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RMRK RPG Maker Creation => VX Ace => Topic started by: Chickan117 on September 05, 2013, 11:13:40 PM

Title: [VXA] Event help request - Condition Priorities [resolved]
Post by: Chickan117 on September 05, 2013, 11:13:40 PM
I have a rather strange problem I'm hoping someone can help with.

I have a map with an event on it.
The first page of the event is just blank with no image as, until a condition is met, I don't want the NPC to appear
The next page has the condition variable ABC is 7 or higher. When this condition is met an NPC appears you can talk to.
Once you talk to the NPC the event moves to the left and self switch A is triggered

What I want is for the NPC to "disappear" like they've walked into a building.

I thought I could do this by having another page with the conditions self switch A is on AND condition ABC is 7 (with no image and positioned under the charactrers) however, when I do this, all that happens is

1. After speaking to the character they move to the side but don't disappear
2. When you leave and come back to the map everything's back where it started

Any advice? There are six similar events on the page so I can't simply advance condition ABC by 1 and add a new "8" condition
Title: Re: [VXA] Event help request - Condition Priorities
Post by: Acolyte on September 06, 2013, 11:52:53 PM
What does the move route look like? Do you have "wait for completion" checked?
Title: Re: [VXA] Event help request - Condition Priorities
Post by: Chickan117 on September 11, 2013, 12:11:21 AM
No. I just had the event moving "off screen" and then self deleting.

I answered my own problem though. Once out of view the event stoppped processing so it never self deleted :( derp