The RPG Maker Resource Kit

Other Game Creation => Other Game Making Programs => Topic started by: iceflame1019 on September 10, 2007, 02:36:00 AM

Title: [GM] Go-Kart racing game issues
Post by: iceflame1019 on September 10, 2007, 02:36:00 AM
I'm really disliking the three-day bump limit on the GMC, cuz my topics and questions always get buried too fast.

Here's the one I need help with right now:
Novice Q&A
http://gmc.yoyogames.com/index.php?act=ST&f=2&t=326624
Advanced Q&A
http://gmc.yoyogames.com/index.php?act=ST&f=4&t=329332

basically I need help right now with the backwards-acceleration problem and now the rotation issue, found in the first post. 

can anyone please help?  I've not had good luck with GM questions, they usually get ignored or whatever on the GMC...
Title: Re: Go-Kart racing game issues
Post by: Arrow on September 10, 2007, 03:16:13 AM
Well, try this- in the no key is pressed event, say:

Code: [Select]
if self.hspeed<0{hspeed=0}
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 10, 2007, 03:27:37 AM
how do I get it to slow down now?  it goes fine and stays still when I press left (after slowing down) but I pulled a stupid and put your code as the only code in the no-key event...and then saved it... :S
Title: Re: Go-Kart racing game issues
Post by: Arrow on September 10, 2007, 03:31:47 AM
Your topic has you old code. :P
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 10, 2007, 04:23:49 AM
...
*slams head on desk*

I need to sleep...thanks...it works now, very well.  New question in the topic though, I'll check it tomorrow.  Thanks for the help.

*falls asleep in the chair*
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 17, 2007, 02:33:41 PM
can anyone help me with my new problem?  (added to the topic on the GMC)  I've been trying to implement slopes on my own but I can't get anywhere, and most of the "tutorials" I find are buggy and the object stays on the slope instead of sliding off, which is what I want the kart to do.
Title: Re: Go-Kart racing game issues
Post by: Arrow on September 17, 2007, 03:05:59 PM
That's a higher level problem- for me at least. I'll see if I can't figure it out.
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 17, 2007, 05:06:21 PM
tysm  :D.  I don't get home til about 6 so you've got time.  Probably a day's worth even, I might not even get to go on my computer tonight... :(  stupid chores...

Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 20, 2007, 02:37:00 AM
any luck arrow?
Title: Re: Go-Kart racing game issues
Post by: Arrow on September 20, 2007, 04:32:44 AM
This will take time, amigo. I'm a busier man than a lot of people think.
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 20, 2007, 10:10:46 PM
okay...

*sigh*  I'm mostly done with sideview graphics and the like, I guess I could start on the TD courses and sprites.
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on September 23, 2007, 01:07:37 AM
not to sound pushy or anything, but you don't happen to have any small pointers I can work with while you're doing this?

Title: Re: Go-Kart racing game issues
Post by: Arrow on September 23, 2007, 02:52:16 AM
Haha, well that's just it, you see. I'm experimenting. I ASSUME that if you were to set up the gravity a certain way it would slowly drag you down the side of the slope, and that's what I'm trying, but I've started over a few times now. :P I think I'm moving in the wrong direction altogether. Maybe If I mess around with friction?
Title: Re: Go-Kart racing game issues
Post by: iceflame1019 on October 08, 2007, 06:39:14 PM
wow in all this college stuff I'd forgotten about this here...

I tried friction, but in order to get him to slow down fast enough you lose acceleration ability because of the friciton that needs to be overcome.  It'll be useful for the heavy vehicle but I'd rather not use it.

I've found several slope tutorials, but I can't figure out how to make them roll down an incline.  The examlpes only show how to make it so that slope movement is possible.  The figures stop on the slope like they do on a flat surface.  Which isn't very go-kart realistic. 

Someone gave me a link to a DLL example for slopes but I can't make heads or tails of DLL usage yet...
new topic:
http://gmc.yoyogames.com/index.php?act=ST&f=4&t=329332

thanks for trying to help at least :)