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Question: Which maker do you prefer?
RPG Maker 95 - 0 (0%)
RPG Maker 2000 - 12 (5.1%)
RPG Maker 2003 - 48 (20.3%)
RPG Maker XP - 134 (56.5%)
Gamemaker - 9 (3.8%)
Sphere - 1 (0.4%)
Other (Please specify) - 7 (3%)
Dwarra - 6 (2.5%)
RPG Maker sucks - 1 (0.4%)
RPG Maker VX - 19 (8%)
Total Voters: 216

Pages: 1 2 3 4 ... 6 [All]
Topic: The OFFICIAL "Which maker do you use?" And General RM Discussion Topic.  (Read 13994 times)
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HaloOfTheSun
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« on: September 05, 2006, 12:18:55 AM »
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In an effort to get things completely back to normal around here, we have to get some of our old stickies back as well.  Undecided

So, here we go. Answer the poll. Discuss. Stop repeat threads.

EDIT: Apparently the previous title wasn't descriptive enough...
« Last Edit: December 02, 2006, 07:12:25 PM by HaloOfTheSun »

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« Reply #1 on: September 05, 2006, 10:08:12 AM »
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I use RMXP now... I like to script...

garygill <3
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« Reply #2 on: September 05, 2006, 10:10:49 AM »
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I prefer a healthy dose of 2k3
« Last Edit: September 05, 2006, 05:39:06 PM by Dr_Swordopolis »

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« Reply #3 on: September 05, 2006, 05:18:07 PM »
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I am Game Maker's BITCH.
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« Reply #4 on: September 05, 2006, 07:26:37 PM »
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Rpg Maker 2003 is the option I stick with. I alternate Rpg Maker 2000 now and then, just to experiment some events, but that's it. I only use Rpg Maker XP to answer questions. Undecided

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« Reply #5 on: September 07, 2006, 02:56:17 PM »
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xp cause of better graphics and options
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« Reply #6 on: September 07, 2006, 10:07:24 PM »
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XP. Because I found the learning curve gentle.

__________________________________
Side note~
I'm the only person alive that thinks RM XP has a gentle learning curve. Chuck Norris tried to use RM XP one time, Chuck Norris is afriad of computers now.

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I met Chuck Norris once, now he has a complex.

____________________________
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Chuck Norris is a pussy.

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« Reply #7 on: September 07, 2006, 11:19:01 PM »
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Geno Zero's friend Jovi is a Chuck Norris fan I think.
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« Reply #8 on: September 08, 2006, 04:23:35 AM »
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I'm the only person alive that thinks RM XP has a gentle learning curve. Chuck Norris tried to use RM XP one time, Chuck Norris is afriad of computers now.

I also thinks that... >_>

garygill <3
SexualBubblegumX
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« Reply #9 on: September 08, 2006, 04:50:19 PM »
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Then you know what that means, you can kick Chuck Norris' monkey ass too.

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« Reply #10 on: September 08, 2006, 06:19:25 PM »
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I like to use RMXP because there is actually a legal version out, and I like to script. I basicly suck at events.
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« Reply #11 on: September 11, 2006, 01:44:41 PM »
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I like XP if for no other reason than the freedom you get with making resources.

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« Reply #12 on: September 14, 2006, 07:08:13 PM »
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XP, becuase you can make it your own game, nothing other then your own limits can stop you, and you can truely make your own game.

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« Reply #13 on: September 15, 2006, 04:44:02 PM »
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I've been messin around with XP for a few days now, and I'm almost 100 percent sure I'll convert Earthbound. The only thing stopping me is the whole stretching of small graphics issue...
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« Reply #14 on: September 28, 2006, 06:38:58 AM »
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I tend to use XP purely because of the fact i dont like small res and colour depth's. I'm also trying to figure out how to script it so if anyon could help me that would be nice   Wink

Red Eye Dragoon
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« Reply #15 on: October 05, 2006, 03:06:19 PM »
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I perfer rm2k3's battle system,but i like the flexability of XP

Major Project : Cliche Cronicles
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« Reply #16 on: October 11, 2006, 03:48:13 AM »
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i use Rpg maker 2000 and 2003 and xp
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« Reply #17 on: October 15, 2006, 11:35:14 AM »
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I use RPG Maker 2000 and XP a lot. I don't know why I stay away from 2003, and I don't really like the other Makers out there 'cuz they take more thinking, and I'm too lazy for that.
« Last Edit: October 15, 2006, 11:36:24 AM by Starrodkirby86 »

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« Reply #18 on: October 16, 2006, 09:36:26 PM »
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I used to use 2003 until I got my new computer that can run XP so I use that now.

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« Reply #19 on: October 17, 2006, 12:11:10 AM »
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I like the old school look and feel of 2k, the blocky sprites, the text battles.  I also like how 2k doesn't mangle half my MIDI files.

That said, xp does have a few pros that I can't overlook, like no size limit on sprites or tilesets.  I currently am using xp, but not a day goes by that something about it doesn't anger me.  Grin
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« Reply #20 on: October 17, 2006, 12:14:16 AM »
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Am I the ONLY GM user here?
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« Reply #21 on: October 17, 2006, 12:54:23 PM »
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I like to use XP since you can do alot of different things with scripting, and I find it quite fun.

--GO XP!--
~Tsuta~
Commondragon
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« Reply #22 on: October 17, 2006, 07:53:06 PM »
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Sim rpg maker 95.

I don't want to script a thing in, or ask someone else like a noob.

Fat cat = fat dog

fat dog = fat lion

lion = cat

so.........fat cat = fat cat

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darkelementwars
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« Reply #23 on: October 18, 2006, 01:24:48 AM »
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RPG maker 2003, just for the simple fact there is a side battle system.  other than that xp seems better.

My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."
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« Reply #24 on: October 19, 2006, 07:10:20 AM »
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You can force XP to use a sideview system.
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« Reply #25 on: October 19, 2006, 01:52:29 PM »
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I love XP, I love programming/scripting/coding. Smiley

People, stop PMing me. I'm not active here.
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« Reply #26 on: October 19, 2006, 03:28:08 PM »
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Quote
You can force XP to use a sideview system.

yeah i saw that code the other day.  since then i've been experimenting with xp as opposed to 2003.

My Project: Dark Empire
http://rmrk.net/index.php/topic,7815.0.html
Official Site: http://darkempirerpg.tripod.com
Process: Getting back to work.

Always looking for sprites, if your interested, PM.

"But then I realized, why stop things from exploding, when in fact it is in exploding that things reach their perfect form. Of course, they only reach it for a few glorious seconds, but during that short time there is no object in the universe more beautiful." -Kite Rockswell, the Mad-Mad Bomber, from The Final War, my very own novel project.  PM me if you would like to read.

"Oh, sure, blaim the wizards..."
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« Reply #27 on: October 23, 2006, 10:18:29 AM »
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Yes Xp maybe alittle tad more pretty...and afew more new stunts its got but..

I still like 2003 Cheesy






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« Reply #28 on: October 27, 2006, 11:24:23 PM »
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Of my choice... rpg maker 2003.... because I don't like to think when making my games!  Grin

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« Reply #29 on: October 28, 2006, 01:33:54 AM »
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XP always the best...
No need SO MUCH pictures to create CMS like I did on 2k3.
Just script...

Regardless, I hate the 256clr and pixelly view of the 2k3.
And cannot do much customization on 2k3.

Symphony of Alderra : Memoirs of Life

Storyline : 200% (Overimaginatives)
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« Reply #30 on: October 29, 2006, 07:00:21 PM »
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For me, its a draw.  (no pun intended)

I use both Blender (free gpl, btw)  and RPG Maker XP.  I like XP for its 2D and simplicity, and Blender for its 3D and complexity.
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« Reply #31 on: October 29, 2006, 07:08:51 PM »
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I use xp because of the scripting. If there was not scripting then I would switch to 2003.

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« Reply #32 on: November 02, 2006, 05:25:12 PM »
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I just started, but I've tested RPG Maker 2k3 and the graphics don't look as good as RPG Maker XP. So, for now, XP.

Project: Assult

Developed by: Phoenix studios.

Release Date: 2008 [Scheduled]

Game Engine: Irrlicht Engine (Graphics Engine) (Gameplay Engine unconfirmed)
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« Reply #33 on: November 07, 2006, 04:24:03 PM »
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However, Graphics don't make a game.  I, myself, prefer an older, more SNES-tyle look to my games. Besides, I concentrate on the story more than anything else.

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« Reply #34 on: November 07, 2006, 08:01:02 PM »
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Graphics, sometimes, can cover your weakness on storymaking or gameplay.

Symphony of Alderra : Memoirs of Life

Storyline : 200% (Overimaginatives)
Scripting : 100% (At last...)
Eventing  : 100%
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« Reply #35 on: November 07, 2006, 08:40:11 PM »
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I use xp, havn't tried the other versions, but i guess I will give them a try at some point

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« Reply #36 on: November 08, 2006, 09:03:04 AM »
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I'm using XP but I have some question... I've got RPG maker 3D for PS2 so I'm interested if there is anyone like that for PC? (I've tried using emulator but loading itself takes about 15 minutes that way, which is way too slow...)

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« Reply #37 on: November 10, 2006, 01:47:31 AM »
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I believe you can buy a PC version, not sure...
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« Reply #38 on: November 13, 2006, 11:43:32 AM »
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Rpg 95 sux with graphics
rpg 2000 is easiest to use
rpg 2003 has good graphcis and features
rpg XP is too advance

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« Reply #39 on: November 13, 2006, 02:01:30 PM »
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I'm using XP atm, coz 2000 and 2003 don't have such a nice look (chars and tilesets etc).

-Orakk

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« Reply #40 on: November 13, 2006, 08:53:46 PM »
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I'm using XP atm, coz 2000 and 2003 don't have such a nice look (chars and tilesets etc).

-Orakk

that is my reason, but now that i play peoples games, wow they make it look very very GOOD!

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« Reply #41 on: December 02, 2006, 12:21:16 PM »
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Rpg maker 2003 !!!  Grin Cheesy


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« Reply #42 on: December 02, 2006, 12:40:47 PM »
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RMXP is the best, the other rpg makers are for people who don't know how to script.

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« Reply #43 on: December 02, 2006, 12:54:58 PM »
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I use teh XP.

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« Reply #44 on: December 02, 2006, 01:05:34 PM »
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I use all three but i used XP the most out of them.


Dungeons and Dragons Dawn of Darkness: 3% (ON HOLD!)
Dark Lands: 7%
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« Reply #45 on: December 02, 2006, 07:13:01 PM »
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Damn, have to add a poll AGAIN because of the serer change. -.-

:)
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« Reply #46 on: December 02, 2006, 07:16:43 PM »
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voted for dwarr...but I really use XP

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« Reply #47 on: December 03, 2006, 09:26:05 AM »
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One day, Dwarra will stop being an option on polls.

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« Reply #48 on: December 03, 2006, 01:51:45 PM »
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I use Rpg maker 2k3 ,better options and better to use but i always can't decide between Rm2k3 or rpgmaker XP because i like XP's graphics but not the battle system.

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« Reply #49 on: December 04, 2006, 06:22:17 AM »
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Yep exact same thing here. Although RMXP has a Scripts option where you can input scripts randomly found on the web, big characters, slightly better graphics, and a slightly better resource system, RM2k3 has the unrivaled sideview battlesystem, wich nullifies all of RMXP's advantages.

Unless you can find a way to make a CBS, I wouldn't use RMXP, because the battle system is really, really crappy.



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« Reply #50 on: December 12, 2006, 08:11:14 AM »
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Just can't top the limitless possibilities of 2k3... no scripting required!

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« Reply #51 on: December 12, 2006, 02:13:12 PM »
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One day, Dwarra will stop being an option on polls.
That one day will be in 100-150 years because our children will carry own the tradition while our grand-children won't.
Maybe I should try 2k3 one day. I have tried 2k and XP, but not 2k3.
I prefer XP over 2k.

garygill <3
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« Reply #52 on: December 12, 2006, 03:23:36 PM »
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It's so beautiful. TPG

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« Reply #53 on: December 12, 2006, 09:00:46 PM »
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I might eventually use something else for a project. I want to make a fighting game, and I don't want to use RM Xp becuase it would need way too much scripting.

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« Reply #54 on: December 13, 2006, 12:37:59 PM »
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Apart from the bad graphics, stupid event-everything-typthingie, I think I liked RM2K3 most before RMXP was there. I have used the whole serie, starting when I was nine years old with RPGMaker 95, but these days I have to say RMXP rocks. The RUBY game scripting system is almost limitless, and you can recreate EVERYTHING you could make in RM2K3 and RM2K.

To be honest,
Unless you can find a way to make a CBS, I wouldn't use RMXP, because the battle system is really, really crappy.
That's not really hard, there are many sideviewbattle systems made yet for RMXP. You where not the only one who thiks the DBS (Default Battle System) of RMXP sucks.

Me™

ALL HAIL ME™
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« Reply #55 on: December 13, 2006, 08:12:39 PM »
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Rm2k3 is the best ever. It's simply infinite, and you dont have to script, as well as the uploads dont sometimes decide to not work (it's my computer, dont ask)

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« Reply #56 on: December 14, 2006, 05:20:57 AM »
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Just a little side note: You do not NEED to script in RMXP  Cheesy

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« Reply #57 on: December 14, 2006, 01:15:58 PM »
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I gotta say RMXP is way better compatibility wise. In older versions you need every single graphic resource 256 colors or it won't be accepted.

Also, coding a caterpillar system in a Rm2k3 game is a pain in the fuck. With RMXP you only need to copy and paste a script and voila.

Yeah pretty damn nice.



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« Reply #58 on: December 14, 2006, 02:59:57 PM »
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In RMXP the eventing system is a little bit weaker than in RM2k3, but you have scripts which are mroe powerful than events. Sure, you can nearly make almost anything with events what you can make with scripts, but the code of eventing will be a lot larger than the script code and it will more likely lag, because one event command is actually a few script commands + the interpreting part takes also some CPU. Check out the 7 Interpreter scripts in the script editor to see what events in RMXP REALLY are. Of course events can be enhanced with scripting. Wink

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« Reply #59 on: December 14, 2006, 03:06:19 PM »
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Not to forget that in RM2K(3) the events are also scripts, yet you can not access it. The only backdraw is the half-compiled-half-interpretered from RMXP against the almost 100% compiled from RM2K(3). That is why in RM2K(3) you can have so much more events without experiencing lag (not to mention 256 color bitmaps are easier to process) in RM2K(3) then in RMXP.

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« Reply #60 on: December 14, 2006, 03:16:56 PM »
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True. That's why you can have almost lag-less event-based CBS-es and CMS-es. It's funny, you actually CAN'T say one RPG Maker is the best, lol!

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« Reply #61 on: December 15, 2006, 10:57:25 AM »
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Can we say that one is the worst?

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« Reply #62 on: December 15, 2006, 11:17:27 AM »
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No, because it would be a unanimous vote for 95.

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« Reply #63 on: December 15, 2006, 01:30:15 PM »
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95 actually was not THAT bad, just lack of instructions and help.  Wink

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« Reply #64 on: December 15, 2006, 01:43:23 PM »
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Hmm RM95 was before my time, but I remember playing a RM95 game called "Vegeta Jr.'s Journey" or something, the game itself was really bad and the graphics sucked. Of course I don't know if it were just bad sets or it was the fault of the maker, but nonetheless.

I never played it through though, the horrible idea that it gave itself out for a DBZ fangame kept bugging me.



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« Reply #65 on: December 16, 2006, 09:09:50 PM »
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By the way...
Is "Dwarra" is an RPG Maker???

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« Reply #66 on: December 17, 2006, 08:30:28 AM »
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No, someone's joke habits seemingly.

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« Reply #67 on: December 17, 2006, 10:24:20 AM »
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Do you see me laugh? No? Me neither.

So,From all that voted, so many still use rm2k3  Shocked

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« Reply #68 on: December 17, 2006, 07:14:04 PM »
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What do you mean still? There's nothing wrong with it.  Tongue

There is nothing to be surpriesed about.  Huh?

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« Reply #69 on: December 18, 2006, 05:36:36 AM »
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It is more like:

Windows 95 > Windows XP
XP = new, most people use XP (not saying that it is good, as it sucks)

RM95 > RMXP
However, most people 'stuck' at RM2K3. Not saying that it is wrong at all Wink

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« Reply #70 on: December 18, 2006, 07:07:39 PM »
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If you say it that way.  TPG

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« Reply #71 on: December 27, 2006, 11:57:59 AM »
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I personally use RMXP, as I have this thing against RM2k3's graphics. I just didn't like them. I also found posting messages with the face at the side was annoying on 2k3, and the only other thing I've tried on the poll was GameMaker, which I thought sucked beyond all belief. Maybe it's just me. Either way, I actually like RMXP's graphics, but the battle system sucked compared to 2k3 (the one bit of the graphics I liked).

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« Reply #72 on: December 29, 2006, 08:11:39 PM »
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After reading and reading....
True. That's why you can have almost lag-less event-based CBS-es and CMS-es. It's funny, you actually CAN'T say one RPG Maker is the best, lol!

Lag-less?
All my RM is lagging (Coz I'm using caterpillar on RM2K(3))!

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« Reply #73 on: December 30, 2006, 10:32:28 AM »
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Wait 0.0 is actually a semi reknowned cure for lagging in event based systems.

Rm2k3's graphics have a sort of rpg-type feel to it.

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« Reply #74 on: December 30, 2006, 03:07:10 PM »
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WOOT! I just tied XP up with 2003. lol
« Last Edit: January 06, 2007, 10:17:27 PM by Irockman1 »

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« Reply #75 on: January 08, 2007, 04:57:41 PM »
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2003

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« Reply #76 on: January 09, 2007, 02:25:42 PM »
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Hey dwarra...
Did YOU make a RPG Maker???

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« Reply #77 on: January 09, 2007, 02:28:10 PM »
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I was beggining to wonder that....

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« Reply #78 on: January 12, 2007, 07:37:53 PM »
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It seems like 95 would be terrible.

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« Reply #79 on: January 13, 2007, 05:05:11 PM »
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Not terribe, no one likes it. No one wants to try them.  Embarrassed

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« Reply #80 on: January 15, 2007, 03:56:11 AM »
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Well I'd say rpg maker 2000. Because I am getting a hang of it. Except for me having trouble getting a church priest event to work so I can have a way to get the priest to revive party members in my game that I am creating. If people are woundering I am a great rpg fan. Grin

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« Reply #81 on: January 15, 2007, 06:07:28 AM »
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Well come to your first post then.

As for RM95, i've never used it, way before my time. (18) but still, i've only just started on RMXP, and I find it's the best.

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« Reply #82 on: January 15, 2007, 08:08:05 AM »
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I've pondered using 95 to be funny.

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« Reply #83 on: January 15, 2007, 09:55:55 PM »
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95 was okay. It has basically the same graphics as XP, but you can have more than 8 characters in it.

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« Reply #84 on: January 16, 2007, 09:54:36 PM »
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I'll DL it eventually.

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« Reply #85 on: January 17, 2007, 12:05:18 AM »
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Each rpg maker give you more options and functions, but it also harder to use... you need to learn more to use it.

95- easy to use, but very basic
2000- Harder but mroe functions
2003- Not much harder, but alot more added
xp- Tons more added and the hardest to use, they also took some things out that made 95 east to use.

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« Reply #86 on: January 17, 2007, 04:15:17 AM »
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Well I pretty much use rpg maker 2000 right now. But having a hard time getting the chrono trigger timemachine to sho up in my rpg maker 2000. I cant figure it out if someone can help me please email me on how to do it. I have all the other nessary programs already.guythatnobodywants2006@yahoo.com

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« Reply #87 on: January 25, 2007, 10:35:56 AM »
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I prefer XP the most, but that's most likely because it's the only version I've been able to easily get.

...
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« Reply #88 on: January 29, 2007, 08:21:28 AM »
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Yeah same here.

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« Reply #89 on: January 29, 2007, 08:26:03 AM »
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RMXP (legal, jap version legal, PK, dub edition, so on)
Game Maker 5 & 6
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« Reply #90 on: February 02, 2007, 05:11:32 PM »
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RMXP for me.

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« Reply #91 on: February 02, 2007, 05:36:46 PM »
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Yes Dwarra made a game once..
If I'm not mistaking it was something with knights and Excalibur or something i never played it though ..

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« Reply #92 on: February 06, 2007, 07:48:01 PM »
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i use 2k3 all the way. why you may ask? i LOVE the old school look. i just love old school. so ya XP is just to mmmmmmmmmmmmmm new and "clean" looking to me.


TT

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« Reply #93 on: February 08, 2007, 01:35:02 AM »
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Rpg makers I use..


Rpg maker 2000

Rpg maker 2003

Rpg maker XP

Tool kit 2 (god its hell >> Like rpg maker XP you do scripts but unlike rpg maker xp ITS ALL SCRIPTS npcs need a script and you need to make your OWN graphics and tiles sets.... ya...not very fun -_- even uploading from paint isn't very neat.)

Vic 20 XD (inside joke but true Vic 20 COULD be a game maker)

Commrade 64

future basic 2 (another inside joke, Text games  btw this is a MAC appucation where you make other programs)


These are not in order -_- you think with my knowleage of programming scripts for rpg maker XP wouldn't be a problem oh well still learning. XD



Project
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« Reply #94 on: February 25, 2007, 08:23:42 PM »
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Good Oldschool RPGM2k3  Grin i've hear and see lot about XP but oh well ^^ cant stand to move so much time and patience learning it into the new verison where pple dowload scrip and within 5 min got incredible games ^^ maybe once i'm done with my project in 2k3 i'll have a grab about this XP and see if i can work something out of this  Azn

Cheer! Grin

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« Reply #95 on: March 04, 2007, 06:05:50 PM »
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Hi, I'm just getting back into the rpg maker scene. i remember using rpgmaker 95 and also remember when rpgmaker 2k came out and how great the events had become. It became a great challenge to see how much you could get out of such a simple thing.

« Last Edit: March 04, 2007, 06:35:07 PM by Dazrael »
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« Reply #96 on: March 05, 2007, 09:10:54 AM »
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I chose XP because I really haven't used the others much. GM is an option, but I am more into original RPG-making, for which I am going to be working on original graphics and learning Ruby before I even post anything about my project in here. It's going to be a long journey... but always worth it. Smiley
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« Reply #97 on: March 09, 2007, 12:17:44 PM »
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I use 2003..

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« Reply #98 on: March 10, 2007, 06:30:12 AM »
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RPG Maker 2003 all the way.
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« Reply #99 on: March 18, 2007, 02:47:14 PM »
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I love using rpg maker xp, its cool, way better than the other ones. It has also helped me unleash my creativity.  Wink
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« Reply #100 on: March 19, 2007, 11:59:35 AM »
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I see the advantages of XP, but I do not know how to script yet so I am sticking with 2K3. I am wanting to learn how to script though... I'm browsing around for that.

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« Reply #101 on: March 19, 2007, 03:25:57 PM »
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you could ask for a teacher, by asking blizzard, hes damn good at it, look in the student teacher orginization.
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« Reply #102 on: April 12, 2007, 08:10:16 PM »
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I use RM2003. Because it is the best. Evar.

Evar.

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« Reply #103 on: May 02, 2007, 09:38:09 AM »
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added new poll option for me~

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« Reply #104 on: May 07, 2007, 09:34:14 PM »
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I use Rm2k3. it's just easyer than xp. that of cource is just my opinion.
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« Reply #105 on: May 21, 2007, 08:55:32 PM »
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RPG Maker 2003 because I likes Super Nintendo style.

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« Reply #106 on: June 08, 2007, 09:52:30 PM »
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RPGMXP

Its new and slick (?)

I'm back.
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« Reply #107 on: June 11, 2007, 09:45:14 PM »
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2003 even though it is a totally cool program it's getting just a little old. If I stop by a game that's looks cool on 2K3 maybe I will play it. Other than that I won't be making any games on it anymore. WEll for now Im exploring the world of RMXP and going a little into scripting and seeing what that's all about.

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« Reply #108 on: June 11, 2007, 09:47:34 PM »
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I use a translated XP


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« Reply #109 on: June 15, 2007, 11:29:03 PM »
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You can force XP to use a sideview system.

First off, I prefer XP's graphic system and if it weren't for the fact the it has that Damn FP battle view I would only use that.  However, that being said I took note of This Particular comment and ask... How?
« Last Edit: June 16, 2007, 12:07:51 AM by Innerdarkness14620 »

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« Reply #110 on: July 12, 2007, 08:53:49 PM »
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    I use RPG 2003.

    2003 vs XP is like Ocarina of Time vs Twilight princess: Twilight has AWESOME graphics, but Ocarina kicks butt all the way (I love it, even though it's old-school). I agree with everyone else that side battling in 2003 is better then XP's battle system.

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« Reply #111 on: July 13, 2007, 07:13:26 AM »
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Now I have  gone back to 2000. Can't seem to make up my mind =\

Anyway, on the note of the battle systems: Yes, I also agree that the battle system in 2003 in much better than that of Xp's.Still, some pretty nifty suff can be done with scripts.

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« Reply #112 on: August 10, 2007, 03:04:19 PM »
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I use RMXP because of the number of colours, and for short games I use RM2k, who is the same as 2k3 but whit more patches (mp3 sounds, key, mouse).
Also, I started to use MMF 1.5 and 2.0, and this software ROCKS!! Too bad for the mapping system that requires drag and dropping an element, but it's better than RM for every type of game except an RPG. Anyway, I use RMXP for my main project -> it's an humouristic adventure game, but it's gonna be hard to make the pixel-based a-rpg combat system for the a-rpg fighting sequences.
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« Reply #113 on: August 25, 2007, 07:26:49 AM »
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I use RPG Maker XP, 2003 and Game Maker (i am n00b in GM :/ )
and i want to find a 2D Shooting Maker 95 by Enterbrain but i need link to download >_< >_<

Sorry for my stupid English, I'm from Slovakia Smiley

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« Reply #114 on: August 25, 2007, 10:29:26 PM »
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Sphere pawns the free world. It is the only maker you would ever need to complete any 2d game you can imagine!

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« Reply #115 on: August 25, 2007, 10:46:03 PM »
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I'm using RM2k3.
It's just easier for me to work with.

If I make a sequel to my game, I'll use XP.

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« Reply #116 on: November 03, 2007, 08:19:47 AM »
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I'm actally best with 2000.
I'm really good with eventing and I like the rtp.
I just don't like xp, and xp hates vista anyway....And I can't script.

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« Reply #117 on: November 26, 2007, 06:15:46 PM »
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I use Game Maker 7 Pro: Mainly because any resolution and any type of game, and I also use Rpg Maker 2000 because theres allot of patches out there. I only use Rm2k for Games like Legacy of Goku typed games even though everything done by pics since it's pixel movement.

Not a big fan of XP, I don't like Rgss I'm more of a C# and C++ guy.
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« Reply #118 on: November 30, 2007, 04:37:10 PM »
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I use RPG Maker XP, because i can use very usefull scripts in there  Cheesy

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« Reply #119 on: January 03, 2008, 02:49:00 AM »
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I used to use RM2k, I found it was very easy to use and had many useful options. I tried 2k3, but I didn't like it. IDK why. I use XP now, and I just love it, but once VX is released here, I'm getting it immediately! XD It looks like it's gonna be uber, it'll be as useful as XP and asa easy as 2k3! Aproximately, but yeah...

VX = Vista + XP? LOL Just something I thought of. Well, VX CAn be used on Windows XP, soo...yeah.

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« Reply #120 on: January 10, 2008, 04:18:43 AM »
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I use 2k3.  I like eventing, and don't know shit about scripts, but i'm considerng upgrading to xp or vx (big debate.....)
I like 2k3, but there are some things from the newer versions i'd like to be able to do, like ABS, or having speech above the char head instead of just at the bottom of the screen or icons for items....that type of thing...mainly little aesthetic differences i'd like, only some bigger things i want, like ABS for one of my projects.
But for now, 2k3 is the one for me  Wink
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« Reply #121 on: January 25, 2008, 04:57:22 PM »
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I use R2K.
I too find it very easy to use. I do have to consider to switch to 2k3 because 2k's Battle's suck tremendously.
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« Reply #122 on: February 02, 2008, 07:43:45 PM »
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It's RM2K3 for me, I just like that old Final Fantasy 2 feel. Well, that and I'm terrible with XP's controls, hehehe...
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« Reply #123 on: February 06, 2008, 03:40:20 PM »
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Now that I have a computer that can run it, I prefer XP. Maybe VX, if I ever get an opportunity to use it sometime in the near future.

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« Reply #124 on: July 24, 2008, 06:22:41 PM »
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I have used 2k3 for a while. But my computer's being stupid so i'm screwing around with VX now. Not long enough though for me to make any comparisons though.

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« Reply #125 on: July 24, 2008, 09:08:03 PM »
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2k3 is my poison of choice. I'm more comfortable working with graphics of lower resolution, and the sheer number of resources for 2k/3 helps a guy like me who is pretty good at utilizing art, but not making it himself.




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« Reply #126 on: October 19, 2008, 01:19:45 PM »
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RPG Maker VX added to poll, vote per person changed to 2 since many use and prefer XP and VX the same.

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« Reply #127 on: October 20, 2008, 07:35:51 AM »
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<3 scripting for VX, it's so much easier and better organized
I just wish the Database and Mapping didn't put me off so much, or I might actually use it.


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« Reply #128 on: October 20, 2008, 10:23:38 AM »
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<3 scripting for VX, it's so much easier and better organized
I just wish the Database and Mapping didn't put me off so much, or I might actually use it.
I'll have to agree on that, despite my incompetence in RGSS2 still.

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« Reply #129 on: October 25, 2008, 08:30:18 PM »
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the thing with VX that makes it suck is the battle system.  Sad
I don't know why Enterbrain decided to make it frontal again...
It's all back to RM1999. >.<

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« Reply #130 on: October 25, 2008, 08:44:24 PM »
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there's an RM1999?

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« Reply #131 on: October 26, 2008, 01:56:36 PM »
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there was in 1999.

People keep quiet about it these days.

No doubt we'll all have sort of FBI tracking/"expulsion" on our asses soon.

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« Reply #132 on: October 26, 2008, 02:53:53 PM »
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there's an RM1999?

there were
RM'95, 2k, 2k3, XP, and VX, to my knowledge.
VX is a throwback to 2k imho


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« Reply #133 on: October 26, 2008, 10:39:11 PM »
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VX is a throwback to 95 more like. right down to the sprite style and mapping layout.

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« Reply #134 on: October 27, 2008, 07:31:02 PM »
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agreed -_-;


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« Reply #135 on: October 27, 2008, 09:57:19 PM »
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I tried to get into XP/VX, but I'm good enough to work the RGSS (even though I know I don't need to use it.)

I like using RM2K3 for that old-school kind of look, plus that's what I've been used to.

I'll probably upgrade after I learn the scripting process.
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« Reply #136 on: October 28, 2008, 05:59:24 AM »
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I use RM2K. The battle system keeps things simple in terms of resources, especially when trying to create original characters (no need to get someone to draw them out for you like RMXP or to produce loads of sprites for the battle system like RM2K3). I'm pretty damn good at eventing using the RM2K systems, so much so that RMXP annoys me when I notice certain eventing options are missing because it's assumed you will code them. Also, I don't have to worry about people whining because I don't want to spend ~£30 on the Maker when I won't even get a hard-copy of it (I refuse to by any software that does not come with a hard-copy). And about a thousand other reasons.

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« Reply #137 on: October 28, 2008, 06:56:56 PM »
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I tried to get into XP/VX, but I'm good enough to work the RGSS (even though I know I don't need to use it.)

I like using RM2K3 for that old-school kind of look, plus that's what I've been used to.

I'll probably upgrade after I learn the scripting process.


remember the colouring rules, Bok ;o;

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« Reply #138 on: December 03, 2008, 11:17:54 AM »
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I'd like to vote for the RPG2k 'coz that's my 1st stuff I've used for 4 years... but RPG XP is now a blast!

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« Reply #139 on: December 08, 2008, 03:22:41 PM »
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I <3 XP.  When my free trial expired, I was really pretty sad.  I tried a trial of VX, but because the graphics were so bad, and there were very few graphics to use, I didn't even try it.  I used to try to use Game Maker, but it was constantly having stupid problems and I couldn't really get it to do anything, so now I just use it to edit some sprites. 

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« Reply #140 on: January 16, 2009, 10:56:48 AM »
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i chose, RMXP and RM2k3. RMXP because it has great graphics, and you can do almost everything with easy made scripts. RM2k3 because it has an easy interface, and alot of option.

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« Reply #141 on: June 21, 2009, 02:15:32 AM »
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I work with RMXP and RM2k3. RMXP since it's got scripts and excellent music and graphics, and RM2k3 since it's got the world map tileset (a cheesy reason, but I'm serious Tongue), it's got an easy interface and it seems like it's easier to program complicated things with it. I also use Game Maker to test out my skills. But I never release anything made with GM. I tried, believe me, it was a sight to be horrified by.

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« Reply #142 on: July 08, 2009, 10:57:41 AM »
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I use Rm2k(Warrior Dee's RPG) and I am starting to use RMXP since it's legal and more flexible than rm2k.
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« Reply #143 on: December 20, 2009, 05:08:28 AM »
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RM 2003 for ze win! :-A Good looking resources are easy to make. Eye candy possible too. It does not cost money. It is not lagging, if you don't put too much shit into it. It supports MP3 and more keys than RM2k. Does not look as square as VX. Eventing is not very hard if you have at least some skills.

But after all you still can make an awesome game with 2k, 2k3, XP AND VX. RM95 sucks, cuz it does even support battle animations which is quite weak.

Game maker sucks, since you can't map and have to use panoramas.

Don't know the rest.

So my personal ranking:
- 2k3
- 2k
- XP
- VX
- 95
- GM

And that's the bottom line, 'cause the RM Gawd said so!
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« Reply #144 on: January 29, 2010, 07:00:22 AM »
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I prefer 2k3, I don't use 2k at all any more. To make a food comparison 2k3 is a quarterpounder while 2k is just a hamburger, NO CHEESE! I LIKE CHEESE!

I'm impressed with XP's flexibility but lack the time or motivation to explore it properly lol. Maybe I'll get onto it, I'm hearing some cool stuff about it. I'll just have to script that damned battle system, I hate the first person view thing.

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« Reply #145 on: January 30, 2010, 11:23:03 AM »
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I still maintain that RM2K3 is the best one (for me), though I'm using RMVX a lot more now over RMXP, mainly for the additional stuff in RGSS2, although I'm not that good at scripting...yet! I will often go back to RMXP just for the versatility of resources etc.
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