
Rep: +255/-55 Level 63 (35%)
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« on: April 15, 2007, 01:24:30 PM » |
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Okay, so I saw this thread on rmxp.org, and I really liked the idea so I'm going to try it here. Basically, it is meant to give new RM games more recognition in the forums. I don't know if this will work here, but it's a good thing to try. Okay, well I'll explain: The Explanation:
What's going to happen is the winner of Project of the Month will pick the next project of the month. They can do this in two ways. Either direct selection (i.e. they choose a single project and that project wins) or poll selection (i.e. they choose multiple projects, and a poll is set up. The project with the most votes wins. In the case of a tie, the previous winner will be the tie breaker. If this option is selected, the nominees must be submitted seven days before the end of the month). The Rules: - A game cannot win twice
- You cannot nominate a game which you made
- It has to have enough material to have been moved out of New Projects section.
- It cannot be an abandoned project
Games with playable demos are preferred, but as long as there are enough screenshots and detail, you can be nominated. If the nominated user is not active, then I will first inform them on whatever other forums they are on, and if, by the end of the month they have not come back, I will set up a poll. Also, finished games are allowed to be nominated. Games that win will be placed with a sticky and marked with the tag [POTM]. More rules will be clarified if I see a need further on. The Winner of the Project of the Month is stickied for the remainder of the month. Winners:2007April - Chaos Project , by Blizzard. May - Quintessence: The Blighted Venom, by ReivesJune - Memento Vivere, by ShoShoJuly - The Search for Thomas, by alexiaAugust - Forlorn Manor, by AnaryuSeptember - Cell Chamber - Chicane, by CalibreOctober - Rose Memories, by Zhuge LiangNovember - Dark Eternal II, by ZenogiasDecember - Steel Hearts, by sabao2008January - The Healer, by alexiaFebruary - Ethereal Dreams, by Team DragonflyMarch - Vacant Sky: Contention, by Project BCApril - Soul Raves 1: Nocturne Gospel, by Caro Ru LusheMay - Celestias Ferrum, by Chance ProductionsJune - Dark Horizon, by sithlord999July - The Mirror Lied, by ReivesAugust - The Insanity: A cold and bitter diagnosis, by NAMKCORSeptember - Shadows, by ZylosOctober - Project Leviathan, by LeventhanNovember - Prelude of Identity, by MrMooDecember - Wings of Eternia, by HowlingWinds2009January - Seraphim Project, by Nessiah
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« Last Edit: January 01, 2009, 05:59:03 PM by Modern Algebra »
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Art Master
Rep: +30/-4 Level 57 (19%)
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« Reply #2 on: April 15, 2007, 01:28:48 PM » |
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What of RPG Maker 2000/2003 games? You can't just leave those out because a majority of the users here use RPG maker XP. I am one of the very few here who use both 2000 and 2003.
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Rep: +255/-55 Level 63 (35%)
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« Reply #3 on: April 15, 2007, 01:33:15 PM » |
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*changed to RM games
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Cheese
Rep: +405/-146 Level 69 (85%)
☺
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« Reply #4 on: April 15, 2007, 01:33:32 PM » |
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The winner each moth will be stickyed for the remainder of the moth.
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Art Master
Rep: +30/-4 Level 57 (19%)
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« Reply #5 on: April 15, 2007, 01:39:56 PM » |
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Tahnks.
Lol, I better get workin' then.
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Rep: +255/-55 Level 63 (35%)
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« Reply #7 on: April 15, 2007, 08:15:37 PM » |
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Different people do get to choose. The winner each month chooses the next. There's a different winner every month, thus different people choose. Voting would be too messy, because
a) we'd need nominees. There are lots of good games out there and we can't have a poll of 30 or more games each month. b) how would the nominees get selected? c) what's to stop a conspiracy? i.e. 10 people get together and decide to vote on a game because one of their friends is making it, even though it is a bad game. d)it's be an overall messy situation.
The way it's set up is better because it encompasses a range of different games, plus since the people who choose know how to make good games, they will be fairly accurate judges of what is a good game and thus, our projects of the month will always end up being good and worth checking out.
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Rep: +34/-2 Level 51 (24%)
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« Reply #9 on: April 15, 2007, 08:52:10 PM » |
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Hm. When does the chosen one submit their decision for the next month's?
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Rep: +255/-55 Level 63 (35%)
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« Reply #10 on: April 15, 2007, 08:56:41 PM » |
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anytime before the next month.
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Cheese
Rep: +405/-146 Level 69 (85%)
☺
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« Reply #12 on: April 15, 2007, 08:57:54 PM » |
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as he said demos can also be picked to win...there are a lot of demos so this can last. + its only montly not weakly.
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Rep: +255/-55 Level 63 (35%)
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« Reply #14 on: April 15, 2007, 08:59:53 PM » |
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as he said demos can also be picked to win...there are a lot of demos so this can last. + its only montly not weakly.
It doesn't have to be finished. Promising projects can also be nominated. And there are enough games to last us.
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"Tell me the truth"
Rep: +116/-129 Level 61 (41%)
"do you crush?"
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« Reply #15 on: April 17, 2007, 08:51:25 PM » |
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Not to be negative or anything. We only have about 12 complete projects here. So, after a while we'll run out of projects.  That's over one year, you do know that right?
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<3
Rep: +60/-9 Level 54 (05%)
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« Reply #16 on: April 18, 2007, 07:59:39 AM » |
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Ohh, I missed that point, sorry.
~Winged
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Rep: +255/-55 Level 63 (35%)
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« Reply #17 on: April 24, 2007, 03:25:03 PM » |
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It appears that Blizzard is unavailable to choose next month's winner, so I will make a poll in RPG Maker Discussion and I will put up a few games that I consider worthy candidates. This is partly because I think it's a little unfair for me to choose again, but mostly because there are too many I want to award it to. Anyway, Check out the poll: http://rmrk.net/index.php/topic,16083.0.htmlEDIT: I am thinking of modifying the rules a little bit. What do you guys think? Should I limit selection to unfinished games, or obscure games (with, say, less than 1000 views)? I kind of like it the way it is, but I am still unsure. And please vote everybody. I do not want a tiebreak decision!
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« Last Edit: April 26, 2007, 02:37:10 PM by modern algebra »
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"Tell me the truth"
Rep: +116/-129 Level 61 (41%)
"do you crush?"
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« Reply #19 on: April 28, 2007, 12:47:44 AM » |
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Hmmmm...I like the idea a lot. I'll have to look into getting my PC rid of Viruses. (I'm ready to strip my hard drive, to do what ever it takes to get rid off the 8 trojans that I have that are torturing me! They're evil! I HATE WINBLOWZ! Uhg...I don't even care if I lose my game that I was working on...the funny thing is, I don't even know ho I got it.
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Rep: +34/-2 Level 51 (24%)
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« Reply #20 on: April 29, 2007, 02:38:30 AM » |
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I am somewhat biased, but I personally believe that the number of views of a thread, as well as whether a game is finished or not, should have no saying in the viability of participation in the said event.
Foremostly, it would only be sensible if all existing projects are made and released at the same time for either rules; which they are not. Because the older projects will obviously have more (in most cases) progression and page views; but the project changes as do the members that view it. Hence, the argument that 'it already has enough attention' is inevitably inconsistent in terms of time frame. Taking from my biased example; Quintessence TBV has acquired 85%+ of its views from over 6 months ago, where it was (in my present opinion) crap compared to now. I have not had the time to promote the thread in the past few months as I have been doing work on it off the net; and I believe that such rule would be rather discouraging to many of those in a similar position. And same thing with finished projects; if one actually finishes a project, shouldn't they be promoted and set a sample to us who haven't? Through my times here I've looked up to many projects and learned much from all of them. A PotM, if not just an inspiration, should certainly something that one can identify as one notable of its title, instead of "the one that's left after the rest are ruled out".
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« Last Edit: April 30, 2007, 12:06:37 AM by Reives »
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