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RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: pacdiggity on April 21, 2012, 05:45:06 AM

Title: Battle Debug
Post by: pacdiggity on April 21, 2012, 05:45:06 AM
Battle Debug
Version: 1.0
Author: Pacman
Date: 21st of April, 2012

Version History



Planned Future Versions


Description


This script merely adds debug options to battles for testing purposes. There is a list of the things you can do with it in the header. The debugging only works in test mode, for obvious reasons.

Features


Screenshots

There is no graphical portion of this script.

Instructions

Paste above main, below materials. There are no edits required for this script, plug-and-play. Read the header, of course.

Script


Get it at Pastebin (http://pastebin.com/8Rs80sNh).

Credit



Thanks


Support


Post here if you have a question or problem, or PM me if your enquiry is embarrassing.

Known Compatibility Issues

I have encountered none yet. I doubt there will be any, considering that I didn't overwrite any methods.

Demo


N/A/H

Author's Notes


I was gonna say something then I forgot what it was so now I'm saying this.

Terms of Use

The Terms of Use for RMVXA Scripts Database (http://rmrk.net/index.php/topic,45481.0.html) sums it up pretty nicely.