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[C#] Zombie Swarms

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Yes, hoh my gawd!
Zombie Swarms

Background Story
   Zinky the zinkiest scientist in the world, created a special potion that he named "Guitar" (extremely irrelevant to what it does), which brings the dead back to life. Except he forgot to include a harpy feather thus it brings the dead back as zombies.
    Your daughter of the mayor of the Broccoli fan club, which is against war but also against peace (very contradictive), and you happened to be in the town of Spaghetti for a meeting when zombie swarms broke lose.
    You found a Famas-G2 and you must survive until help arrives. Ironically the character doesn't know it never ends.

Objective
   Its the same o' same o' cliche zombie survival game. Except this game is going to be as basic as can be. You are in a map, zombies keep coming each round with the number increasing.

Screenshots
Title
Spoiler for:
Map With Zombies
Spoiler for:
Highscore
Spoiler for:
Video

Features
Implemented
  • Local Highscore System
Planned
  • Online Highscore System
  • More Maps
  • At least 3 different types of guns (well maybe)
  • Health Drops and Power Ups

Controls
Arrow Keys ~ Move Player
W, A, S, D ~ Move Player
Shift ~ Run
Mouse ~ Aim
Left Mouse ~ Shoot

Downloads
Note to Blizz: This version you can press enter. :3
Zombie Swarms (0.5)

In order to run this game you need to have the XNA Redistributable 3.1 installed.
XNA 3.1 Redist

Credits
  • Ronnie mooney (game_guy) ~ Developer of Game + Developer of GGP RPG Engine
  • winkio ~ General C# Help + General XNA Help
  • Blizzard ~ General C# Help
  • YoYo Games ~ Graphics and Sounds
  • Sithjester ~ Graphics
  • Enterbrain ~ Graphics
  • Branden ~ Graphics
  • Anyone else I might have forgotten ~ What they contributed to

Notes
Please note the game is buggy and not finished. You cannot die as of right now so theres no way to submit a score the the local high scores.

Once a zombie touches you your practically dead, your health depletes really fast. But you can't die.

I'm working on all of these bugs right now and trying to improve the engine. Its in a pre-release state so its mostly for fun and to mess around with.