Variable modification based on equipment.
5/25/2011
Summary
Basically this script would modify variables and store starting values of variables.
Features Desired
- Storage of variables base starting values.
- - IE: Variable 30 has a base value of 20 while Variable 31 has a base value of 21.
- Ability to change the base values of variables or add new base values through script call.
- Equipment that adds, subtracts, devides, multiplies the variables.
- - Ability for equipment to change variables based on ID of equiped actor (and only when that actor is equiped) while using a base variable.
- - IE: Actor1 changes variable 101 when equiped but does not change variable 102 even if there is a change for variable 102 in equipments notes since actor 2 is not changeing it.
Mockups
There would be no visual effect so guess this would be useless?
Games its been in
Did you search?
Yes
Where did you search?
- rpgmakervx.net, rmcollective, rmrk, rpgrevolution, and the almighty google.
What did you search for?
- Changing (setting) variables with equipment.
- I searched a couple different ways using the same terms but found nothing.
What other scripts are you using?