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Topic: World Crafters: V.10.1  (Read 18859 times)
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A13x
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« Reply #75 on: April 03, 2008, 05:31:20 AM »
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on 3 forums? thats a nice idea... 3x less likely to die that way. oh and my town, i got side tracked, ill finish it very soon...

I have:
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maia
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« Reply #76 on: April 03, 2008, 10:45:55 AM »
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V.8 Fixes:

 - Side doors no longer allow the player to walk through anything. The walk through anything error will auto correct itself in the next version.
 - Akarothi dock error statement is fixed.

3 people have submitted betas to be added to the game, so V.8 will be uploaded once I integrate one of them into the game.

People have been asking me about the class list, so I will post the current class list:
 - Undecided

 - Brawler
 - Fighter
 - Grappler
 - Light Warrior

 - Apprentice
 - White Mage
 - Pilgrim
 - Black Mage
 - Witch
 - Warlock
 - Herbalist
 - Alchemist

 - Informist
 - Thief
 - Merchant
 - Hunter
« Last Edit: April 03, 2008, 12:55:34 PM by maia »

community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html
djkdjl
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« Reply #77 on: April 03, 2008, 11:12:14 AM »
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sweet,,elder scrolls for RPG Maker!  Grin

Will there be a JOB list?

Blacksmithing
Enchanting
Mining
e.t.c...?

"If u'r about to die,,then think of how good ur life has treated u up to this point.  On the
other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
it's not going to bother u for much longer."
maia
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« Reply #78 on: April 03, 2008, 12:10:12 PM »
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sweet,,elder scrolls for RPG Maker!  Grin

Will there be a JOB list?

Blacksmithing
Enchanting
Mining
e.t.c...?

Probably not a job list. Just classes, like informist branches into blacksmith or miner. Apprentice branches into enchanter. Lots of people have always compared my games to Elder Scrolls.

Actually cause you suggested it...

How about giving me some spells / skills for
 - Blacksmiths (improve weapons and armor with spells)
 - Enchanters
 - Miners (use earth spells?)

I will add them right away.

community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html
djkdjl
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« Reply #79 on: April 03, 2008, 04:50:12 PM »
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Actually cause you suggested it...

How about giving me some spells / skills for
 - Blacksmiths (improve weapons and armor with spells)
 - Enchanters
 - Miners (use earth spells?)

I will add them right away.

I could make a list of some spells and descriptions,,and u can pick the ones you like and add them to the game (I am not sure how you plan to,,IMPROVE,,weapons thru VX)

Oh also,,did the awesome,,face picture graphics,,come with the RTP? or is it something you made/downloaded?

"If u'r about to die,,then think of how good ur life has treated u up to this point.  On the
other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
it's not going to bother u for much longer."
maia
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« Reply #80 on: April 03, 2008, 07:29:11 PM »
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Actually cause you suggested it...

How about giving me some spells / skills for
 - Blacksmiths (improve weapons and armor with spells)
 - Enchanters
 - Miners (use earth spells?)

I will add them right away.

I could make a list of some spells and descriptions,,and u can pick the ones you like and add them to the game (I am not sure how you plan to,,IMPROVE,,weapons thru VX)

Oh also,,did the awesome,,face picture graphics,,come with the RTP? or is it something you made/downloaded?

I have now added blacksmiths and miners in the game for V.8 along with some unique weapons / armor and gear for them. As for improving weapons and armor, I just meant attack up and defense up spells and skills.

The face photos come with the RTP.

community project for RPG Maker VX: http://rmrk.net/index.php/topic,33789.0.html
lost
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« Reply #81 on: April 04, 2008, 11:01:08 PM »
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i downloaded version 7 after not playing since version 5. i need to say this is still a fun and easily addictive game. i just now got to the desert beyond the dwarf passage.

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« Reply #82 on: April 09, 2008, 05:17:56 PM »
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... beat ... 12 hours ... i got up to the point where it tells you that you are as far as you can go and wait for the next version.

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« Reply #83 on: April 10, 2008, 10:00:16 AM »
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Lots of people have been PMing me about where the Flint is. So here is a map of the first floor of Crandle Cave. The Flint is in the blue treasure chest. To get into Crandle Cave, you need a key that you get in the Orc Tower.


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maia
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« Reply #84 on: April 11, 2008, 12:00:54 PM »
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My party right now:
A Seductive: Brawler -> Grappler -> Light Warrior
A Pessimist:: Brawler -> Fighter
An Intelligent: Apprentice -> White Mage -> Pilgrim
A Pessimist: Informist -> Merchant -> Miner

V.8 will be out soon. I am done play testing and adding into it. The game is 8 hours for me all the way through. Because so many people have PMed me on the forums about certain things, I have started making a legitimate guide to the game. Plus I want to inform people of just how much extra stuff there is in this game.

I would like some people to complete and detail their submissions before I add them into V.8. I am still eager to add things to the game :-) It helps keep things interesting for everyone.

Speaking of interesting; there is now a legitimate plotline to follow. I took everyone's submitted work, and tied it together into a plot that uses everything.

PLOT

(click to show/hide)

I accidentally uploaded over 6 of the photos. Oh well. I think that they were shots of Vestopa and the two shrines in the game.

Here are 14 more screenshots from later in the game. 5-8 hours into it.

(click to show/hide)

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modern algebra
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« Reply #85 on: April 12, 2008, 07:51:05 PM »
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I love the new screenshots and the fact that there is a plot. I haven't played this since the first world/chapter released since I've reallly had no time, but I've downloaded it again and will reserve my comments until I've played through it.


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« Reply #86 on: April 15, 2008, 09:43:04 AM »
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sorry the stupid town is taking so long, ive been busy and havent had much time Tongue

I have:
GM7
RPGXP
RPGVX
FPS Creator
Cube 2
3D Gamemaker (SHITBOX!)

WIP stats:
RPGVX:
none, just experimenting with random events...
maia
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« Reply #87 on: April 15, 2008, 12:38:31 PM »
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That is fine. That is why adding to this project is better than starting your own.

Actually I've noticed... there are a few games that look to be dead on this forum. Maybe I should ask if I could absorb them into this game :-) Like a giant blob absorbing other games into its core. At least that way the dead RPGM VX games would live on.

UPDATES for V.8 (not yet released)

There are plenty of updates, that I have probably covered in previous posts. Here are the ones that I've been saving.

NEO PRIME's TALARIS

Someone on another forum submitted something that was good and interesting. The only downer for the casual fans of this game is that you really need to work to get to it. It is a lair for higher level players. In fact it is so high, that my current game of 8 hours cannot accomplish it :-)

There are no treasures yet.



THE BOARD GAME

... a board game! In a game! Very similar to the Dragon Warrior 3 (CGB). Maia 2K3 had the board game system, but now it is here. Just play with tokens :-)

BRIDGE GAME

Get the magic bridge, and use tokens to play the bridge game. You travel across the areas and chose your paths to collect treasures! This was technically in V.7, but now it is acessable!

UPDATES for V.9 (not yet released)

Sure, V.8 has not been released yet, but V.8 ends when you enter the tower. V.9 will pick up in an entirely different second world.
« Last Edit: April 15, 2008, 12:41:00 PM by maia »

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« Reply #88 on: April 15, 2008, 02:58:06 PM »
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That lair looks like a really nice map. I'm not sure if you want to release the event layer though, as it looks like there are a few secret event things that might give away.

Also, it'd be pretty cool if you were able to absorb some of the other games.


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« Reply #89 on: April 15, 2008, 04:37:47 PM »
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I have written a few RPGM VX gamers about absorbing their games. Such as games that have not had anyone post on them for a month. The trick is those people are done and no longer using the forums.

As for the secrets, those are shadows, there's nothing really secret about that map.

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« Reply #90 on: April 22, 2008, 07:47:14 PM »
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UPLOADED VERSION 8
 - The file has jumped up from 12 MB to 16 MB? There are no new graphics, so this is 4 more MB of programming content. I am also thinking about renaming this project to "the World is Not Enough," because now there are 2 worlds to explore.

FIXES
 - i will put this later (you can look back through the posts to see)
 - side doors in Akarothi no longer let you move through everything
 - if you already fell into the slip through error, just go to sleep in any bed and it will fix the error

ADDITIONS
 - i will put this later (you can look back through the posts to see)

I have now played 9 hours into the game to get where I am.
My party:
A Seductive: Brawler -> Grappler -> Light Warrior
A Pessimist:: Brawler -> Fighter
An Intelligent: Apprentice -> White Mage -> Pilgrim
A Pessimist: Informist -> Merchant -> Miner
« Last Edit: April 22, 2008, 07:49:31 PM by maia »

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« Reply #91 on: April 22, 2008, 07:56:09 PM »
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Wow, that's a huge increase in size for just programming and maps.

Were you able to absorb any games?

And yeah, "The World is Not Enough" is a pretty good title, though it has been a Bond movie so maybe it might not be a great idea. I like the name "World Crafters" myself. It gives a nice feel to the game.


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« Reply #92 on: April 22, 2008, 07:59:24 PM »
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The trick about absorbing other games is the games that have not had posts on topics in a months... the creators do not get back to me.

It is a Bond movie, hence where I stole it from, but the plot develops from a hero journeying, to a hero saving a people, to a hero well... you will see. The World is Not Enough.

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« Reply #93 on: April 30, 2008, 03:49:40 PM »
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Hello Maia, I'm new here and been looking around and I must say I really like what your doing, and with your permission I wouldn't mind also making a map that you could use. I wanted to know like, is there a limit to how big one could make it? and also like, what could or couldn't be used. Like say if I were to make a shop, how would I know what items to sell and that stuff. Also I was wondering for like, making it so they have to go to the inn and save to the bed, would that be something I had to add in, or would you be the one to do it after I gave the map(s) to you. And like with the monsters, how would I know which monsters should be used and all that. Just a curious over thinking mind not wanting to make any mistakes is all  Roll Eyes Hope to hear from you soon, would very much make my day if I had a reply in like, 5 mins but the luck of that happening not very high lol

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« Reply #94 on: May 05, 2008, 09:26:48 AM »
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Maia? Is she dead?

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« Reply #95 on: May 05, 2008, 04:29:36 PM »
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Who knows, she hasn't been on in a few days

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« Reply #96 on: May 05, 2008, 05:37:34 PM »
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maia,,r u working on some other new game?

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other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
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« Reply #97 on: May 05, 2008, 06:50:58 PM »
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give the gal a break lol

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« Reply #98 on: May 05, 2008, 07:30:06 PM »
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We know, And I have been giving her a break, I haven't been spamming her email or PM box or anything lol

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« Reply #99 on: May 06, 2008, 11:13:56 AM »
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Or she is just waiting for someone to complete something to add to the project?

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