
A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« on: October 08, 2007, 12:03:23 PM » |
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October 05, 2007 - Information from holloway from the Gaming World forums has recently reported the existence of RPG Maker XP's sequel, RPG Maker VX. According to his sources, Play-Asia.com has recently opened its pre-orders to RPG Maker VX. According to Tkool Newspaper, it is presumably an upgrade to RPG Maker XP, like RPG Maker 2003 was to RPG Maker 2000.
On the same site it states that RPG Maker VX been scheduled to be released on December 27, 2007 and it will be sold for a price of ¥8980 (USD $99.00 or AUD $116.31). However, there are currently no formal announcments from the developers of the RPG Maker series, Enterbrain.
The Tkool Newspaper also notes several information regarding this new program, such as the strengthening of the autotile function, increase of frame rate, and a feature that will help people that are not good at programming. This information is not confirmed.
According to Tkool Newspaper, a site which was supposed to accept pre-orders for RPG Maker VX has been deleted on the 2nd of October. However, Play-Asia.com's pre-order page still exists.
There has been many speculations on the sequel to the popular game engine RPG Maker XP, but most of them were left unconfirmed - could this be one of them? We would still have to wait for Enterbrain's official announcement. Source of this. • Gaming World • Play-Asia.com • Tkool Newspaper What's your thoughts about this? I think it sounds wonderfull.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #1 on: October 08, 2007, 12:05:27 PM » |
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I heard about this the other day. It's going to have to be pretty good, with comparable (and free!) programs like Stencyl in the works as well.
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #2 on: October 08, 2007, 12:08:07 PM » |
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I wonder if they are going to do some changes in the RTP or something. That would be pretty cool.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #3 on: October 08, 2007, 12:15:28 PM » |
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I'm more interested in whether or not they're going to have a default battle system that doesn't blow chunks.
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #4 on: October 08, 2007, 12:17:20 PM » |
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If they do like they did to rm2k3(Making a side-view battle system instead of the old one), then I would do anything to have it. rm2k almost has the same system as XP, so hopefully, they will upgrade to side-view, like they did to rm2k3.
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #5 on: October 08, 2007, 02:17:00 PM » |
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How long do you think until it is hacked and translated to engrish?
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #6 on: October 08, 2007, 02:18:35 PM » |
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193 minutes of hardcore translation. The console for VX being PC?
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 I love Holk.
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Rep: +6/-19 Level 50 (36%)
Things we fear the most have already happened 2 us
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« Reply #7 on: October 08, 2007, 02:25:42 PM » |
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99 dollars? WOW,,that's quite a LOT!
I feel like it's just going to be RPG Maker XP with an updated RTP...
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"If u'r about to die,,then think of how good ur life has treated u up to this point. On the other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that it's not going to bother u for much longer."
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #8 on: October 08, 2007, 02:27:53 PM » |
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RPG Maker 2003 is to RPG Maker 2000, as RPG Maker VX is to ?
(That is because 2003 is practically 2000 with a different battle system and a little up'd RTP.)
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #9 on: October 08, 2007, 02:33:16 PM » |
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But it's not like the new one's being labeled "RMXPP"
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 I love Holk.
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #10 on: October 08, 2007, 03:33:33 PM » |
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The console for VX being PC? Yes. RPG Maker 2003 is to RPG Maker 2000, as RPG Maker VX is to ? Like rm2k3 was an upgrade to rm2k, RPG Maker VX will be an upgrade to RPG Maker XP, if I understand clearly.
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #11 on: October 08, 2007, 03:36:57 PM » |
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The console for VX being PC? Yes. RPG Maker 2003 is to RPG Maker 2000, as RPG Maker VX is to ? Like rm2k3 was an upgrade to rm2k, RPG Maker VX will be an upgrade to RPG Maker XP, if I understand clearly. Aw shit
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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Cheese
Rep: +415/-173 Level 73 (99%)
☺
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« Reply #12 on: October 08, 2007, 03:40:41 PM » |
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so will xp be unsupported by them then? WORRY FREE ILLEGAL DOWNLOADS?
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #14 on: October 08, 2007, 04:27:59 PM » |
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Version X. Lol Idk 
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 I love Holk.
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #15 on: October 08, 2007, 05:20:27 PM » |
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IDK, maybe since there was Windows 95 and RPG Maker 95, Windows 2000 and RPG Maker 2000, XP and RMXP, then Vista and VX?
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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Revolution is not a bed of roses.
Rep: +115/-95 Level 63 (90%)
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« Reply #16 on: October 08, 2007, 05:21:34 PM » |
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Sounds pretty damn awesome.
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Rep: +264/-191 Level 72 (76%)
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« Reply #17 on: October 08, 2007, 07:10:34 PM » |
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I know how I'm gonna get this already.  I can't wait.  :D
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #18 on: October 08, 2007, 07:14:15 PM » |
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I know how I'm gonna steal this already.  I can't wait.  :D fix'd
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #21 on: October 09, 2007, 09:37:35 AM » |
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Let's hope it adds something more to xp, like 2k3 added cool battle animations.
NEED MOAR STUFF.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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Rep: +313/-110 Level 71 (46%)
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« Reply #23 on: October 09, 2007, 10:30:20 AM » |
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It'd have to be a pretty huge improvement if I am going to spend $100.00 on it.
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Rep: +6/-19 Level 50 (36%)
Things we fear the most have already happened 2 us
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« Reply #26 on: October 09, 2007, 01:39:45 PM » |
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Oh shit,,according to the screenshots the default battle system will be the same as in RM 2000.
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"If u'r about to die,,then think of how good ur life has treated u up to this point. On the other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that it's not going to bother u for much longer."
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Rep: +313/-110 Level 71 (46%)
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« Reply #27 on: October 09, 2007, 02:19:52 PM » |
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I'd guess that it allows for multiple types of battles, rather then enforcing a default. That is just a guess based on the first paragraph:
"Action RPG easy to make!", which suggests that it is possible to use an ABS. That is just speculation of course. And, of course, I would assume that all scripts for XP would also work for VX, and so it would be possible to just transfer any battle system, including XP's default, into a project.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #28 on: October 09, 2007, 02:22:43 PM » |
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I hope to God there's a keygen.
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 I love Holk.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #30 on: October 09, 2007, 04:05:59 PM » |
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I hope to God there's a keygen.
Sooner or later, I'm sure there will be :I If anyone is so eager, go buy it. If not, use Stencyl which will probably be much better. I don't have 100$. >_>
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Spinning Spinning
Rep: +221/-232 Level 69 (25%)
Blue Roses
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« Reply #33 on: October 09, 2007, 10:58:41 PM » |
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I'm confused by the grammar of the translated page but honestly, it just looks like a facelifted XP if they added waypoints (for event walking paths bascially) then I'd consider pirating it but $100 is too steep for what looks like Prettier RMXP
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #35 on: October 10, 2007, 12:28:41 AM » |
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Agree.
I hope it'll be something real cool...
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #37 on: October 10, 2007, 12:35:56 AM » |
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BOOOOO!! XDDDD
Awww the girl on the front is so cuteee~ Uber kawaii... I should eat her... XDDDD
I kinda foping the default battlers would be THAT good, because the ones in RMXP kinda... sucks. XDDDDD
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #38 on: October 10, 2007, 02:08:38 AM » |
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Such utter failure.....
Sorry? Don't get it. ?_?
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #39 on: October 10, 2007, 04:07:37 AM » |
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That image speaks a lot.
Good stuff AND bad stuff.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #41 on: October 10, 2007, 07:37:30 AM » |
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I hope it's worthy to buy it O_o. I don't like the graphis they are using.
Anyway, I have no idea how to buy it with swedish money O_o
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« Last Edit: October 10, 2007, 08:08:47 AM by Zhuge Liang »
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Rep: +0/-1 Level 52 (44%)
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« Reply #42 on: October 10, 2007, 11:41:12 AM » |
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Bad News i'm afraid... I found that nothing is much different than Rpg Maker XP, here's some screenshots: The site I found 'em on is: http://www.rpgrevolution.com/rmvx/EDIT:Changed word battlers to everything EDIT2:My sentence sounded weird so I changed it (old sentence: I found that everything isn't much different, here's some screenshots:)
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« Last Edit: October 10, 2007, 11:48:21 AM by Etular »
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Rep: +313/-110 Level 71 (46%)
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« Reply #43 on: October 10, 2007, 03:18:53 PM » |
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Those are on the enterbrain site, but they are really too small for me to tell whether I like or dislike them (though the apparent absence of default battler setting speaks poorly of the interface if considering any scripts already made which take specific battler settings into account). In any case, I don't care about the graphics or the default scripts so much. I want to know if events run faster; I want to know if there are advanced eventing options, such as a graphical interface for forced movement, or better picture handling; I want to know if there is an improved database, and possibly something like a parallel process common event that can be run in battles, with the appropriate battle commands, so that you don't have to go through every troop and copy-paste stuff. I like the increased frame rate that is promised. The fact is, graphics can't get much better without also losing customizability, and with the script editor, any cool in-game features can be added fairly easy. I'm looking for improvements to the interface before I make any judgement.
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« Last Edit: October 10, 2007, 03:21:22 PM by modern algebra »
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #44 on: October 10, 2007, 03:38:01 PM » |
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RPG Maker VX
RPG Maker VX is the latest RPG Maker version announced by Enterbrain. It's official release is scheduled for Dec. 27 2007, and the online shopping website Play-Asia.com is already selling the program as a pre-sale at the cost of USD 99$. In this new maker, the interface will be more user-friendly, allowing new users to create their games with ease. Also, the frames per second rate was doubled, allowing a higher quality in gaming. The programming language Ruby will still be the same. Also, a new editor and a new RTP are included. ...e. Also, the frames per second rate was doubled, allowing a higher quality in gaming. T...
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Cheese
Rep: +415/-173 Level 73 (99%)
☺
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« Reply #45 on: October 10, 2007, 03:41:47 PM » |
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better be good. * Nouman grabs gun maybe they will fix the stuff they left out in XP that was good in 2k3? (well at least I think their was some useful stuff they left out xD )
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Rep: +264/-191 Level 72 (76%)
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« Reply #48 on: October 11, 2007, 10:12:40 AM » |
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The wise man saves and re-uploads. -__________-
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #49 on: October 11, 2007, 10:14:40 AM » |
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I hope they will keep the Resource Manager.
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A shadow of us all
Rep: +80/-22 Level 59 (26%)
Desire
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« Reply #51 on: October 11, 2007, 11:29:45 AM » |
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 There the face is again. EVERYONE GREET THE NEXT ALUXES THAT YOU WILL HATE 4EVER AND EVER! I lol'ed.
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #52 on: October 11, 2007, 05:18:27 PM » |
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LOL that face looks like it was made in MS Paint
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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House of Nostalgia
Rep: +55/-18 Level 50 (32%)
Pleasent Housecat
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« Reply #53 on: October 11, 2007, 05:48:23 PM » |
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Aluxes isn't called that or ARshes! He was renamed! it's now Shawn!
Serios.
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Carelessly knocking things off shelves and pouncing at you when you least expect it
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #54 on: October 11, 2007, 06:12:54 PM » |
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This tileset looks more like 2003's then XP's Again, looks like they are going back to the 2000's The tileset in the back looks like 2003's world map tileset. 2000
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Rep: +0/-0 Level 56 (16%)
Alex
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« Reply #55 on: October 11, 2007, 07:07:03 PM » |
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LOL who needs those silly low-quality pics... Here is the real deal: They don't look THAT bad in my opinion... I do prefer XP's graphics, but these look more smooth and easy on the eyes.
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 Freaky, Huh?
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #56 on: October 11, 2007, 07:16:49 PM » |
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Hey, What's the "CERO A" mark? A new partner or something?
That's Japan's rating system, I think. They don't look THAT bad in my opinion... I do prefer XP's graphics, but these look more smooth and easy on the eyes.
Agree, the coloring looks nicer.
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 I've changed my MSN. If you want to add me again, please, do ask.
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-
Rep: +56/-412 Level 54 (40%)
XXX
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« Reply #57 on: October 11, 2007, 07:19:00 PM » |
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Hey, What's the "CERO A" mark? A new partner or something?
That's Japan's rating system, I think. No you don't think. You KNOW. http://en.wikipedia.org/wiki/Cero
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Oh pitiful shadow lost in the darkness bringing torment and pain to others, oh damned soul wallowing in your sin, perhaps it is time to die? Make love and war!Good lord, AF just comes out of nowhere, doesn't he? 
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #58 on: October 11, 2007, 07:21:42 PM » |
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O.o Well... I don't remember it right, so I said, "I think."
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 I've changed my MSN. If you want to add me again, please, do ask.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #59 on: October 11, 2007, 07:49:22 PM » |
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I like how the charasets are small people. Much easier to draw/edit. XD
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 I love Holk.
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #60 on: October 11, 2007, 08:03:10 PM » |
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I like how the charasets are small people. Much easier to draw/edit. XD
BUT THEY ARE SO UGLY! I miss the Pre-FFVII charsets that were like, a square high. 
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #61 on: October 11, 2007, 08:05:32 PM » |
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Yes, the characters looked a bit too-deformed. Too bad.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #62 on: October 11, 2007, 08:21:20 PM » |
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Maybe they will fix this problem. ~ LINK ~ They say you can sell your game (if you pay for rpg maker) but make it so the person also needs RPG maker. 
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #63 on: October 11, 2007, 08:45:18 PM » |
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Hope so. It's getting annoying if they don't.
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Rep: +6/-19 Level 50 (36%)
Things we fear the most have already happened 2 us
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« Reply #64 on: October 11, 2007, 10:04:12 PM » |
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I hope they modify the BATTLE PROCESSING COMMAND to allow battling by variable that contains a troop ID # Same with Change Equipment Command [a variable that contains Weapon/Armor ID #] Aluxes isn't called that or ARshes! He was renamed! it's now Shawn!
Serios.
GO SHAAAWWWNNNN!!!! LoL
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"If u'r about to die,,then think of how good ur life has treated u up to this point. On the other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that it's not going to bother u for much longer."
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #65 on: October 12, 2007, 02:55:50 AM » |
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He'll ended up like Aluxes. Maybe.
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #67 on: October 12, 2007, 04:43:19 AM » |
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BTW that's a freakin' funny name as well. Shawn. Did Enterbrain lose their originality? Aluxes' name is even better!
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Revolution is not a bed of roses.
Rep: +115/-95 Level 63 (90%)
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« Reply #68 on: October 12, 2007, 04:46:44 AM » |
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Ugh, I hate the new RTP. Facesets are topnotch though.
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #69 on: October 12, 2007, 04:51:08 AM » |
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This will release in Japan at December 27th... T_____T Can't wait can't wait!! XDDDD
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #70 on: October 12, 2007, 06:10:44 AM » |
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VX i think is a mixture of the 2k's and xp. Look at the photos at the bottom page of the site MA gave.
trasnlated version.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #72 on: October 12, 2007, 07:21:02 AM » |
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If you all don't like VX's battle system, then use XP's.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #74 on: October 12, 2007, 08:29:55 AM » |
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But if you can use scripts....
...then fish eat yogurt? If you don't like VX's sprites, then you could use XP's.
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Shadow Knight
Rep: +128/-62 Level 64 (38%)
Ruin that brick wall!
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« Reply #76 on: October 12, 2007, 08:40:34 AM » |
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But if you can use scripts....
....the possibilites are endless.
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Be kind, everyone you meet is fighting a hard battle.
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #77 on: October 12, 2007, 07:56:32 PM » |
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But if you can use scripts....
...then fish eat yogurt? LOLzers.
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #78 on: October 12, 2007, 10:54:22 PM » |
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At a closer look it does look pleasing. Gives a Final Fantasy I like look for the whole thing. I guess the only bad thing is the battle system (By the looks of it).
Yeah, good you can use scripts because the default Battle system has no heroes in it. Like 2k, and we want to improve it.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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Rep: +711/-833 Level 81 (68%)
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« Reply #79 on: October 12, 2007, 11:06:02 PM » |
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All I can say is damn.
Looks like total crap, but there isn't enough information to tell...yet.
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Rep: +12/-14 Level 50 (59%)
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« Reply #80 on: October 13, 2007, 12:14:53 AM » |
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Here, I just copy pasted this from a topic I made in another site. RPG Maker VXGoogle translatedBlog at Famitsu.comGoogle translatedSo, what do you guys think? I'm guessing that the tabs underneath the tileset will be to switch tilesets, so that means you aren't limited to one tileset. I couldn't find any layer buttons, so I'm not sure if they have map layers or if it's infinite. I like that they're using faces again instead of battlers. Also, it seems that they switched back to 2K battle system, I'm hoping that they will have an option for 2K3 type battle system as well.
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Rep: +264/-191 Level 72 (76%)
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« Reply #82 on: October 13, 2007, 12:27:33 AM » |
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Here, I just copy pasted this from a topic I made in another site. RPG Maker VXGoogle translatedBlog at Famitsu.comGoogle translatedSo, what do you guys think? I'm guessing that the tabs underneath the tileset will be to switch tilesets, so that means you aren't limited to one tileset. I couldn't find any layer buttons, so I'm not sure if they have map layers or if it's infinite. I like that they're using faces again instead of battlers. Also, it seems that they switched back to 2K battle system, I'm hoping that they will have an option for 2K3 type battle system as well. I'm in the same boat as you- hoping.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #83 on: October 13, 2007, 12:43:30 AM » |
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The tielset tab thing looks like 95's.
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #84 on: October 13, 2007, 02:34:21 AM » |
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This looks neater than the previous makers.
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 I've changed my MSN. If you want to add me again, please, do ask.
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #85 on: October 13, 2007, 02:44:10 AM » |
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No Jap.
Everything is neat, like the houses, the maps, the style of mixing 2k3 with it.
but the default battle system sucks. NEEDS SPRITES.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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s.o.m.e.x.o
Rep: +115/-6 Level 57 (33%)
metamorphose
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« Reply #86 on: October 13, 2007, 02:46:05 AM » |
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but the default battle system sucks. NEEDS SPRITES.
Nightwolf, you got a point in that. It looks like Dragon Quest's battle system, which sucks.
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 I've changed my MSN. If you want to add me again, please, do ask.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #89 on: October 13, 2007, 05:50:54 AM » |
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Yeah whoever's saying this looks like a souped-up 95 is right on the spot.
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Rep: +12/-14 Level 50 (59%)
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« Reply #90 on: October 14, 2007, 01:28:19 AM » |
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but the default battle system sucks. NEEDS SPRITES. *cough*RGSS*cough* But seriously, these are just screenshots, right? There's no one to say they won't change, or even that they didn't just take a screenshot of one of many default battle systems? Anyway, if that's really all it's limited to, give or take a couple weeks from its release, there'll be RGSS modifications for th battle system.
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Rep: +313/-110 Level 71 (46%)
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« Reply #91 on: October 14, 2007, 11:35:35 PM » |
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Info found at http://www.rpgrevolution.com/news/rmvx.phpSome new features of RPG Maker VX, provided by Game Watch:
- The autotiling is strengthened to produce better maps - Face graphics can be shown in dialogues again, like in RPG Maker 2000/2003 - All new default material (graphics and sound) by Osamu - Fonts are modified in different areas - Implementation of the popular 'run' feature (press Shift to make your character walk faster) - Frame rate is increased from 30 FPS to 60 FPS to produce smoother gameplay. - Many popular functions that were implemented by scripting in RPG Maker XP has been converted to event commands in RPG Maker VX! - A 'beginner function' that automatically creates things like treasure chests, doors, inns, random dungeons, etc.
The increased FPS and the new event commands may be reason enough for me to switch, so long as I can still use RMXP graphics. It may mean I need to modify some scripts that usse actor battlers of course. Tsukuru Blog: About RPG Maker VX Material Important information regarding graphics. By SeeYouAlways October 10, 2007 - The Tsukuru Blog is Enterbrain's blog for the development of RPG Maker VX. Yesterday's post dealt with the official announcement of RPG Maker VX itself and today it talks more about the new graphics that we will be seeing. According to Kawashima (writer of the blog), some graphic formats will be changed in RPG Maker VX (oh no!). Appearantly some will have different format to RPG Maker XP. Tilesets They retain the same size and format but minor adjustments will be required because of the new autotiling feature. Characters RPG Maker VX's character sets will resemble that of RPG Maker 2000/2003; each file can have up to 8 characters in one set. Looks like they are bringing back old features... Yet again. However, do not worry as you can still use single characters. In addition, a new screenshot has been posted that emphasizes the expression bubbles (does it take the form an animation, or a character though?). Faces Facial expressions brings your characters alive - now that is done easily with RPG Maker VX. The screenshot below shows us the corresponding face graphic in the dialogue and the character's expressions shown in the expression bubble. This will reduce much workload for developers.  Face stuff sounds cool. Hopefully the charactersets need not be a set size, like in RMXP October 11, 2007 - Today the Tsukuru Blog tells us about the return of the vehicle function of RPG Maker VX for world maps. Nothing special as we have seen this feature through other screenshots already, but we get to see a new screenshot nonetheless. The vehicle function did not exist in RPG Maker XP (who knows why not) and hence this popular feature from RPG Maker 2000/2003 is returning to RMVX. Like before, you just place the vehicle starting position icon and characters can ride on it.  The character is talking while on the airship vehicle. World maps can still take the effect of specific areas of the world, such as encoutner rates, etc. Boring...
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☺ ☺ ☺ ☺ ☺ ☺ ☺ ☺ ☺ The nice kind of alien~
Rep: +152/-9 Level 65 (31%)
Martian - Occasionally kind
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« Reply #92 on: October 15, 2007, 08:05:52 AM » |
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I look forward to the new maker ^^ I hope they have fixed some of the deficiencies in the RMXP engine.
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garygill <3 
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Rep: +28/-6 Level 51 (90%)
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« Reply #93 on: October 15, 2007, 04:12:20 PM » |
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I couldn't find any layer buttons, so I'm not sure if they have map layers or if it's infinite. I can see A layers button - right where we'd expect to look for them, but there's one button for layers, and one labelled Ev, obviously for the event layer. I'm HOPING this means there are enough layers that it would be too cluttered to put buttons for each on the toolbar, or that they're infinite. "A 'beginner function' that automatically creates things like treasure chests, doors, inns, random dungeons, etc." BOO! These are about the only things that make me feel clever enough to actually HELP anybody out around here!  I think I'll be getting this!
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« Last Edit: October 15, 2007, 04:14:47 PM by shaz »
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Always remember you're unique. Just like everybody else.
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House of Nostalgia
Rep: +55/-18 Level 50 (32%)
Pleasent Housecat
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« Reply #94 on: October 15, 2007, 04:58:37 PM » |
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They did this to counter the realise of Stencly, when it comes out we will use it but, no one else will because of the snazzey new RPG maker. I vote we all spread Stencly Proppaganda! lulz
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Carelessly knocking things off shelves and pouncing at you when you least expect it
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Rep: +711/-833 Level 81 (68%)
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« Reply #96 on: October 15, 2007, 05:03:16 PM » |
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They did this to counter the realise of Stencly, when it comes out we will use it but, no one else will because of the snazzey new RPG maker. I vote we all spread Stencly Proppaganda! lulz
I'm more than positive that everyone will use Stencyl more than this RPG Maker VX. Also, the Stencyl team doesn't want the forums to become too crowded.
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #99 on: October 16, 2007, 08:33:44 AM » |
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Yeah whoever's saying this looks like a souped-up 95 is right on the spot.
Lol, yeah. They should've made it a little advanced. Scripts may work, but how much can you do with a script. And a noob who doesn't have the net, bought the maker, can't search for a script or make one is in a complete loss because it's a waste of his money. I think i'll go with Stencyl too. Also because the Stencyl site has MOAR information, not just dissapointing battle system screenshots of gay reptard dragons
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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Shadow Knight
Rep: +128/-62 Level 64 (38%)
Ruin that brick wall!
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« Reply #100 on: October 16, 2007, 11:45:53 PM » |
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Also because the Stencyl site has MOAR information, not just dissapointing battle system screenshots of gay reptard dragons lol Stencyl has more genre too.
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Be kind, everyone you meet is fighting a hard battle.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #102 on: October 18, 2007, 07:37:29 PM » |
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Admit it, VX sucks.
Hardcore.
Hardly. VX is actually looking pretty damn good, and I especially like the fact they've expanded on eventing, because that was what RPG Maker was made for IMO. The only downside is it's hefty price, and while there are ways to circumvent that, it makes Stencyl's open-source nature all the more appealing.
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I love Firerain
Rep: +322/-342 Level 76 (33%)
=D
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« Reply #104 on: October 19, 2007, 10:45:26 PM » |
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If by scripts or by something else we can make the battle system different from the spriteless gay reptard pic then i think this will be good.
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Jumbled Sentences: fat so your chair when breaks? she on sits momma a ...it
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #106 on: October 28, 2007, 06:13:50 PM » |
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If by scripts or by something else we can make the battle system different from the spriteless gay reptard pic then i think this will be good.
How dare you sully my good name with this VX hogwash.
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Shadow Knight
Rep: +128/-62 Level 64 (38%)
Ruin that brick wall!
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« Reply #108 on: October 28, 2007, 08:22:26 PM » |
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I hope VX is good... And can make scripts themselves... That would be cool. 
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Be kind, everyone you meet is fighting a hard battle.
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Rep: +313/-110 Level 71 (46%)
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« Reply #110 on: October 30, 2007, 08:21:23 PM » |
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More stuff from rpgrevolution.com Tsukuru Blog: Who Drew the Face Graphics? RPG Maker VX features some new beautiful graphics. By SeeYouAlways October 19, 2007 - RPG Maker VX features the return of face graphics, which was not implemented in RPG Maker XP, as announced and seen on some of the screenshots. Well, today's blog post talks briefly about them. In RPG Maker VX, the face graphics are drawn by Fumio Minagwa, the owner of RGB230, which exhibits his illustrations.  It is evident that he is one talented artist, as we can see in other released screenshots. We look forward to seeing more of his excellent work at the date of RPG Maker VX's release.  RPG Maker VX Engine Features Database Objects in the game you are making such as your hero, skills (e.g. magic), items, enemies, etc. are created and managed by the database. When you first create your game, general content is already created for you so you do not have to start completely from scratch. Solely by the use of the database, an original game can be created. Upgraded from RPG Maker XP: Actor You can now set face graphics to heroes. Additionally, you can add options such as dual wielding weapons as well as AI control to each character, like in RPG Maker 2000 and RPG Maker 2003.  Actor Database Equipping Screen Class You can now set the command name for the class' skill.  Class Database  Skills in Battle Item Icons can be selected more conveniently through the display window. Not only icons can be set for skills and items, it can now also be set for status changes as well.  Selecting Icons Items Menu The Map Editor The map editor allows you to create your game's world using "tiles". RPG Maker VX features an enhanced map editor from the previous versions. Creating maps are carried out as easily as clicking on the tile that is located on the left of the editor, and placing it on the map. It is basically like drawing a picture with a graphic program (tiles are analogous to colors in this sense). The time of making maps is reduced by the strengthened auto tile function The number of tiles with the "auto tile" function to adjust the borderline of a different tile automatically have increased greatly. An auto tile can work not only for the coastline but also the wall and the roof, etc. in the building, and therefore the time that is needed to create maps can be saved significantly. Moreover, shadows come automatically to a specific tile, allowing the map to look more realistic than ever!  Such buildings can be easily built only by putting the tile of the roof and the wall. Faster work is possible by function adjustment A tile set is divided into five sets: The A set contains the geographical features that becomes the base (land, etc) and B, C, D and E is able to be put repeatedly, without worrying about the layer. Moreover, the settings of a tile can be immediately changed just by clicking on the tile palatte. Features of Games Made with RPG Maker VX A game created with RPG Maker VX is run smoothly at 60 frames per second (FPS) while running on a 544 × 416 pixel resolution and 32-bit color. It is also possible to allow your characters to travel in a vehicle, a function that is returned from RPG Maker 2000/2003. In addition, the games are equipped with a 'dash' function in which a player can press the Shift key to make the characters walk faster. The combat system has changed to a standard first-person view battle. Moreover, the messages are rendered more artfully and it is possible to adopt a "UmePlus Gothic" font.  A map  It is possible to loop maps for the globe effect  Main Menu  Standard, first person battle I'm tired. Go to the site for more information. There's a lot there.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #112 on: October 31, 2007, 05:52:29 AM » |
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A game created with RPG Maker VX is run smoothly at 60 frames per second (FPS) while running on a 544 × 416 pixel resolution and 32-bit color what the hell kind of gank-ass resolution is that
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Rep: +264/-191 Level 72 (76%)
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« Reply #113 on: October 31, 2007, 10:54:14 AM » |
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I concur, that is totally gank-ass.
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Rep: +711/-833 Level 81 (68%)
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« Reply #114 on: October 31, 2007, 11:53:01 AM » |
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Indeed, it's the gankiest of all ass.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #117 on: November 01, 2007, 02:33:00 AM » |
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The translated version is slow....  ?_?
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Shadow Knight
Rep: +128/-62 Level 64 (38%)
Ruin that brick wall!
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« Reply #118 on: November 01, 2007, 03:16:02 AM » |
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Slow to come. And slow to be pirated  My connections said it'll take a few weeks to get them. 
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Be kind, everyone you meet is fighting a hard battle.
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Rep: +1/-3 Level 54 (88%)
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« Reply #119 on: November 12, 2007, 04:19:17 PM » |
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I'm not sure if I'm going to buy it, it looks like a pregnant RM2K3. If anyone does buy it, i want their key, sos i can try it 
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Games in progress: Tome of Arastovia: 7% complete at 2 hours of gametime
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Rep: +313/-110 Level 71 (46%)
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« Reply #121 on: November 12, 2007, 06:25:23 PM » |
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I imagine it will work for both.
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Art Master
Rep: +30/-4 Level 62 (54%)
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« Reply #124 on: November 14, 2007, 08:51:57 PM » |
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Looks nice. Seems to me like RPG maker 2000 on steroids, but meh. I would definitly give it a try if I could get a hold of it. I like the front-view battle system like in DQ/DW, actually =)
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Rep: +28/-19 Level 51 (68%)
In my own little world...
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« Reply #125 on: November 15, 2007, 12:19:16 AM » |
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I agree with Lavata. Some of those new and returning features are nice. However, either the tileset sucks, or that was a bad mapper.
Those maps look like shit!
Not to sure if I want to go to VX, I'll stay on XP for a little while after it's release... If people actually decide to use that over XP I mean.
I wonder what the music will be like..?
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Art Master
Rep: +30/-4 Level 62 (54%)
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« Reply #126 on: November 15, 2007, 04:28:40 PM » |
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I'm sure it was just the mapper. I find the tilesets to look quite good, actually, and they look very clean as well. What I wondering is will they let us make a description of the spell as in RPG Maker 2000. For example:
(Name) chants Flare. A bright light engulfs the enemy!
or something similar. I would like it if we could still do that, but input longer messages.
I also hope the music is good. RPG Maker XP's was not really that bad, so i hope that this ones music is even better.
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House of Nostalgia
Rep: +55/-18 Level 50 (32%)
Pleasent Housecat
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« Reply #127 on: November 16, 2007, 02:04:04 AM » |
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They've confirmed a Dungeon Generator.
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Carelessly knocking things off shelves and pouncing at you when you least expect it
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There is nothing left inside me now.
Rep: +7469/-8096 Level 72 (96%)
No hatred, no regret.
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« Reply #129 on: November 17, 2007, 05:20:40 PM » |
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Theres been a dungeon generator since RM2k. I don't think they would just "drop" it out.
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One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #130 on: November 18, 2007, 09:01:42 AM » |
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Yeah, but maybe this time they made one that didn't suck nuts.
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I AM
Rep: +222/-361 Level 66 (29%)
OXI CLEAN
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« Reply #132 on: November 18, 2007, 09:24:44 AM » |
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Yes, but what I mean is a random dungeon generator that creates a new, random dungeon each time you play. As in, the dungeon would look different each time you played.
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Rep: +313/-110 Level 71 (46%)
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« Reply #133 on: November 20, 2007, 11:58:03 AM » |
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Well, I think the purpose of the tool is just to give you ideas for the shape. I think you are supposed to flesh out the dungeon yourself. Also, Malson, I believe someone wrote a script which does that. http://www.geocities.com/geowil11/randmapgen.html It was severely limited though. @Seaking: the feature was not available in RMXP Anyway, English release is scheduled for February 2008. And the English page is now up: http://www.enterbrain.co.jp/tkool/products/rpgvx/engAlso, demo video: "It's almost like cheating"
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« Last Edit: November 20, 2007, 12:09:14 PM by modern algebra »
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Spinning Spinning
Rep: +221/-232 Level 69 (25%)
Blue Roses
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« Reply #134 on: November 20, 2007, 12:10:16 PM » |
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the sprites they use almost look like the Tyke template from .org
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #135 on: November 20, 2007, 03:18:05 PM » |
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I love the accent. I guess the chest/door thing is helpful but that removes eventing use and takes out the easier getting-used to of events and such. ;-; IMO, of course.
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 I love Holk.
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Rep: +6/-0 Level 54 (92%)
Legend of Mana Fan
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« Reply #137 on: November 21, 2007, 04:26:02 AM » |
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Yeah, February.  Oh, is it just me or did he say that the frontal battle system is the best?! But the side view battle system was good though and it says RGSS 2. Does that mean that the Ruby is upgraded?
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Game I'm Working on: Title: Mana Chronicles Progress: Story: 10% Maps: 0% Characters: 10%
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #139 on: November 21, 2007, 07:53:42 PM » |
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I like the new character sprites, and I don't really think they look like tyke, I love the style of the RTP, makes me want to use it. I hope it's free...
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #140 on: November 21, 2007, 10:02:59 PM » |
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I like the new character sprites, and I don't really think they look like tyke, I love the style of the RTP, makes me want to use it. I hope it's free...
It will be... somebody will crack it, and upload it to the inter's net. But if you mean legally... it'll cost you 100$.
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #141 on: November 21, 2007, 11:13:11 PM » |
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I like the new character sprites, and I don't really think they look like tyke, I love the style of the RTP, makes me want to use it. I hope it's free...
It will be... somebody will crack it, and upload it to the inter's net. But if you mean legally... it'll cost you 100$. Shit, that's the official price?
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Spinning Spinning
Rep: +221/-232 Level 69 (25%)
Blue Roses
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« Reply #142 on: November 21, 2007, 11:27:40 PM » |
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lol, that guy's voice is funny
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A gun in every home
Rep: +271/-155 Level 68 (52%)
peace on every street.
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« Reply #143 on: November 22, 2007, 01:40:13 AM » |
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I like the new character sprites, and I don't really think they look like tyke, I love the style of the RTP, makes me want to use it. I hope it's free...
It will be... somebody will crack it, and upload it to the inter's net. But if you mean legally... it'll cost you 100$. Shit, that's the official price? October 05, 2007 - Information from holloway from the Gaming World forums has recently reported the existence of RPG Maker XP's sequel, RPG Maker VX. According to his sources, Play-Asia.com has recently opened its pre-orders to RPG Maker VX. According to Tkool Newspaper, it is presumably an upgrade to RPG Maker XP, like RPG Maker 2003 was to RPG Maker 2000.
On the same site it states that RPG Maker VX been scheduled to be released on December 27, 2007 and it will be sold for a price of ¥8980 (USD $99.00 or AUD $116.31). However, there are currently no formal announcments from the developers of the RPG Maker series, Enterbrain.
The Tkool Newspaper also notes several information regarding this new program, such as the strengthening of the autotile function, increase of frame rate, and a feature that will help people that are not good at programming. This information is not confirmed.
According to Tkool Newspaper, a site which was supposed to accept pre-orders for RPG Maker VX has been deleted on the 2nd of October. However, Play-Asia.com's pre-order page still exists.
There has been many speculations on the sequel to the popular game engine RPG Maker XP, but most of them were left unconfirmed - could this be one of them? We would still have to wait for Enterbrain's official announcement. Source of this. • Gaming World • Play-Asia.com • Tkool Newspaper What's your thoughts about this? I think it sounds wonderfull.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #145 on: November 22, 2007, 07:01:15 AM » |
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Target audience: nerds. He definitely sounds like one.
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 I love Holk.
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Rep: +313/-110 Level 71 (46%)
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« Reply #146 on: November 22, 2007, 11:36:07 AM » |
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He sounds like a bad voice actor, not a nerd. The typical nerd voice is supposed to be nasally. Or his speech should be infused with references to Star Trek.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #148 on: November 22, 2007, 11:50:30 AM » |
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You're not even in America, lol.
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 I love Holk.
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #149 on: November 22, 2007, 02:08:55 PM » |
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He sounds like a bad voice actor, not a nerd. The typical nerd voice is supposed to be nasally. Or his speech should be infused with references to Star Trek.
Agreeedd.
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #151 on: November 23, 2007, 01:08:16 AM » |
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No, I think I can wait. I just want to see more of the new features.
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Full Metal Mod - He will pillage your women!
Rep: +84/-10 Level 68 (17%)
The RGSS Dude
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« Reply #152 on: November 23, 2007, 08:03:28 PM » |
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Now I've got to scrap up another $100... I'm just glad I found out about this now, I was about to pay for RPGMXP again. (lol)
Also, I'm fairly certain the guy in the promotional video is Japanese. Thus the horribly mispronounced words. It would also explain the emphasis on every syllable(sp?). Gramatically correct (or should I say old :p) Japanese has the emphasis on every character.
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A Random Custom Title
Rep: +251/-265 Level 73 (54%)
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« Reply #153 on: November 23, 2007, 08:07:04 PM » |
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Gramatically correct (or should I say old :p) Japanese has the emphasis on every character.
It could also be considered no emphasis at all. XD
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 I love Holk.
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #155 on: November 27, 2007, 01:34:19 AM » |
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If nobody watched the video, you wouldn't know where the layers are, but they're underneath the tile select from what I remember, and there seems to be five layers! <3
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Rep: +313/-110 Level 71 (46%)
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« Reply #158 on: November 27, 2007, 02:03:55 PM » |
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No, the regular sprite sets are like this: There are only three frames of animation  You can also make character sets that only have 1 person in them, but you need to put a $ in front of the file name. Also, there is some information on resources located here: http://www.rpgrevolution.com/rmvx/material.php
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« Last Edit: November 27, 2007, 02:08:26 PM by modern algebra »
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Rep: +105/-45 Level 60 (41%)
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« Reply #160 on: November 27, 2007, 09:57:32 PM » |
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I saw what Lost is talking about they had the spirtes from other games and you can indeed see the height differences. I did remake Final Fantasy Legend, but no one cared. Oh and there is a remake of Dragon Warrior for RPG Maker 2000
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Rep: +0/-1 Level 49 (07%)
M3G4 UB3R SUP4 H4X0R ULT1M4T3 PWN4G3!
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« Reply #161 on: November 29, 2007, 04:14:11 PM » |
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Like all RPG Makers it'll probaly go like this: RPG Maker VX is released Some Russian Guy cracks en translates it. Crankeye offers download Everybody can get RPG Maker VX for free 
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Omg, i think i totally pwned you o_0
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Fuck the flag
Rep: +92/-134 Level 56 (58%)
and fuck you!
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« Reply #162 on: November 29, 2007, 10:23:10 PM » |
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Wrong. A english version is being released after the Japanese/Korean. Whatever.
But someone will probably make a crack.
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« Last Edit: November 29, 2007, 10:26:59 PM by Firerain »
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #164 on: November 30, 2007, 02:03:05 AM » |
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I'd torrent it if Comcast wasn't being gayz.
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Prefer truth
Rep: +127/-152 Level 67 (69%)
to everything.
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« Reply #166 on: November 30, 2007, 03:17:54 AM » |
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Sooner or Later, RMVX will come. And the next generation of RM.  I'd like to mess around with RMVX, but I think I'd stick with Flash 8 and Stencyl.
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You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.
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Shadow Knight
Rep: +128/-62 Level 64 (38%)
Ruin that brick wall!
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« Reply #167 on: November 30, 2007, 05:45:43 AM » |
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Sooner or Later, RMVX will come. And the next generation of RM.  I'd like to mess around with RMVX, but I think I'd stick with Flash 8 and Stencyl. Provided with another choice, learning ActionScript would be better than VX. 
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Be kind, everyone you meet is fighting a hard battle.
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Rep: +105/-45 Level 60 (41%)
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« Reply #168 on: November 30, 2007, 10:15:51 AM » |
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Russian guy? Why Russian? Don Miguel wasn't Russian  If only it were some Russian girl to crack it. I am Russian and a girl. However I do not speak Japanese to translate.
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Rep: +0/-1 Level 49 (07%)
M3G4 UB3R SUP4 H4X0R ULT1M4T3 PWN4G3!
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« Reply #169 on: November 30, 2007, 04:38:48 PM » |
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Wrong. A english version is being released after the Japanese/Korean. Whatever.
But someone will probably make a crack.
So? Then we'll skip a step and it willl be directly cracked, and we wuill have VX sooner 
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Omg, i think i totally pwned you o_0
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Rep: +313/-110 Level 71 (46%)
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« Reply #170 on: November 30, 2007, 04:50:17 PM » |
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I doubt anyone would bother translating it since it will come out only three months after the japanese version fully translated. It'll probably be a lot easier to wait three months and then make a keygen or something for the official version, rather than cracking and translating the Japanese version. So I doubt anybody will bother. I could be wrong though.
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Fuck the flag
Rep: +92/-134 Level 56 (58%)
and fuck you!
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« Reply #171 on: November 30, 2007, 05:46:58 PM » |
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Wrong. A english version is being released after the Japanese/Korean. Whatever.
But someone will probably make a crack.
So? Then we'll skip a step and it willl be directly cracked, and we wuill have VX sooner  Exactly my point.
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When the dawn breaks...
Rep: +30/-22 Level 56 (15%)
...tonight will be just another memory.
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« Reply #172 on: December 04, 2007, 04:56:16 PM » |
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When I first saw RMVX I was slightly disappointed with the tilesets (the way they looked) but over time I have started to like them. The simple to use "Quick Event Creation Tool" (for things like Inns, which could take awhile before) will speed up the game making process, but not take the fun out of it. All the menus and options look, simply, amazing! I find the in-game layout to be simply better, and the database also looks less complicated with more options.
According to the features page of the Enterbrains site, there are in fact no more layers in the sence me and you know them. However, you can simply "pile" tiles ontop of others so you can use as many layers as needed to get the job done. I'm not overly sure if this is a step forward or backward though. Perhaps one of the most disappointing things about it all is that they made it too basic? If it is at all possible, of course. But I hope it still is as fun as ever to create the games rather then just play them. And speaking of playing them, more games should be finished now thanks to the quicker game making process.
RGSS2 also could provide even more possiblities! I'm not sure what the exact changes are from RGSS are but if anything, it will probably be able to handle more complex scripts to allow for many new features for everyones games.
Built-in transport & Dash scripts are sure to go down a treat aswell!
Deeply looking forward to the RMVX release as he upgraded to Vista and can't get RMXP to work, ~Darico
PS. I didn't oversell it, did I?
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Master Detective Poirot
Rep: +222/-27 Level 62 (71%)
'ow could I have been so blind...
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« Reply #173 on: December 07, 2007, 07:17:20 AM » |
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Good news:  This is from the sample game that will come with(?) VX.
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When the dawn breaks...
Rep: +30/-22 Level 56 (15%)
...tonight will be just another memory.
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« Reply #174 on: December 07, 2007, 11:20:28 AM » |
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I think you will find the scripts for that battle do not come with the RMVX but simply show what is possible with the scripting oportunities as it is shown just after they start to talk about the scripts.
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Rep: +313/-110 Level 71 (46%)
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« Reply #176 on: December 08, 2007, 01:19:12 PM » |
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http://rpgrevolution.com/news/122007/0501.phpIt looks like event commands are going to be pretty much the same as they were before. I really wish it allowed you to create your own event commands  I guess call script will have to do. And yeah, those sample games are going to be included with the Japanese release. I do not know if they will bother translating for the English release, but if those projects are open then we can get the scripts and resources from them regardless. Here is the info I found on the sample games: http://rpgrevolution.com/news/122007/0401.phphttp://rpgrevolution.com/rmvx/sample_games.phpAlso, here is the video in japanese:
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« Last Edit: December 08, 2007, 02:20:44 PM by modern algebra »
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Rep: +313/-110 Level 71 (46%)
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« Reply #178 on: December 08, 2007, 03:35:45 PM » |
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If you want to discuss Stencyl, then go to the Stencyl thread. This thread is for RMVX discussion.
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Shooting for the "MEMBER MODERATOR OF THE YEAR 2007" Award
Rep: +37/-8 Level 57 (72%)
Hi, there.
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« Reply #180 on: December 08, 2007, 08:12:52 PM » |
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Most probably a month before it comes out. Thats way it gives people time to start organizing for its launch.
Also because near its English launch there will be more specific details about character, tilemap, icons, etc that people can use to start creating their own stuff. (not that their aren't those out already)
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 Sig by MacGravel
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Rep: +313/-110 Level 71 (46%)
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