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RMRK Announcements, Support, Feedback and Archives => Forum Announcements => Topic started by: Roph on May 16, 2007, 10:10:40 PM

Title: RMRK Level System
Post by: Roph on May 16, 2007, 10:10:40 PM
What is it?
Now on topics, instead of a member's displayed postcount, you see a "level". Pretty fitting for an RPG Maker forum.

What determines a level?
Postcount along with how long you've been a member.

TELL ME MOAR ABOUT IT
It uses a special algorithm on your postcount and also takes into account how long ago you registered to work out a corresponding level. As you gain higher levels, it becomes harder to attain the next one. Example: A newly registered member won't have any trouble progressing through the first couple of levels, though somebody like zypher on 8,000 or so posts will have to post much more to gain a level.

So it's basically the same principle as postcount? Why bother?
Shutup, this is cooler. But seriously though, it adds mystery to a member's postcount. Far too often people are judged solely on something like it, or people feel they can bitch. If you absolutelymust know somebody's postcount, you'll always be able to see it by going to their profile. Of course the level system still gives an idea of postcount, but it's less precise. Also, it's very easy to progress through the starting levels. You can also see a member's postcount by hovering over their level. It'll show their count and also member number in a tooltip.

How can I level up?
Post on the forum. The only other thing that affects your level is how long you've been here, which you can't change. You can just sit there not posting and as new people register over time, it'll bump your own level up (albeit slowly).

Can I have the algorithm? I want to workout when I'll change :O
No :mad:
Title: Re: RMRK Level System
Post by: modern algebra on May 16, 2007, 10:12:14 PM
Cool. Can I have the algorithm so I know when I will change?  ;8

Title: Re: RMRK Level System
Post by: Irock on May 16, 2007, 10:13:35 PM
Awesome! :lol:
+ rep for this useless thing.
Title: Re: RMRK Level System
Post by: Kokowam on May 16, 2007, 10:23:43 PM
So it's basically the same principle as postcount? Why bother?
Shutup, this is cooler.
Lol. I'm suspecting an exponential function (yes, my class just learned it. XD). But seriously, you're rising at an... well, an exponential rate, so yeah...
Title: Re: RMRK Level System
Post by: Zeriab on May 16, 2007, 10:34:02 PM
I just love this system <3

Can I have the algorithm? Lol, just kidding.
I have already it. (Well... It hit dead on with 5 different members ^_^)

No, I can't tell you or Silvy would ban me and then kill me. (Why did I lent that weapon to him >_<)

This is something that gives the forum that little thing extra.
I love it, yes even enough to repeat myself
Title: Re: RMRK Level System
Post by: SirJackRex on May 16, 2007, 10:35:15 PM
yay! I love the system!  :D
Title: Re: RMRK Level System
Post by: Kokowam on May 16, 2007, 10:40:29 PM
Wait, doesn't this mean that people will be judged by level instead of post count? XD Also, Zeriab, was I right about the algorithm?
Title: Re: RMRK Level System
Post by: SirJackRex on May 16, 2007, 10:54:07 PM
People are usually judged by rep I thought...
I bet my sister could figure it out!  ;8


EDIT:
You can still see peoples post count in their profile....
Title: Re: RMRK Level System
Post by: :) on May 16, 2007, 10:56:22 PM
I liked the post count :(
but this is neat as well.  :)
Title: Re: RMRK Level System
Post by: Zeriab on May 16, 2007, 10:58:26 PM
*looks at Silver*

Can't tell you  :'(
Just do some analyzing, plotting and guessing. You will be doing fine then I'm certain.
You could do the easy way with hacking. All that can happen is Silver catching 'n' banning you ^_^

Just enjoy the system.
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 16, 2007, 11:04:32 PM
Quote
EDIT:
You can still see peoples post count in their profile....

H4x! BANBANBANBANBANBANBANBANBANBANBAN
Title: Re: RMRK Level System
Post by: Roph on May 16, 2007, 11:11:52 PM
EDIT:
You can still see peoples post count in their profile....

Quote
If you absolutely must know somebody's postcount, you'll always be able to see it by going to their profile.

 :)
Title: Re: RMRK Level System
Post by: SirJackRex on May 16, 2007, 11:14:28 PM
I saw it cause I'm changing my sig, so I went to my profile...and saw it!  ;8
Title: Re: RMRK Level System
Post by: WcW on May 17, 2007, 12:19:10 AM
I know what the algortithm is, Silverline gave it to me himself.  Not directly, but I still have it.  Unless he deleted it.  Then, I don't.  So, I probably don't.  :(

EDIT:  Yes, I do.  I have to decode it from PHP, though.
Title: Re: RMRK Level System
Post by: Arrow on May 17, 2007, 12:28:08 AM
You're an idiot.
Title: Re: RMRK Level System
Post by: Esmeralda on May 17, 2007, 12:48:42 AM
Hehehe... I saw it too. Just can't remember it.  :=:
Title: Re: RMRK Level System
Post by: Kokowam on May 17, 2007, 12:56:43 AM
I think it has to do with square rooting and then some stuff.
Title: Re: RMRK Level System
Post by: Roph on May 17, 2007, 01:01:11 AM
No square roots here =p

I'm planning to update it probably sometime tomorrow so it shows the second part as a percentage.

So say your level could appear like this:

"Level 20 (88%)"

Or if it's one digit it adds a zero pad:

"Level 15 (30%)"

Or if your level is dead on;

"Level 54"
Title: Re: RMRK Level System
Post by: Kokowam on May 17, 2007, 01:03:20 AM
Quote from: IRC
<Silverline> Red: y = x / 123 * 2
<Silverline> Blue: y = 50(1-e^(-0.001x))
<Silverline> Pink: y = (log(x))^3
One of those?
Title: Re: RMRK Level System
Post by: Roph on May 17, 2007, 01:06:26 AM
Silverline: http://img118.imageshack.us/img118/6554/graphleveljk0.png
Silverline: Red: y = x / 123 * 2
Silverline: Blue: y = 50(1-e^(-0.001x))
Silverline: Pink: y = (log(x))^3

Silverline: (I'm not using any of those ftr)

Lol, it's not some huge secret really, I only put that in my post for lulz. Zeriab figured it out in a matter of minutes ;8
Title: Re: RMRK Level System
Post by: Kokowam on May 17, 2007, 01:12:18 AM
Well, Zeriab's a genius. I'll figure this out in school tomorrow. I'll take my post count or something and then figure it out.
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 01:17:46 AM
I'll give you a hint, moo, someone with 1000 posts is level 27, and someone with 100 posts is level 9

Actually, I might be wrong, I'll go test it out
Title: Re: RMRK Level System
Post by: Kokowam on May 17, 2007, 01:18:46 AM
And someone who's 10,000 is 70. Lol. I'll just have to make a value table or something.

EDIT: Wait, Ferenn is 101 posts and he's level 8.
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 01:23:43 AM
Yeah, I think I might have gotten it wrong  ;9

Ok, never mind, I just mixed it up a little.

Here's your new clue:

100 posts = Level 8

1000 posts = level 27

10000 posts = level 64

Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 03:32:40 AM
Ok.


You should find a way to factor in joined dates, so elder members that don't post as much don't suffer.

LIKE ME. WHO JOINED OVER A YEAR AGO. BEING ONLY A FEW DECIMALS OVER MASTERMOO. WHO JOINED, LIKE, 3 MONTHS AGO.

:mad:
Title: Re: RMRK Level System
Post by: haloOfTheSun on May 17, 2007, 03:37:10 AM
I think that can be labeled as ageism.

Also, you can still view the top 10 post counts here (http://rmrk.net/index.php?action=stats). Perhaps that should be changed to show the top 10 levels?
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 17, 2007, 04:23:47 AM
Quote
You should find a way to factor in joined dates, so elder members that don't post as much don't suffer.

LIKE ME. WHO JOINED OVER A YEAR AGO. BEING ONLY A FEW DECIMALS OVER MASTERMOO. WHO JOINED, LIKE, 3 MONTHS AGO.


That's called your member number, which is displayed above your level number, and it was there when you posted that...
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 04:26:08 AM
But does it effect your level?





NO. IT DOESN'T. THIS IS THE POINT OF MY ENTIRE POST
Title: Re: RMRK Level System
Post by: Irock on May 17, 2007, 04:27:18 AM
Nope.

But it's still there.
Title: Re: RMRK Level System
Post by: :) on May 17, 2007, 04:28:56 AM
zypher's level must be amazing :O
Title: Re: RMRK Level System
Post by: Irock on May 17, 2007, 04:30:22 AM
He's

Member 2572
Level 61.58
:o
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 17, 2007, 04:35:08 AM
But does it effect your level?
NO. IT DOESN'T. THIS IS THE POINT OF MY ENTIRE POST

Quote
I think that can be labeled as ageism.

This was done in partial to stop people from judging you on you post count, I think judging someone on their join-date is the same basic thing.

Quote from: Silver
Far too often people are judged solely on something like it (post-count), or people feel they can bitch

It's not a judging system (although it will sadly be used as one >_>) it's there to give a less precise idea on someones post count. Member number was given to stop oldies like you from bitching. You lose  :*
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 04:38:59 AM
So judging people by their post count is much better, then?

So instead people will just judge you based on your level number. Nobody's going to look at the member number, because it's too vague. Who knows how big the gap is between member number 2057 and member number 2304? Could be months. Could be weeks. But a level number, yeah, that'll definitely help people ... what? What will it help people do? It'll help them judge people with decreased accuracy. It equalizes the standing between a very intelligent member that's been here for years and posts rarely, and a member that's been here a few months and posts nothing but senseless spam.

Yes. Yes it is a judging system. The only way to get rid of a judging system would be to remove joined dates, post counts, levels, AND extra access and RMRK Advanced. It's all a system of labeling this group of people better than the other.

Well, whatever.
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 17, 2007, 04:45:08 AM
I actually agree with that, this will just be another judging point (if not a stronger one) for people to use. Other then cosmeitcally I don't see it changing anything. The only judging system that should be used is rep as in most  cases it's a true reflection.

If you want to stop people using their post counts as means of elitism, then simply do what FFS did and remove the post counts all together.
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 04:50:36 AM
Really, I don't think Silverline did it to remove judging in the first place. I may not be too active in every part of these forums, but I'm pretty sure we're a very laidback forum, and there isn't too much noob-flaming or judging going on around here, though I may be wrong. I really think he did it because it would be neat/interesting. Which it is. I just think basing it solely off of postcount isn't an accurate representation of a forum members "level."


I mean, if he did in fact do it to reduce "judging," wouldn't reducing everything to a level based solely on post count be completely detrimental to the cause? Now, instead of judging people by how long they've been here, what their rep is, and how many posts they have, we're just going to judge them on some number that really only represents ONE of those factors.

Bah, who cares, it's just an internet forum. I'm going to bed.
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 05:54:41 AM
Yeah, I kind of agree with Samurai Pizza Karl (by the way, the seriousness of your sig picture really contrasts with the fact that your name is "Samurai Pizza Karl"). You might as well throw in some additional things to determine level. I actually like level more than post count, because it's kind of neat and unique, but it wouldn't hurt to add in a few extra factors. Like, instead of log10(post count)3, you could make it like:

log10(post count)3  / (.001)(Member Number). It wouldn't make much of a difference, but it would take it into account.

Of course, the more you try to make level an accurate representation of the member, the more a tool for judging it would become, and so it might not be a good idea. But I don't think there is much elitism going on in the first place that we need to build defense mechanisms against it.
Title: Re: RMRK Level System
Post by: Roph on May 17, 2007, 07:26:14 AM
Quote
What determines a level?
Just postcount (at the moment? =o)

=p. I plan to do cool stuff like that, though that's out of my skill range for now ;-; Getting them to react with each other and play nice etc =(

Also yeah, the main reason was just to be neat and also, this being an RPG forum, kinda fitting. :o
Title: Re: RMRK Level System
Post by: Holkeye on May 17, 2007, 11:45:03 AM
Pretty soon Roph's going to implement the Job Point system, where you earn points for posts and deposit them into skill sets.
Title: Re: RMRK Level System
Post by: Nightwolf on May 17, 2007, 11:59:53 AM
lol, nice.
Title: Re: RMRK Level System
Post by: Roph on May 17, 2007, 01:13:01 PM
Ok, updated again. Percentages towards the next level are working fine.

ALSO NOW, it factors in how long you've been here.

The higher your user ID (i.e. the sooner you registered here), the more it will subtract from your level.

So somebody like crankeye (user ID = 2) is basically untouched, lol.

[edit] LOL, ok. Tweaked it so that a user with a very high user ID (just registered) and like 1 post isn't owned by that new algorithm and it's impossible to have a negative level.
Title: Re: RMRK Level System
Post by: :) on May 17, 2007, 01:33:21 PM
I fell 5 levels  :tpg:
Title: Re: RMRK Level System
Post by: Zeriab on May 17, 2007, 01:42:00 PM
I raised... many levels ^_^
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 03:50:37 PM
It didn't make much difference for me.

(In fact, it's kind of odd that Zeriab has more posts than me and he was approx. 1700 members before me, and yet we are the same level, with a percentage diffence of 19
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 03:52:06 PM
Yeah, I'm still level 36, lol.


edit: Not anymore! :O


DUN DUN DUN DUNNNN DAAAA DAAA DUN! DUNDUNNNNNNNNNNNN!!!
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 03:52:47 PM
Level 37 on the dot, actually.
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 03:53:20 PM
In before edit.
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 03:54:28 PM
Out of spite, I'm not even going to edit.
Title: Re: RMRK Level System
Post by: Moss. on May 17, 2007, 03:58:31 PM
Also, I'm fully aware of how my serious signature doesn't fit my forum name. In fact, I've said it myself in the "request a sig" forum, so this is the second time lately you've tried to tell me something I already know.

lol
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 04:01:21 PM
lol, stating the obvious is one of my major strengths.

EDIT:

How is this guy Member 4130 if we only have 3582 members?

(http://img522.imageshack.us/img522/6899/member4130st8.jpg)
Title: Re: RMRK Level System
Post by: Kokowam on May 17, 2007, 07:17:18 PM
log10(post count)3, you could make it like:

log10(post count)3  / (.001)(Member Number). It wouldn't make much of a difference, but it would take it into account.
LOL! ALGORITHM!!!! XD Anyways, that's cool. And, if you wanted to boost your score, you could just invite people here. What an incentive! :D Also, MA, I have no idea. :P
Title: Re: RMRK Level System
Post by: Roph on May 17, 2007, 07:51:30 PM
lol, stating the obvious is one of my major strengths.

EDIT:

How is this guy Member 4130 if we only have 3582 members?

(http://img522.imageshack.us/img522/6899/member4130st8.jpg)
He's the 4130th person to have registered at this forum.
Title: Re: RMRK Level System
Post by: modern algebra on May 17, 2007, 07:54:20 PM
So, there are over 500 deleted accounts? That's a lot...
Title: Re: RMRK Level System
Post by: Knownot on May 17, 2007, 11:51:47 PM
I like it!
Alot like an RPG!
Title: Re: RMRK Level System
Post by: &&&&&&&&&&&&& on May 18, 2007, 01:00:35 AM
On this page I have the second highest level.

I cast Fire 3 on Angelic_Diablo

50 damge
Title: Re: RMRK Level System
Post by: Arrow on May 18, 2007, 02:11:11 AM
Your level will go up if you talk about my game.

Seriously.

Try it.

(It works.)

Silver: Level system is awesome, I really like it.
Title: Re: RMRK Level System
Post by: zxm on May 18, 2007, 02:58:46 AM
This is pretty killer!
Title: Re: RMRK Level System
Post by: &&&&&&&&&&&&& on May 18, 2007, 03:16:03 AM
The thing about 30 to advertise, what level is that?
Title: Re: RMRK Level System
Post by: haloOfTheSun on May 18, 2007, 07:35:43 AM
Hm... I guess we need to rethink the Advertising Policy now.

Ah, I see you have the percentages now. Nice work Silver. <3
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 18, 2007, 07:44:22 AM
Hm... I guess we need to rethink the Advertising Policy now.


Yeah I was thinking the same thing until I remembered you can just click their names to see their post count.
Title: Re: RMRK Level System
Post by: Roph on May 18, 2007, 07:47:12 AM
I guess I could make it so that say, if you hover over their level, their postcount will come up as a tooltip thing =o
Title: Re: RMRK Level System
Post by: Irock on May 18, 2007, 07:49:22 AM
That would be cool, and it'd save allot more space than adding the postcount in the box, also.
Title: Re: RMRK Level System
Post by: Roph on May 18, 2007, 09:56:23 PM
Postbits on all themes updated. Now all the info underneath is like this:

- Badge (if they have one) if not, normal stars

- Custom title (if they have one)

- Rep (and + / - links if it's another member's postbit and they have enough to modify rep (all this on the same line)

- Level (Hover over the level and you'll get a tooltip that comes up and it'll say their user ID and also their postcount)

- Member's personal text

:)
Title: Re: RMRK Level System
Post by: SirJackRex on May 18, 2007, 09:57:55 PM
Yay!

Kicks ass Silver! Reped up!!
Title: Re: RMRK Level System
Post by: Irock on May 18, 2007, 10:00:53 PM
Great, Silver. It even looks allot nicer. ;D
Title: Re: RMRK Level System
Post by: Lominisio on May 18, 2007, 10:11:41 PM
What I think the level should be based on

1. Post Count (Get rid of Zypher's 7000 fake posts)
2. Rep (Get rid of DS's +216 fake rep)
3. Time Online
4. Amount of people who have you as their friend

Anyone agree? Or have something to add to my list?
Title: Re: RMRK Level System
Post by: :) on May 18, 2007, 10:17:24 PM
disagree 100%
you said time online which is dumb
you said amount of friends which is dumb, I can add as many as people as I want.
Title: Re: RMRK Level System
Post by: Lominisio on May 18, 2007, 10:22:50 PM
Not amount of friends you have. Amount of people who have you as their friend. There's a difference.

I chose time online as that also is something that should bring your lvl up as it shows how active you are. Just like your post count.
Title: Re: RMRK Level System
Post by: Arrow on May 18, 2007, 10:25:03 PM
While I would agree with dropping, perhaps, at least half of Zypher's fake posts, as the joke has kind of lost it's value by this point, I disagree completely with the rest. Saucy earned her rep, wether it's something you would do or not. :P

Time online can easily be abused. and besides, your level would launch (hmmmmmmm) seeing as how you have the highest amount of that.
Title: Re: RMRK Level System
Post by: Lominisio on May 18, 2007, 10:29:10 PM
I guess maybe not all that rep but I'm just refering to losing the fake stuff. Maybe it is maybe it isn't a good idea. I'm just throwing some stuff out there that the levels can be based on so they aren't JUST based on how many posts we have
Title: Re: RMRK Level System
Post by: SirJackRex on May 19, 2007, 12:28:26 AM
I agree with Nouman. The way it is, is perfect.
Title: Re: RMRK Level System
Post by: Zeriab on May 19, 2007, 04:12:36 AM
I love the way the level system is now <3
Title: Re: RMRK Level System
Post by: Snailer on May 19, 2007, 04:17:08 PM
Thats a really nice system !
Title: Re: RMRK Level System
Post by: kid27 on May 24, 2007, 03:47:24 PM
If how long you were online affects your level, it doesn't mean you are active.
I could just leave RMRK up all day, and just come back and press something every now and then.
And I could black-mail people into adding me as their friends! xD
I think the level system is awesome, and it's good you can see their post count, otherwise I wouldn't be able to make sense of it! :-\
By the way, why can't I add/subtract reputation?
Is it cause I have -1 rep'?
If so, WHO SUBTRACTED MY REP'!!??
:D
Title: Re: RMRK Level System
Post by: Roph on May 24, 2007, 04:03:06 PM
You have to have 70 (or 80? something like that) posts before you can edit rep. :)
Title: Re: RMRK Level System
Post by: Roph on May 24, 2007, 09:42:59 PM
UPDATE

Ok, now the level system really is influenced by more than your postcount.

The BIGGEST influence on your level is your postcount.

The NEXT BIGGEST influence on your level is worked out from your member ID (been a member longer = lower ID)

Rep also has a TINY influence. ONLY a positive rep can do anything, a negative rep is interpreted as zero (no influence). To possible whiners: Rep does *hardly anything* to your level, you'd need a HUGE rep to make any significant difference :).

On a completely unrelated note, wow I have like the strongest Deja Vu ever right now of this moment.
Title: Re: RMRK Level System
Post by: Jalkson on May 24, 2007, 10:12:08 PM
You have to have 70 (or 80? something like that) posts before you can edit rep. :)

I think it's 75. :P

I really like this level idea, I don't care much for the post count, and as said before it does fit better since it's an RPG board. :o
Title: Re: RMRK Level System
Post by: Deliciously_Saucy on May 25, 2007, 01:37:56 AM
Oh god I hate deja vu... Creeps me out.

Good work and all that~
Title: Re: RMRK Level System
Post by: SirJackRex on May 25, 2007, 02:07:41 AM
Yes!
I like the new changes. Awesome.

yeah, Deja Vu is kind of creepy.
Title: Re: RMRK Level System
Post by: Irock on May 25, 2007, 03:15:03 AM
The new changes made my level go up. :D
I like them.
Title: Re: RMRK Level System
Post by: SirJackRex on May 25, 2007, 03:22:56 AM
Yep, I'm now level 37, instead of level 32!
Title: Re: RMRK Level System
Post by: modern algebra on May 25, 2007, 04:40:41 AM
Is this a glitch, or is this person supposed to be such a high level:

(http://img264.imageshack.us/img264/5304/untitledwy6.jpg)

Title: Re: RMRK Level System
Post by: SirJackRex on May 25, 2007, 04:43:06 AM
Same thing I know.

I've seen members with like 100 posts at level 33.
Title: Re: RMRK Level System
Post by: Irock on May 25, 2007, 06:22:28 AM
Defiantly an error.
Her rep is 0, she has 1 post, and she registeredb April 29, 2007.

Silverline, you got some splainin' to do.
Title: Re: RMRK Level System
Post by: SirJackRex on May 25, 2007, 06:30:34 AM
Silverline, you got some splainin' to do.

Wow, haven't heard that in forever!  :lol:

Yeah, like almost every new member is level 31...
Title: Re: RMRK Level System
Post by: Roph on May 25, 2007, 09:20:29 AM
Link? Or did you post these posts like ages ago. There was a period of like half an hour or so while I took the old one out (fucked with everyone's level) then put the new one in.

I just went to the member's list, found a new member with a couple of posts, found a post by them, and their level is 0 (60%). Looks fine to me.
Title: Re: RMRK Level System
Post by: Winged on May 25, 2007, 10:23:31 AM
I like post counts more...I can't see my smexy and first 1k posts when I post and I'm not bothered to go into my profile  :tpg:

It's not that bad though...it's a pretty good idea for an RPG Maker forum...

~Winged
Title: Re: RMRK Level System
Post by: Roph on May 25, 2007, 10:27:27 AM
Is this a glitch, or is this person supposed to be such a high level:

(http://img264.imageshack.us/img264/5304/untitledwy6.jpg)



That is as expected. She's a couple hundred down as for user ID.
Title: Re: RMRK Level System
Post by: Irock on May 25, 2007, 04:24:19 PM
Her user ID is high, but her register date was April 29, 2007? That doesn't make any sense.
Title: Re: RMRK Level System
Post by: modern algebra on May 25, 2007, 04:32:43 PM
The later registered, the higher the user ID. Your level appears to be based on how much less your ID is then the latest registered (maybe?). Thus, her level is high because she her ID is 200 less than the latest registrant? maybe?

Well whatever, I'm happy with it.
Title: Re: RMRK Level System
Post by: Irock on May 25, 2007, 04:34:47 PM
No, the older the member, the lower the ID. Crankeye has user ID 1, and she has a really high ID since she's new.
Title: Re: RMRK Level System
Post by: Roph on May 25, 2007, 04:41:12 PM
The later registered, the higher the user ID. Your level appears to be based on how much less your ID is then the latest registered (maybe?). Thus, her level is high because she her ID is 200 less than the latest registrant? maybe?

Well whatever, I'm happy with it.

Spot on. If a user (like her) with an ID 200 below and if the current newest registered member posted 200 times, they'd have the same level. There's nothing wrong with it, it's working exactly as it's supposed to.

It's much easier to gain your first levels. For example her, with just 200 getting level 10, though me with an ID thousands below and also having thousands of posts being level 61.

(http://img233.imageshack.us/img233/7136/graph5.th.png) (http://img233.imageshack.us/my.php?image=graph5.png)
Title: Re: RMRK Level System
Post by: :) on May 25, 2007, 11:29:40 PM
so, anyway to check a level list?
Title: Re: RMRK Level System
Post by: Moss. on May 26, 2007, 01:29:18 AM
sw33t gr4ph d00d
Title: Re: RMRK Level System
Post by: Arrow on May 26, 2007, 02:47:30 AM
(http://img233.imageshack.us/img233/7136/graph5.th.png) (http://img233.imageshack.us/my.php?image=graph5.png)

Roph obviously has a ball mouse.

Or some damn shaky hands.
Title: Re: RMRK Level System
Post by: Moss. on May 26, 2007, 02:53:45 AM
Or ... a mouse. Because for most normal people, drawing straight or smoothly curved lines with any kind of mouse is damn near impossible.
Title: Re: RMRK Level System
Post by: Holkeye on May 26, 2007, 04:00:20 AM
Or ... a mouse. Because for most normal people, drawing straight or smoothly curved lines with any kind of mouse is damn near impossible.

Yeah, especially when they're all squirming around. I find it works a lot better if you break their necks first.

What? Oh... that kind of mouse.
Title: Re: RMRK Level System
Post by: SirJackRex on May 26, 2007, 04:09:00 AM
Or ... a mouse. Because for most normal people, drawing straight or smoothly curved lines with any kind of mouse is damn near impossible.

Yeah, especially when they're all squirming around. I find it works a lot better if you break their necks first.

What? Oh... that kind of mouse.

 :tpg: best thing on this forum yet.
Title: Re: RMRK Level System
Post by: kid27 on May 26, 2007, 07:08:14 AM
Quote from: Mexneto
best thing on this forum yet.
Excluding... ermm... I dunno... EXCLUDING SOMETHING!!!
Title: Re: RMRK Level System
Post by: Roph on May 26, 2007, 09:55:42 AM
It's a barebones ultra cheap low dpi optical mouse.

Seriously, your average decent-ish optical mouse is like, 200dpi, this is like 30 ;9
Title: Re: RMRK Level System
Post by: SirJackRex on May 27, 2007, 05:36:05 AM
Mine is a logitech wireless op mouse mini.

But, I love the new system, I'm almost level 40!!! WOOT WOOT!
Title: Re: RMRK Level System
Post by: Winged on May 27, 2007, 08:36:15 AM
How many posts would someone have to make to get to level 100? =D

Btw....I have a touchpad and a Mini Optical 3D Mouse which crashes my laptop when I plug it in

~Winged
Title: Re: RMRK Level System
Post by: Roph on May 27, 2007, 08:41:49 AM
A whole lot =o
Title: Re: RMRK Level System
Post by: kid27 on May 27, 2007, 12:42:58 PM
Probably somewhere in the 20,000s range...
Title: Re: RMRK Level System
Post by: Roph on May 27, 2007, 12:48:16 PM
Probably somewhere in the 20,000s range...

It's somewhere around 39,9xx :)
Title: Re: RMRK Level System
Post by: SirJackRex on May 27, 2007, 03:40:35 PM
Probably somewhere in the 20,000s range...

It's somewhere around 39,9xx :)

wow.... :lol:
Title: Re: RMRK Level System
Post by: Zeriab on May 27, 2007, 09:57:30 PM
It will probably be a little less by the time anyone is nearing that number. (New members join ^_^)
Still insanely much.
Title: Re: RMRK Level System
Post by: Dwarra? on June 01, 2007, 04:46:41 PM
Halfway there~
Title: Re: RMRK Level System
Post by: Holkeye on June 01, 2007, 04:55:35 PM
Halfway there~

Not really, because the number of posts it takes to go up a level raises exponentially.
Title: Re: RMRK Level System
Post by: Dwarra? on June 02, 2007, 09:39:28 AM
I meant levelwise
Title: Re: RMRK Level System
Post by: Winged on June 03, 2007, 11:03:44 AM
8 more levels till half way there =D

~Winged
Title: Re: RMRK Level System
Post by: Kokowam on June 03, 2007, 11:04:42 AM
It's somewhere around 39,9xx :)
Actually it's in the 40,000 - Infinity range. XD That's in theory, of course. More people = last guy will have a hard time and stuff.

ME TOO!!! XD 8 lvls... Then I evolve.
Title: Re: RMRK Level System
Post by: Winged on June 03, 2007, 11:08:42 AM
And your beating me by like 57% T_T
o wait...I just got X% after this post! =D

~Winged
Title: Re: RMRK Level System
Post by: Kokowam on June 03, 2007, 11:09:48 AM
That just gave me an awesome idea for a topic idea. 8) It's probably been done but look in the spam forum. It will be titled with your name in it.
Title: Re: RMRK Level System
Post by: Nightwolf on June 04, 2007, 04:42:15 AM
I'm 9 levels +50 but that's not what this topic is about <3
Title: Re: RMRK Level System
Post by: SirJackRex on June 04, 2007, 06:58:32 AM
...  :'(

12 more levels till I'm halfway...
Title: Re: RMRK Level System
Post by: Zeriab on June 04, 2007, 06:10:57 PM
This topic is about how much we love the level system <3
well... almost
Title: Re: RMRK Level System
Post by: Moss. on June 05, 2007, 03:43:10 PM
LEVEL UP tbb


DUN DUN DUN DUNNNNN DAAADAAAA DUN DADUNNNN
Title: Re: RMRK Level System
Post by: Moss. on June 05, 2007, 03:43:30 PM
Shit. I'm still at 99%. :(
Title: Re: RMRK Level System
Post by: Moss. on June 05, 2007, 03:43:42 PM
This isn't funny.  ;9


edit: THERE WE GO!
Title: Re: RMRK Level System
Post by: Zeriab on June 05, 2007, 09:20:52 PM
I promise, I wasn't deleting some of your message >_>
Title: Re: RMRK Level System
Post by: Roph on June 05, 2007, 09:33:24 PM
~ Anyway, level thing done and working.

:lock: