News
: The least sexy "kit" you can think of.
Home
Forum
Search
Register
RMRK
RMRK Game Creation
RMXP
RMXP Tutorials
RMXP Event Systems
(Moderators:
The Shadow
,
grafikal
)
Doom Skill
Pages: [
1
]
« previous
next »
Topic: Doom Skill (Read 347 times)
0 Members and 1 Sneaky Snooper are viewing this topic.
Mjustin
Mjustin
View Mjustin's profile
Give Mjustin a comment
Find more posts by Mjustin
View Mjustin's statistics
Rep: +4/-2
Level 52 (09%)
Embrace the stillness of eternity.
Doom Skill
«
on:
November 06, 2009, 03:21:33 PM »
Doom Skill
Version 1.0
Author: Mjustin
Version History
1.0: Functional for up to three enemies and no players
Description
This system allows you to give your characters a skill that will automatically kill an enemy in five turns.
Features
Works for battles with up to three enemies
Any character can use the skill
Options to make up to three enemies immune, and up to three enemies resistant to Doom
Screenshots
Demo
Attached.
Author's Notes
Version 2.0 will have support for up to eight enemies and four player characters, as well as (maybe) player character immunities and resistances.
When copying and pasting the system, make sure you get everything. This system uses 1 switch, 5 variables, 1 common event, 1 battle event (in the Ghost*3 troop), 2 states, 1 skill, 6 animations, and 1 animation graphic.
To change the amount of turns for Doom to take, go to the common event. Change every control variable command that has "= 5" on the end to the number of turns it should take.
There are some issues with the battle event activating early. If anyone knows how to fix this, I would very much appreciate knowing how as well.
Doom State.exe
(261.41 KB - downloaded 20 times.)
«
Last Edit: November 06, 2009, 03:32:15 PM by Mjustin
»
My event systems:
Advanced Thievery (Steal Skill)
Surfing
Hunting/Target Game
Chu Chu Rocket
Roulette Skill
Nonrandom Battles
Warp Points (RMRK+)
Airship and Looping Map
shaz
shaz
View shaz's profile
Give shaz a comment
Find more posts by shaz
View shaz's statistics
Rep: +28/-6
Level 51 (78%)
Re: Doom Skill
«
Reply #1 on:
November 06, 2009, 04:55:16 PM »
Instead of having =5 several times in the event, you could set a variable to 5 right at the beginning, then change those commands to =[variable]. Then if you wanted to change it from 5 to more (or less) turns, you just need to change it in one spot
Always remember you're unique.
Just like everybody else.
Mjustin
Mjustin
View Mjustin's profile
Give Mjustin a comment
Find more posts by Mjustin
View Mjustin's statistics
Rep: +4/-2
Level 52 (09%)
Embrace the stillness of eternity.
Re: Doom Skill
«
Reply #2 on:
November 06, 2009, 07:20:37 PM »
I could, but it wouldn't work. Setting all the variables to 5 at the beginning would mean that you're setting all of them to 5 every time you use the skill, resetting the counters for the enemies. Half of the "=5" commands are for whether the enemy has Doom inflicted, and the other half are for when the system temporarily uses the variable for a 50/50 chance condition.
My event systems:
Advanced Thievery (Steal Skill)
Surfing
Hunting/Target Game
Chu Chu Rocket
Roulette Skill
Nonrandom Battles
Warp Points (RMRK+)
Airship and Looping Map
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
RMRK Announcements, Support, Feedback and Archives
-----------------------------
=> Forum Announcements
===> News & Updates
=====> Featured Projects
=> Board Support / Feedback
=> RMRK Discussion Archives
===> RMRK Kingdoms
===> 2006 RMRK Awards
=====> 2006 RMRK Awards - Voting
=====> 2006 RMRK Awards - Nominations
===> AWESOMELY ANNE OF HUMANITY - Season 1 finished!
===> Anonymous, lol
===> 2007 RMRK Awards
=====> 2007 RMRK Awards - Nominations
===> 7yay
===> 2008 RMRK Awards
=====> 2008 RMRK Awards - Nominations
=====> 2008 RMRK Awards - Voting
===> Zylos' Mega Mall / Bar
===> RMRK Guilds
=====> Main Hall
===> 2009 RMRK Awards
=====> 2009 RMRK Awards - Nominations
-----------------------------
RMRK Game Creation
-----------------------------
=> Game Creation General Chat
=> RMVX
===> RMVX Projects
=====> RMVX New Projects
===> RMVX Troubleshooting
===> RMVX Scripts
=====> RMVX Scripts Database
=====> RMVX Script Request
=====> RMVX Script Support
===> RMVX Resources
=====> RMVX Resources Database
===> RMVX Tutorials
=====> RMVX Tutorials Database
=====> RMVX Event Systems
=> RMXP
===> RMXP Projects
=====> RMXP New Projects
===> RMXP Troubleshooting
===> RMXP Scripts
=====> RMXP Scripts Database
=====> RMXP Script Request
=====> RMXP Script Help
===> RMXP Resources
=====> RMXP Resource Database
===> RMXP Tutorials
=====> RMXP Tutorials Database
=====> RMXP Event Systems
=> RPG Maker 2k/2k3
===> RM2k/2k3 Projects
=====> RM2k/2k3 New Projects
===> RPG Maker 2k/2k3 Troubleshooting
===> RPG Maker 2k/2k3 Resources
=====> RPG Maker 2k/2k3 Resources Database
===> RPG Maker 2k/2k3 Tutorials
=> Game Maker
===> Game Maker Projects
===> Game Maker Troubleshooting
===> Game Maker Resources
===> Game Maker Tutorials
=> Other Programs
=> Projects Miscellaneous
===> RMRK Project Subforums
=====> Starkiller Productions
===> Finished Projects
===> Abandoned Projects
-----------------------------
RMRK Guilds
-----------------------------
=> Main Hall
-----------------------------
RMRK Creativity
-----------------------------
=> The Auditorium
=> Gallery
=> The Librarium
=> Everything else
-----------------------------
RMRK General
-----------------------------
=> Community
===> Welcome
===> Forum Games
===> Ask A Stereotype!
===> Game Trading
=> General Chat
===> In The News
=> Elitist Debate
=> Entertainment
===> Anime & Manga
=> Video Games
=> Computing and Technology
=> Poster Board
===> Off-topic
=====> SKANKER'S & CHEWEY'S SPAM FORUM
hi
Guest
Please
Register
or login:
Username
Password
1 Hour
1 Day
1 Week
1 Month
Forever
Site Content
Homepage
Downloads
Resources
Tutorials
Extras
Community
RMRK.net Forums
#Crankeye IRC Chat
RMRK Community Wiki
RMRK Radio
AR Podcast
Donations
Projects
Project Subforums
Featured Projects
Affiliates/Links
Short Story
HBGames
Ryan Leber
Free MMORPG Maker
Statistics
394,726
posts
24,959
threads
8,631
users
Latest Member:
420joker
Loading...