The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX => VX Tutorials => Topic started by: ceegamus on April 21, 2008, 09:59:58 PM

Title: [TUT]-[RMVX] Converting RMXP Characters to RMVX using MS Paint
Post by: ceegamus on April 21, 2008, 09:59:58 PM
I don't know about the rest of RMRK, but I personally don't care for the chibi style that VX has to offer, so I set out trying to find a way to use my good old "2-tile" character sets I had come to know and love.

To begin, export a your favorite character sprite from RMXP. I used 001 - Fighter01 just because it was first in the list.

Not adding a screenshot for this.  If you don't know how to export, lemme know and I'll send you a PM.

Next, open the Character sheet in Paint.  I'm sure other image programs can do everything here, but all I have is paint.

We need to remove the first 32 x 192 pixels from the image.  Rather than try to cut out these pixels and then move the whole image, we're going to cheat a little.  Go to Image > Flip/Rotate, then hit OK.

Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi70.photobucket.com%2Falbums%2Fi100%2FCeegamus%2FRPG%2520Maker%2520Tuts%2FXP%2520to%2520VX%2Ffliprotate1.jpg&hash=73caae63b775071a6065ef6063451d61f3709fd4)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi70.photobucket.com%2Falbums%2Fi100%2FCeegamus%2FRPG%2520Maker%2520Tuts%2FXP%2520to%2520VX%2Ffliprotate2.jpg&hash=c1383dd9d4bce8565939f0e2664887204456008f)

Now the first column is the last column. Yay!  Next, go to Image > Attributes and set the width at 96 [128-(128/4)].  The first column is gone for good.

Spoiler for:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi70.photobucket.com%2Falbums%2Fi100%2FCeegamus%2FRPG%2520Maker%2520Tuts%2FXP%2520to%2520VX%2Fattributes.jpg&hash=3301a980d5fac1fd5abc123d98ab32da960d2fd7)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi70.photobucket.com%2Falbums%2Fi100%2FCeegamus%2FRPG%2520Maker%2520Tuts%2FXP%2520to%2520VX%2Fattributes2.jpg&hash=c8382f35579212077a5d9b647e5ece57fc4d4834)

Now we have to flip him again, the same way as before.  If we don't, he'll be walking backwards all the time.

Now, open attributes again.  VX has to have 8 different Characters on a character sheet, so we'll use the attributes window again.  Set the image to 384 x 384.  The size of the characters in Xp make this a perfect square.  Make sure the character background and the background you just added are the same color, and voila!  You just converted a Character!

Be sure to save it in .PNG format, then import and choose the transparency.

In case you're lazy, busbuzz has already converted a hell of a lot of characters, and has a thread Here (http://rmrk.net/index.php/topic,25596.0.html).  I just thought that the people should know how to convert their own.


Yes, I used Paint on Vista, but all the features are the same as XP.
Title: Re: [TUT]-[RMVX] Converting RMXP Characters to RMVX using MS Paint
Post by: modern algebra on April 21, 2008, 11:01:15 PM
Well, this seems useful. I moved it to the database.
Title: Re: [TUT]-[RMVX] Converting RMXP Characters to RMVX using MS Paint
Post by: Demonic Blade on May 09, 2008, 03:58:45 PM
Nice, I'm gonna try it out soon. Besides, half of us decent ppl who don't have a keygen or something like that to get photoshop only have paint. And paint rox! And a lot of people have it! (At least those with windows...)