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RMRK RPG Maker Creation => VX => Topic started by: Lord_Szekelys on March 14, 2012, 10:20:30 PM

Title: [VX] Little help with YEM Equipement Overhaul Script,
Post by: Lord_Szekelys on March 14, 2012, 10:20:30 PM
Hey guys, I'm new to this forum. I hope to learn a lot here, and try to help with what I know.
I present this problem I have with the script that I mentioned in the title of the post. I am using the following command:

<require above: stat x> or <require under: stat x>
# This will make your piece of equipment require certain stat conditions to be
# met. If above, it is greater than or equal to. If under, it is less than or
# equal to. Replace stat with one of the following:
# Level, MaxHP, MaxMP, ATK, DEF, SPI, RES, DEX, AGI, HIT, EVA, CRI, ODDS

The problem is that I put in so notebox: <require above: Level 15> for my character needs to have that level to use a weapon. It does not work, my character can use the weapon even without that level.
I'm using it on my test game. Although I tried with the DEMO that comes with all the scripts of Yanfly YEM.
I've changed the word by Level: level, LEVEL, LV, lv, etc. It does not work.

Hope you can help.
Thanks and greetings!
Title: Re: [VX] Little help with YEM Equipement Overhaul Script,
Post by: Retlif on March 14, 2012, 11:08:01 PM
I don´t have that script, but i think that could be that you have to modify the weapon on the script.
If you have created a weapon and is not on the database of the script maybe that could be the problem.
You must have to add the weapon/armor/item on the database of the script cause if not i´m not sure that the script recognize that weapon.
Sorry about my english I´m spanish.
Title: Re: [VX] Little help with YEM Equipement Overhaul Script,
Post by: Lord_Szekelys on March 14, 2012, 11:38:50 PM
Thanks for the answer, Retlif, but I checked the script that comes with the demo, and I see no need to store the id of weapons anywhere, in fact all the other commands do work, except that I mentioned.

So weird.

Greetings!!
Title: Re: [VX] Little help with YEM Equipement Overhaul Script,
Post by: Retlif on March 15, 2012, 08:48:54 AM
Ok i will download the demo and check it, to see if i can help. I will edit here if i find the answer.

The only thing i can thought about to help you is that you have put the script on the wrong place. It has to be upper the battle sistem. The first ones on the materials and that above is for lvl 16 instead of 15. maybe is that the error. If you want to use it on lvl 15, you must put above lvl 14.

Edited: No is not that the error. If you are doing your proyect since the demo, maybe the problem is that you already get the items before you modify the item´s notes. Try this. Sell the object you have already modificated on the database in one shop in the game. Then create a chest event with that item and another event that make you gain lvls till you can use the item. I have downloaded the demo and is the only thing i haven´t tried yet.
Title: Re: [VX] Little help with YEM Equipement Overhaul Script,
Post by: Lord_Szekelys on March 16, 2012, 12:14:41 AM
Gracias, amigo. Yo también hablo español jeje.
El problema que tengo es que creo un arma que necesite nivel 15 para ser usada, mi personaje es nivel 9 y aunque aun no tenga el nivel, sí puede usarla.
Mira, lo he intentado en mi juego de prueba, pongo un arma nueva, le pongo los comandos que indica el script pero nada.
No sé si sea un error del script, o si estoy haciendo algo mal, porque ya he intentado mucho.
Si no se puede, pues ya nimodo.
Te agradezco tus respuestas.
Gracias :)