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RMRK RPG Maker Creation => VX => VX Scripts Database => Topic started by: D&P3 on August 23, 2012, 12:41:41 PM

Title: Map BGM Continues into Battle
Post by: D&P3 on August 23, 2012, 12:41:41 PM
Map BGM Continues into Battle
Version: 1.0
Author: DiamondandPlatinum3
Date: August 20, 2012



Planned Future Versions

Description

This script will allow you to play you map BGM into battle.
It's useful for those times when you have battle bgm that needs to kick-in before a battle, or perhaps changing to the battle BGM all the time is probably annoying. Either way, this script does what it says it does.

Features

Unfortunately I wasn't sure if I should include another switch to allow the choice of the Victory ME to play to be changeable, I'll do it if requested.


Screenshots

Cannot screenshot audio playing, I'm afraid :-[


Instructions

Script


Get it from here (http://www.diamondandplatinum3.net/rpg-maker-scripts/rpg-maker-vx/map-bgm-continues-into-battle/)

Credit





Support


Post in this thread or PM me.

Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.

Demo


A demo is unnecessary for a script such as this.

Author's Notes

I was using ERZENGEL's BGM unchange (http://www.rpgmakervx.net/index.php?showtopic=1071&hl=) in my own game until I decided that I'd like to have as many scripts as I am using be made by me as possible. Not to mention that ERZENGEL didn't give the option of playing the Victory ME after winning, so I chose to release my own script of it.

Terms of Use


You may find my Terms of Use Here (http://www.diamondandplatinum3.net/rpg-maker-scripts/terms-of-use/).