The RPG Maker Resource Kit
RMRK General => Video Games and Entertainment => Topic started by: tSwitch on September 20, 2012, 04:14:18 PM
-
Nintendo has licensed the Unity engine for Wii U, both for internal use and to hand out externally.
I spoke to Unity CEO David Helgason about this today, and he reckons this deal with a platform holder may be unprecedented. "It's definitely a Unity first," he said, "but as far as we can tell it's also an industry first."
The deal will be "long-term", and Helgason mentioned "several years" a few times.
Could a Mario game theoretically be powered by Unity? "Should that happen one day I'll be very excited and proud!" Helgason beamed. But his tone suggested this was wishful thinking for now.
The deal allows Nintendo to dish Unity to its "entire ecosystem" of affiliated developers, but Helgason wouldn't get any more specific.
Perhaps more importantly, licensing Unity speaks to Nintendo's willingness to embrace the fruit-laden independent or small developer scene.
read more at: Eurogamer (http://www.eurogamer.net/articles/2012-09-19-nintendo-licenses-unity-engine-for-wii-u-both-in-house-and-out)
-
I'm a HUGE fan of the Unity engine and it's development kit, so I'm glad to see it getting some much-needed love. :)
-
I wonder how that would bode once the inevitable attempts to port Wii-U Unity games back to PC begin.
-
I think a bad PC port is on the devs, honestly.