The RPG Maker Resource Kit

RMRK RPG Maker Creation => XP => Topic started by: Long Duck Dong on July 18, 2013, 03:13:51 AM

Title: Expanded Dialgue Help? (SOLVED) Read For Full Tutorial
Post by: Long Duck Dong on July 18, 2013, 03:13:51 AM
I've been planning this event system that is based upon Morrowind's Dialogue Window. If you remember, there were 4 morality-based dialogue events (Bribe, Admire, Intimidate, and Taunt). Then there was, if not exact, 6 dialogue options that every NPC, whether important or not, had (Latest Rumors, Little Advice, Specific Place, My Trade, Someone In Particular, Background).

I am curious as to how I would incorporate this dialogue system, exact or not, into RMXP.

If anyone can help that would be greatly appreciated. If anyone can create a demo of their help, that would be even more greatly appreciated! :D
Title: Re: Expanded Dialgue Help?
Post by: Long Duck Dong on September 11, 2013, 12:43:14 AM
Just for notice, I've accomplished this request. No help needed.
Title: Re: Expanded Dialgue Help?
Post by: PhoenixFire on September 11, 2013, 01:24:53 AM
I was just reading this topic, and I know you say you solved it, but easiest way would probably be using the common events to your advantage. That's just my two cents though. And if you already got it, cool.

As a side-thought, you may want to change the title (or a mod should be able to do it at least), to say [Resolved] Expanded Dialgue Help?

Maybe tell people how you solved it as well, so that if someone else is looking for this info, they'll know what you did to make it.
Title: Re: Expanded Dialgue Help? (SOLVED) Read For Full Tutorial
Post by: Long Duck Dong on September 11, 2013, 01:51:37 AM
You got a point. Here we go :)

I give all the credit to Nub Cake :3
https://www.dropbox.com/sh/5vdvq0enbpp85d3/HIQSWBEeIi

Also, this demo also includes a gladiator arena system, achievement system, and a battle system.

The battle system includes monsters that chase you on whatever level you're on.
The gladiator arena system is fairly basic.
The achievement system is like Fable 3's leveling system.

If you want, I can give more detail, however the demo explains all.
Title: Re: Expanded Dialgue Help? (SOLVED) Read For Full Tutorial
Post by: PhoenixFire on September 11, 2013, 02:28:41 AM
If you want, I can give more detail, however the demo explains all.

Nah, I'm just a big believer in doing as little work as you have to, to solve and/or research something. So this way if someone has the same issue, they'll at least find a topic with an answer, not a topic that lists an issue, but no solution =p If the demo explains it, that's good enough for me =D   (although, I'm not a moderator or anything, so it's not like my say has any effect on it lolz)