The RPG Maker Resource Kit

RMRK RPG Maker Creation => Projects => Projects in Progress => Topic started by: Jakeman on May 27, 2011, 01:45:33 AM

Title: [RMXP] Lirra: The three kingdoms' alliance (ON HOLD)
Post by: Jakeman on May 27, 2011, 01:45:33 AM
Lirra: The three kingdoms' alliance is a game which has been in and out of development for many years. It contains big, detailed mapping. Interesting plot intertwining politics, war, love and friendship. Renamable characters to make your playthrough your own and lots of complex little systems to make the game feel alive.

Demo coming shortishly.
Any feedback is good feedback (aslong as its constructive)

Enjoy!


Contents:
1. Story
2. Features
3. Screenshots



Game trailer, more infomation & screenshots on the links:
<a href="http://www.youtube.com/watch?v=5VzQHHS_0-A" target="_blank">http://www.youtube.com/watch?v=5VzQHHS_0-A</a>

See the city of Annofall in more detail.
<a href="http://www.youtube.com/watch?v=fulZ7kShDHw" target="_blank">http://www.youtube.com/watch?v=fulZ7kShDHw</a>



1. Story
Spoiler for:
A story set within the world of Lirra, a world with stretching deserts in the north and the ice in the south and beyond. Three nations have ruled the lands for generations. The Kingdom of Annofall, known for its abundance of food and farmland. The Republic of Jarle, known for its great wealth due to the gold mines in the great Sand Sea. And the now so-called Kingdom of the Ice Islands, with its capital left in ruins due to those who slumber beyond the ice.

The Three nations' alliance has stood for nearly as long as the nations themselves. An oath made by all, King and citizen, to uphold peace and to stave war to keep the ice at bay. However, relations have been strained of late. The newly appointed council of Jarle are warmongering and the old ways may be lost forever.

Meanwhile on a group of islands known as The Isles, you will take control of a young, naive son looking for his father. You will meet many faces along the way, some friend, some foe. You will travel all across Lirra, be it on foot or boat, or through forest or desert. Can the Three nations' Alliance be kept? Or will Lirra turn to all out war?

Lirra: The three kingdoms' alliance has a compelling storyline, mixing love, war and politics. You will always have places to explore and side quests to complete, you can fish to feed yourself and buy new items to upgrade yourself and your party.


2. Features
Not available in the Demo Version '+'

Spoiler for:
Detailed & big maps
Mapping will be done to the best of my ability, forests will be swarming with foliage and critters, cities will be decorated with care and NPC's will answer your questions about the history of their settlements and lives. Weather will come and go and will change map routes and enemies.

Ambient sounds
A set of music and ambient sounds will make the place your in feel more alive, to a forest with a river flowing, to a metalized industrial town with horns blaring and people shouting! Sounds will come and go if you are further away from a river or a crowd of people.

+Choices
Even though the game is initially plot driven, you can make decisions which will make NPC's react differently to you or make quests easier or harder. You can even completely change areas by completing optional quests, such as clearing a bandit camp and investing in a trade station.

A dynamic world 
Maps, weather and events will change dynamically based on your game progress, actions, weather and other factors. You won't see all NPCs saying the same thing all the way through the game. They will move around town, go shopping and act on your quests and choices.

Hidden passages
Not all maps will be there staring you in the face, some maps are completely side-quest driven and won't be even seen if you don't meet that particular NPC who will give you that quest!

+Land A'hoy!
Your own ship to travel around Lirra on, will be customizable such as furniture and sailor uniforms.

Play on forever!
After completion of the game, you may carry on to finish any side quests you didn't finish or explore any places you may have missed. Many end game enemies will only spawn upon certain completing of the main quest line, put the game down and you may miss out on legendary weaponry! The demo version will transport you to Annofall so you can explore there.

Mini-games/Quests
Take a break from the main storyline. Distract yourself with Lirra with a bunch of quests which will give you items and mini-games which feature puzzles and rewards!

+Player owned houses
Houses can be obtained in the game and can be decorated.

Battle System
There is a sideview style battle system. Its active time with a bar so characters with the highest agility will have their turn next.

Save System
'Save Crystals' are used to save your progress, most are just used for saving while coloured ones may have different options such as hub teleportation or party healing.

Fishing/cooking system
You can learn to fish early in the game, you can then cook that fish at a range which will give you added health replenishment on eating or a bigger profit if you sell it!

Bounty Hunting
Players can hunt wanted monsters or NPC's, doing so will win you both experience and rewards and who knows what else?


3.Screenshots

Spoiler for:
(http://s16.postimg.org/4btpxu4qd/image.jpg)
(http://s16.postimg.org/bucv6gw39/image.jpg)
(http://postimg.org/image/4kmpa0s4x/)
(http://s16.postimg.org/j3tubfl9x/image.jpg)
(http://s16.postimg.org/abhh1hpit/image.jpg)
(http://s16.postimg.org/vwmjp3m9h/image.jpg)
(http://s16.postimg.org/tvw049q45/image.jpg)
(http://s16.postimg.org/943j99zed/image.jpg)
(http://s16.postimg.org/68qg2eved/5656.jpg)
(http://s16.postimg.org/kqnnaemph/56456.jpg)
(http://s10.postimg.org/9jp7bhizt/Lirra_world_map.jpg)
Title: Re: The Lirra Realms
Post by: DarkMessiah on May 29, 2011, 08:50:51 PM
That first screenshot....I'm lovin it
Title: Re: The Lirra Realms
Post by: strike on May 29, 2011, 11:50:07 PM
if you put that youtube link in tags
Code: [Select]
[yt]linkgoeshere[/yt]
it'll embed it.
Title: Re: The Lirra Realms
Post by: Jakeman on May 30, 2011, 01:45:12 AM
if you put that youtube link in tags
Code: [Select]
[yt]linkgoeshere[/yt]
it'll embed it.
Awsums! Its on this page now like magic!

That first screenshot....I'm lovin it
You arnt the first person to say that, what makes it so special? I wasn't impressed with it much myself lol
Title: Re: The Lirra Realms
Post by: strike on May 30, 2011, 02:01:20 AM
it gives off a very good "bustling city" vibe
Title: Re: The Lirra Realms
Post by: Jakeman on May 30, 2011, 02:08:03 AM
it gives off a very good "bustling city" vibe
Oh, thought you meant the first pic not the first of the screenshots! That's the feeling i wanted to give i hate how all RPG Maker games seem lifeless so i added lots of people to talk too! Larm has four districts aswell so your in for a treat lol, and Jarle isnt far behind just more compact.
Title: Re: The Lirra Realms
Post by: Acolyte on May 30, 2011, 02:34:07 AM
In the video, your cave looks a little too square. Try using the wall corner tiles more. Other than that, it looks fairly decent.

Also, Narm (http://tvtropes.org/pmwiki/pmwiki.php/DarthWiki/Narm?from=Main.Narm). :V
Title: Re: The Lirra Realms
Post by: Jakeman on May 30, 2011, 02:42:02 AM
In the video, your cave looks a little too square. Try using the wall corner tiles more. Other than that, it looks fairly decent.

I do tend to make caves look less squareish but i failed in this instance because i made it big, il look in to it and emend it at once! And i had no idea about the terminology of the word 'Narm!' I just thought it up early on and stuck with it, i found out my XBL Gamertag was a place in Wales so nothings new there.
Title: Re: The Lirra Realms
Post by: Acolyte on May 30, 2011, 02:45:29 AM
Lol, don't worry about it too much. It's just the first thing that popped into my head when I saw the name. I don't think it's that widely used.
Title: Re: The Lirra Realms
Post by: Arrow on May 30, 2011, 03:19:28 AM
It was the first thing that popped up into my head too. :tpg:
Title: Re: The Lirra Realms
Post by: strike on May 30, 2011, 03:34:04 AM
Yeah, same here.
Title: Re: The Lirra Realms
Post by: Jakeman on June 10, 2011, 09:48:34 PM
Ive only just noticed that the city of 'Narm' shouldn't have even existed! The original name was 'Larm' and for some reason ive gone down the track of calling the city Narm in game and on screenshots and Larm in the story bio! The First village is called Namaar so i think i got abit confused  :o So all comments about Narm are now invalid!  ;D
Title: Re: The Lirra Realms
Post by: CodeMaster on June 10, 2011, 10:19:01 PM
The game looks great, but in the bottom screenshot lower left jail cell the bars don't connect to the wall properly.
Title: Re: The Lirra Realms
Post by: Jakeman on June 11, 2011, 08:42:33 PM
The game looks great, but in the bottom screenshot lower left jail cell the bars don't connect to the wall properly.

I have to admit that the map wasn't finished when i posted, i needed two images to upload on other sites i post on and that was the only one which wasnt too similar to the rest, but don't worry its fixed now! That map is the Goblin city of 'Topar' by the way!  :lol:
Title: Re: The Lirra Realms
Post by: Japur on June 11, 2011, 09:09:37 PM
What I like in your first video is that your city really lives. A lot of people and a lot's going on, I like it.

The story may sound a bit cliché, but it could be fun when executed properly.

I do have a tip for your fish, which you seem to have a lot; try putting them on 150 opacity instead of 255, then it looks like they're really IN the water.
Title: Re: The Lirra Realms
Post by: Jakeman on June 11, 2011, 11:43:46 PM
Thanks for the tip they look more realistic now! The sprite used was only intended to be temporary intill i found a similar one used in RMVX but i haven't found a suitable candiate yet :(
Title: Re: The Lirra Realms
Post by: CodeMaster on June 12, 2011, 07:08:23 PM
I am a little curious about the battle system where did you get it?
Title: Re: The Lirra Realms
Post by: Jakeman on June 13, 2011, 02:38:32 AM
Its SBS Tankentai sideview script with tons of add-ons including an active time battle script & animated battlers its well known as far as im aware.
Title: Re: The Lirra Realms
Post by: pacdiggity on June 13, 2011, 04:12:45 AM
It's more well known in VX I think.
I've never seen it in XP before. :O
Game looks good. That is indeed one incredibly large city.
Title: Re: [RMXP] The Lirra Realms
Post by: opatrick55 on July 20, 2011, 05:13:36 PM
no downloads?
Title: Re: [RMXP] Lirra: The three kingdoms' alliance
Post by: Jakeman on August 08, 2014, 05:00:36 PM
A demo of this game would have been released yeaaaaars ago if the battle system wasn't mucking up :(

I still work on the game from time to time and in celebration of me creating a world map for Lirra.. i have re-upped all images and have updated the info about game!

The forums i used for hosting the game info and files has since been deleted due to inactivity, so i will be using this thread as a new hub for information.

(http://s11.postimg.org/6d1trzteb/Lirra_world_map.jpg)
Title: Re: [RMXP] Lirra: The three kingdoms' alliance
Post by: yuyu! on August 08, 2014, 11:37:03 PM
Good to see you're still working on this thing! :-) Looks good!
Title: Re: [RMXP] Lirra: The three kingdoms' alliance
Post by: sylphries on July 25, 2016, 12:54:40 AM
the character ( Player )
only Renameable?

would like to see gender option
Boy / Girl if possible
Title: Re: [RMXP] Lirra: The three kingdoms' alliance
Post by: Jakeman on January 31, 2018, 12:21:47 AM
new website launched for the lirra series! https://lirra.yolasite.com