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Topic: VX Tilesets (Read 1570 times)
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Daos
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VX Tilesets
«
on:
October 18, 2009, 08:09:56 AM »
i knwo this is a stupid question
but i was just wondering can you add more than 5 tilesets?
The smell of rotting flesh is incredibly erotic!
modern algebra
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Re: VX Tilesets
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Reply #1 on:
October 18, 2009, 01:12:59 PM »
No, not by default. There are some scripts that will allow you to swap in new tilesets for certain maps, but unfortunately they can be kind of hard to map with. Either way, just look in the RMVX Script Index and you'll find one I think.
Grafikal
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\\\\\
Re: VX Tilesets
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Reply #2 on:
October 18, 2009, 02:01:06 PM »
lol, this is in the XP resources. I can't move it
Also, both KGC and Bullettxt have scripts made for Tileset Extension. I would suggest using Bullettxt's just because i know he made a program that goes along with the tileset extension script that allows you to see all the extra tilesets inside the database. (i think it allows you to see it in the database, or it auto refreshes from the program)
Daos
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Re: VX Tilesets
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Reply #3 on:
October 19, 2009, 01:40:27 AM »
thanks guys and sorry for posting it in the XP resources, i wasnt paying attention
«
Last Edit: October 19, 2009, 01:46:26 AM by Daos
»
The smell of rotting flesh is incredibly erotic!
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