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Topic: "Simple" Lighting System  (Read 828 times)
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Mr_Wiggles
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« on: December 12, 2009, 10:25:31 PM »
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OK, i see that a lot of people are asking about this on nearly every form alive.
I even wanted to learn how to do Light effects for a Characters Flash light or a lantern.
So i decided to try it out and make an event system that does such a thing.
Every thing that is needed to do such a task is enclosed in the demo, along with a few exsamples on how to use the flash light:

use by an item
use by a button
use by a switch

There are also detailed comments on why i did this or that to help explain what i was thinking.

Whats being used: "These can be changed to what ever you want them to be"

- Switches -
1 = Flash light                   - for use with button togle and Item
2 = Flash light button on     - for Button comon event to be Parallel

- Variables -
1 = Screen X - for X placement of Light Picture
2 = Screen Y - for Y placement of Light Picture

- Commons -
1 = Flash Light
2 = Toggle on and off
3 = Button Pressing


NOTE: This is realy basic, it works yes but its not like true light... it will pass through walls and objects, and does not cast any shadows.




Post your questions/ comments bellow.

* Light Effects.exe (361.1 KB - downloaded 105 times.)
« Last Edit: December 12, 2009, 11:38:39 PM by Mr_Wiggles »

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stripe103
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« Reply #1 on: December 13, 2009, 01:44:56 PM »
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This was really good. I'm going to use this in my game.

Mr_Wiggles
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« Reply #2 on: December 13, 2009, 10:23:04 PM »
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@stripe103 -
Glad you like it, im useing it as well for my zombie game, im hopeing to have a demo soon....

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gameface101
 
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« Reply #3 on: December 14, 2009, 12:17:37 AM »
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@mr_wiggles - simple and helpful = good job

can't wait to see this zombie shooter in action ^,^

~=[G@/\/\eF@Ce101]=~

Sashikinaroji
 
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« Reply #4 on: December 21, 2009, 11:54:01 PM »
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Well, now all that remains is to make this something that runs out after a certain amount of time (which, I assume would be very easy) and then we have a special item that you need to stock up on to use (like batteries, or latern oil or somthing) that you use to make it keep on working!


EDITed in response to below post: Well, I would have figured it out eventually...

-_-

I feel stupid.
« Last Edit: December 22, 2009, 12:08:48 AM by Sashikinaroji »

So, I decided to do Twin Tales in RMVX, but it may be changing from being  two storylines to one... Or something, Idk...


If I ever call myself stupid, dumb or whatever the hell, just assume I'm saying it in the same way that Chris Farley said it in Tommy Boy when he is caught fighting an automated hook system. I know what I did was obviously stupid, so I don't need to be patronized and say it isn't. Even if you truly think it isn't!

For that matter, when I tell anyone else that they are stupid or worthless or douchebags etc... I most likely don't mean it. And if I DO mean it, trust me, you'll know it!
Mr_Wiggles
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« Reply #5 on: December 21, 2009, 11:58:50 PM »
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that wound be that hard make a common event that checks for "batteries" and then make a "wait" for so long then remove one batteries and then when no more batteries then the light gets turned off by the switch its turned on by...

i hope that wasn't too much to be explained.... Wink

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stripe103
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« Reply #6 on: December 22, 2009, 02:36:53 AM »
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You can do it!

Mr_Wiggles
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« Reply #7 on: December 22, 2009, 03:19:26 AM »
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@ Sashikinaroji - your not stupid... and if you have any more questions feel free to ask them... Smiley

Outbreak: First Blood

Zombie Shooter, RMXP

Progress: [=                    ]  5%
Demo:     [==                  ] 11%
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