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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: modesty on October 16, 2014, 01:30:47 AM

Title: [VXA] Modifying YEA Class System menus to show sprites instead of faces
Post by: modesty on October 16, 2014, 01:30:47 AM
So I found this little script bit http://www.rpgmakervxace.net/topic/12583-synns-cms-characterset-menu-system/?p=93459 (http://www.rpgmakervxace.net/topic/12583-synns-cms-characterset-menu-system/?p=93459) doing a google search. And it's worked for all the YEA custom menus except the one for the Class system.
I tried making some educated guesses by copying and pasting and squirming around with it. I figured I could monkey around with it or ask for help...so here we go. Halp plz.  :oomg2:

To clarify, I'd like all my menus to display the character sprite instead of the face. (I'm using the large facesets instead of the small ones.)

Mucho thanks.
Title: Re: [VXA] Modifying YEA Class System menus to show sprites instead of faces
Post by: Acolyte on October 16, 2014, 02:37:44 AM
I may be misunderstanding something here, but couldn't you just make a "faceset" with the sprites instead of the faces?
Title: Re: [VXA] Modifying YEA Class System menus to show sprites instead of faces
Post by: modesty on October 16, 2014, 02:21:09 PM
I wish I could. But that would conflict with another script I'm running that turns facesets into busts. (I was super pleased how clever I was to figure out a way to do the bust thing since I have a player select option in my game.) Otherwise that's what I would do.