
Code: [Select]
#    v0.03c(GMT 1400 14-5-2015):                                               |
#    1. Fixed not clearing battlers' lambdas before calling Marshal bug        |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on May 23, 2015, 07:46:29 AM
Updates
Code: [Select]
#    v0.04a(GMT 0700 23-5-2015):                                               |
#    1. Fixed stack level too deep bug in Yanfly Engine Ace - Ace Equip Engine |
#       compatibility fix                                                      |
#    2. Addressed compatibility with                                           |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Theolized Sideview Battle System                                     |
#       - Tsukihime's Core - Inventory                                         |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on May 27, 2015, 10:31:51 AM
Updates
Code: [Select]
#    v0.05a(GMT 1000 27-5-2015):                                               |
#    1. Addressed compatibility with                                           |
#       - Mr.Bubble's Tactics Ogre PSP Crafting System                         |
#       - Tsukihime's Instance Items                                           |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: yuyu! on May 27, 2015, 08:56:59 PM
Thanks for sharing, friend :-)
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on May 30, 2015, 03:20:43 PM
Updates
Code: [Select]
#    v0.06a(GMT 1500 30-5-2015):                                               |
#    1. Addressed compatibility with Yanfly Engine Ace - Battle Command List   |
#    2. Fixed compatibility bugs between the below compatibilities             |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Mr.Bubble's Tactics Ogre PSP Crafting System                         |
#       - Theolized Sideview Battle System                                     |
#       - Tsukihime's Instance Items                                           |
#    3. Instance items created via Tsukihime's Instance Items now can't use    |
#       DoubleX RMVXA Enhanced YSA Battle System: Classical ATB notetags       |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on June 04, 2015, 02:44:14 PM
Updates
Code: [Select]
#    v0.06b(GMT 0300 31-5-2015):                                               |
#    1. USE_CONFIRM_WINDOW as true in Yanfly Engine Ace - Battle Command List  |
#       won't be supported                                                     |
#    2. Instance items created via Tsukihime's Instance Items now can use      |
#       DoubleX RMVXA Enhanced YSA Battle System: Classical ATB notetags       |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on June 24, 2015, 09:07:56 AM
Updates
Code: [Select]
#    v0.07a(GMT 0800 24-6-2015):                                               |
#    1. Addressed compatibility with                                           |
#       - Kread-EX's Grathnode Install                                         |
#       - Victor Engine - Custom Slip Effect                                   |
#    2. Fixed compatibility bugs with Theolized Sideview Battle System         |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on July 01, 2015, 01:50:02 AM
Updates
Code: [Select]
#    v0.08a(GMT 1600 29-6-2015):                                               |
#    1. Addressed compatibility with Yami Engine Ace - Guardian Summon         |
#    2. Removed some redundant compatibility socket methods                    |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on July 06, 2015, 02:14:49 PM
Updates
Code: [Select]
#    v0.08b(GMT 1600 5-7-2015):                                                |
#    1. Fixed compatibility bugs with Yanfly Engine Ace - Follow-Up Skill      |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on August 01, 2015, 02:10:06 PM
Updates
Code: [Select]
#    v0.08c(GMT 0900 1-8-2015):                                                |
#    1. In sync with the latest ECATB version                                  |
#    2. Increased this script's compactness, efficiency and readability        |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on August 12, 2015, 08:31:56 AM
Updates
Code: [Select]
#    v0.08d(GMT 0900 12-8-2015):                                               |
#    1. Fixed compatibility bugs with Yanfly Engine Ace - Ace Equip Engine     |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on September 12, 2015, 04:09:17 AM
Updates
Code: [Select]
#    v0.08e(GMT 0400 12-9-2015):                                               |
#    1. Fixed compatibility bugs with Theolized Sideview Battle System and     |
#       Victor Engine - Custom Slip Effect                                     |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on October 21, 2015, 03:55:01 AM
Updates
Code: [Select]
#    v0.08f(GMT 0400 21-10-2015):                                              |
#    1. Fixed more compatibility bugs with Yanfly Engine Ace - Follow-Up Skill |
#    2. In sync with the latest ECATB version                                  |
Title: Re: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
Post by: DoubleX on November 07, 2015, 02:01:22 AM
Updates
Code: [Select]
#    v0.08g(GMT 0200 7-11-2015):                                               |
#    1. Removed the below compatibility fixes:                                 |
#       - DoubleX RMVXA Dynamic Data                                           |
#       - Kread-EX's Grathnode Install                                         |
#       - Tsukihime's Instance Items                                           |
#       They're still compatible with ECATB                                    |
#    2. In sync with the latest ECATB version                                  |