HomeForumSearchRegister
Pages: [1]
Topic: VX Mapping Question  (Read 196 times)
0 Members and 1 Sneaky Snooper are viewing this topic.
House
  Male
**
GRABBIN SOME PEELZ
Rep: +0/-1
Level 43 (47%)
GRABBIN SOME PEELZ
View Profile
« on: January 30, 2010, 10:15:20 PM »
IP Logged

Since this is my first post, I sure hope it's in the right spot. Huh?

Still getting used to VX, started working on my first dungeon today and...

(click to show/hide)
(click to show/hide)

Which way looks better.

Shit, now that I'm looking that them side by side the first looks better... Undecided

Well, what do ya'll think, what's everyone else doing?


<Skanker> Fairy talks about asses in 9 sentences out of 10
Irock
  Male
*
Rep: +711/-832
Level 81 (62%)
View Profile
« Reply #1 on: January 30, 2010, 10:44:00 PM »
IP Logged

The first, but it's way too square. You'll also want to use some dim lighting in-game.

grafikal
  Male
*****
Resource Artist
Rep: +153/-97
Level 64 (98%)
Dog Hat
View Profile
« Reply #2 on: January 30, 2010, 10:57:11 PM »
IP Logged

I don't mind either. I personally prefer using the black background whenever inside. It's like a "fog of war" kind of effect. To put it simply, the player can't see past the first tile of the wall so why map extra beyond that. Also, it's sometimes easier to use atmosphere for caves when it's black considering it makes the maps appear darker naturally. It's really just opinion though.


Irock
  Male
*
Rep: +711/-832
Level 81 (62%)
View Profile
« Reply #3 on: January 31, 2010, 12:31:45 AM »
IP Logged

I don't mind either. I personally prefer using the black background whenever inside. It's like a "fog of war" kind of effect. To put it simply, the player can't see past the first tile of the wall so why map extra beyond that. Also, it's sometimes easier to use atmosphere for caves when it's black considering it makes the maps appear darker naturally. It's really just opinion though.
It looks stupid if you do that in caves.

When you do it for the inside of buildings, it looks fine because the ceiling tiles represent walls, and the black space around it is the outside/open space.

If you do that in a cave, it gives off the illusion that the cave walls are really thin, and there's space behind them.

House
  Male
**
GRABBIN SOME PEELZ
Rep: +0/-1
Level 43 (47%)
GRABBIN SOME PEELZ
View Profile
« Reply #4 on: January 31, 2010, 02:00:28 AM »
IP Logged

I don't mind either. I personally prefer using the black background whenever inside. It's like a "fog of war" kind of effect. To put it simply, the player can't see past the first tile of the wall so why map extra beyond that. Also, it's sometimes easier to use atmosphere for caves when it's black considering it makes the maps appear darker naturally. It's really just opinion though.

Now see, I compleatly agree with you. Every game, esp. ones which had maps inside caves always had black where the *characters* could not see. Even 3D games like FFVII.



But... damnit in VX it just looks weird.

I think it has to do with the RTP tiles looking weird themselves.

 Angry


<Skanker> Fairy talks about asses in 9 sentences out of 10
grafikal
  Male
*****
Resource Artist
Rep: +153/-97
Level 64 (98%)
Dog Hat
View Profile
« Reply #5 on: January 31, 2010, 02:15:22 AM »
IP Logged

I don't mind either. I personally prefer using the black background whenever inside. It's like a "fog of war" kind of effect. To put it simply, the player can't see past the first tile of the wall so why map extra beyond that. Also, it's sometimes easier to use atmosphere for caves when it's black considering it makes the maps appear darker naturally. It's really just opinion though.
It looks stupid if you do that in caves.

When you do it for the inside of buildings, it looks fine because the ceiling tiles represent walls, and the black space around it is the outside/open space.

If you do that in a cave, it gives off the illusion that the cave walls are really thin, and there's space behind them.

Get over yourself Irock, I told you it was my opinion. You don't need to argue about it. I don't care what it looks like to you. He asked for opinions and we both gave them however different.


Pages: [1]
Jump to:  

hi