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Topic: Items with weight  (Read 607 times)
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tidloc
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« on: December 25, 2009, 12:53:19 AM »
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As requested by MR_Wiggles:
Items with weight - script

What does this script do?
  • with '\w<VALUE>' in the description you allocat a weight with an item/weapon/armor
  • when the party exceeds the MAX-limit it gets slowed down and a certain switch will be set if wanted
  • when the party exceeds the CARRY_OVER_MAX-limit no more items may be picked up, but a switch will be set for further processing everytime you try to pick something to heavy up
  • you cannot buy more than you can carry
  • items with no allocated weight will have the weight '0'
  • you may change the MAX and CARRY_OVER_MAX-limits whenever you want with script commands
  • you may drop an item anytime you want to lose weight

Simply enter it above main, everything is aliased, so it should work with nearly every script that doesn't replace any of those routines.
If so, then just enter it beneath those scripts Wink
The little adjustments you have to do within the script are in the first lines after the header in the first lines of the script  Smiley

Code:
(click to show/hide)

Hope it's usefull, have fun with the script! Grin

If any questions/opinions/ideas come up, feel free to post them  Wink

[...]And they feared him.
He found out that cruelity comes from the opportunity![...]
Mr_Wiggles
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« Reply #1 on: December 25, 2009, 01:11:13 AM »
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This script it great, thanks for making it.

there is an error how ever,

undefined method '_tidloc_groupweight_carry_over_max' for # <Game_Temp:0x3a13f58>

[edit] never mind, i had to paste it above every add script and bellow all the defaults... sorry
« Last Edit: December 25, 2009, 01:22:43 AM by Mr_Wiggles »

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tidloc
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« Reply #2 on: December 25, 2009, 03:17:22 AM »
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no problem ^^

the main point is, it's working!  Grin

[...]And they feared him.
He found out that cruelity comes from the opportunity![...]
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hi