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Battle Parallax Background

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Battle Parallax Background
Version: 1.0
Author: DiamondandPlatinum3
Date: September 6, 2012



Planned Future Versions
  • You Tell Me :)

Description

This script allows you to use a parallax as a background for your battles. It also allows you to scroll the parallax like any regular map parallax.

Features
  • Replaces the Battle Background with a parallax that can be scrolled if desired


Screenshots

Spoiler for:


Instructions
  • Instructions are inside of script

Script


Get it from here

Credit


  • DP3 / DiamondandPlatinum3
  • Modern Algebra ~ For helping with RegExp


Thanks

  • Pacman ~ For advice on aliasing



Support


Post in this thread or PM me.

Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.

Demo


Check the attachments.

Author's Notes

My first script using attr_accessors and regexp, hoping I did a good job...

Terms of Use


You may find my Terms of Use Here
« Last Edit: June 08, 2014, 07:46:55 PM by D&P3 »
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

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my name is Timothy what's yours
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2014 Most Missed Member2014 Zero to Hero2014 Best IRC Quote2012 Zero To HeroSecret Santa 2012 ParticipantContestant - GIAW 9For frequently finding and reporting spam and spam bots2011 Zero to Hero
Your regexp and attrs look fine, but you should probably look into aliasing some of those methods (by which I mean Spriteset_Battle#initialize, dispose, update).
it's like a metaphor or something i don't know

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I couldn't figure out how to alias it without getting it to call the functions related to the Battlebacks (which this script is supposed to replace).
Any tips for that? :)
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3

*****
my name is Timothy what's yours
Rep:
Level 79
Hello
2014 Most Missed Member2014 Zero to Hero2014 Best IRC Quote2012 Zero To HeroSecret Santa 2012 ParticipantContestant - GIAW 9For frequently finding and reporting spam and spam bots2011 Zero to Hero
You could alias the initialize, update and dispose methods, and simply create the battlebacks as empty bitmaps so it still works. You would do that by redefining (you could probably even alias, but there wouldn't be much point) the method that creates the battlebacks.
it's like a metaphor or something i don't know

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*crack*
Rep:
Level 64
2012 Most Unsung Member2012 Best NewbieFor frequently finding and reporting spam and spam bots
Done. Thanks for the advice Pacman :)
All of my scripts are totally free to use for commercial use. You don't need to ask me for permission. I'm too lazy to update every single script post I ever made with this addendum. So ignore whatever "rule" I posted there. :)

All scripts can be found at: https://pastebin.com/u/diamondandplatinum3