Author Topic: Lufia II - Rise of the Sinistrals Menu  (Read 5471 times)

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TDS Male
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Lufia II - Rise of the Sinistrals Menu
« on: January 25, 2009, 11:19:31 PM »

  • TDS Lufia II - Rise of the Sinistrals Menu
    Version: 1.2
    Author: TDS
    Date:Jul 21 2008

    Version History


    • <Version 1.0> 07.21.2008 Release
    • <Version 1.2> 12.21.2009 Fixed a couple of bugs related to save access
    Description


    This is a replication of the  Lufia II - Rise of the Sinistrals Menu for VX.

    Features

    For now it replicates most features of the Lufia Menu in RPG maker VX

    Screenshots

















    Instructions

    Although it's mainly for demonstration purposes to make items "Scenario Objects" or Key items simply add the element ID 17 to the item.


    Script


    Too big to fit in most forum formats so use the one in the Demo.

    Credit


    • TDS

    Thanks

    • Darksora for overall testing. Without him I would not have been able to finish.
    • Ynlraey for basic testing and letting me annoy her over the scripting process.

    Support


    On this topic.

    Known Compatibility Issues

    With most other Menu systems.

    Demo


    TDS Lufia II - Rise of the Sinistrals CMS ver 1.2

    Author's Notes


    If anyone has a good font or a very close looking one to the Lufia II Rise of the Sinistrals font and would like to share it I would greatly appreciate it. Also looking for the original menu sounds if anyone has them.


    Restrictions

    Well one thing I would like to make clear is that this menu was never intended to be used in any game at all unless the person puts some work into it to make it work for them. If you can go ahead if you cannot I am sorry, but I cannot help you modify it or make it work for you. If there are any bugs or problems with the menu itself I will be more than happy to fix them.

    « Last Edit: February 12, 2009, 05:56:03 PM by Zanaziel »
    NAMKCOR Female
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #1 on: January 25, 2009, 11:41:14 PM »

  • wow, this is very nice, I'm impressed!

    SolstICE
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #2 on: January 26, 2009, 04:15:07 AM »

  • looks really nice! great job. especially love how the characters look on the menu too
    modern algebra Male
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #3 on: January 26, 2009, 10:22:02 AM »

  • Very comprehensive menu system. Great work!


    Leon Oswald Male
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #4 on: February 07, 2009, 02:32:51 PM »

  • Realy nice script, I love it.
    But, I have a problem with Disabling Save on it, is still Enabled for me :/
    Sorry for my stupid English, I'm from Slovakia :)

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    grafikal Male
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #5 on: February 07, 2009, 04:18:32 PM »

  • Very cool man.


    Sidenote: EWWW COMIC SANS MS, GO AWAYYYYYY

    TDS Male
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #6 on: February 12, 2009, 05:57:05 PM »

  • Realy nice script, I love it.
    But, I have a problem with Disabling Save on it, is still Enabled for me :/


    Thank you very much for reporting that bug, I fixed it and uploaded a new demo with the fixed script.

    Also very sorry for the late reply.
    Leon Oswald Male
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #7 on: February 13, 2009, 03:40:40 PM »

  • Ok, it works perfektly now :) thanks
    Sorry for my stupid English, I'm from Slovakia :)

    Craftknight's rule
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    Corbeau
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #8 on: February 15, 2009, 05:21:24 PM »

  • i always loved that menu, thanks for creating a script that emulate it so perfectly. Going to stress test it right now.
    GENOCIDEGeorge
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    Re: Lufia II - Rise of the Sinistrals Menu
    « Reply #9 on: June 20, 2009, 08:05:15 AM »

  • Ohmigosh, thanks a bunch for uploading this!
    I'd give you rep, but I don't know how :D
    I'm putting this in my Lufia II remake, is that OK with you?
    You'll be in the credits, right after the credits to the owners of Lufia :)
     

    hi

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