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[Resolved, yet needs more work] Language Script

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A Random Custom Title
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Level 96
wah
I'm looking for the script that allows you to have a second language in your game like Al Bhed in FFX. The one that SephirothSpawn has I think (I'm not really sure) works well but I want a version of the script that's non-SDK compatabile (sp?). Thanks in advance!

That part before was already done. What I need now is a compatability with Slipknot's Letter by Letter system. I think it would have to do that in Slipknot's code something with an "if" thing that if "$game_languages.language_id = 1" (that's what's called to have things encrypted) was on, then it would encrypt the text. I also don't want that if /name was used (makes a name box above the text box) that the name things would not be encrypted. Of course, if it had to come to it, I could just make the names encrypted in the game. Thanks in advance!
« Last Edit: March 23, 2007, 08:08:34 PM by mastermoo420 »

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Level 88
That'd be really awesome to have.
That way you could go zelda style and have important character speak it, and they gotta figure out how to decifer it.
Like in windwaker, the dragon and jabu jabu speak only hyrulian.

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Level 88
Smarter than the average bear
You guys are uncanny about requests...this was made about an hour after this topic...

Quote from: vgvgf;178510
Aleworks Multiple Language[/size]
Created by Aleworks (vgvgf)
Based on Multi Language Script Version 0.5 from BlueScope
Version: 1.00
Last Modification: 19/03/2007(day/month/year)
[/size][/color]

[color="Blue"]Introduction
This script was designed for making an easily way to allow your game to use more than one language. The good of this script, is that others, like the players can translate the default language, although the game is encrypted.

Spoiler for Version History:
  • Version 1.00, upgrades from BlueScope 0.5 version:
    • Using of tags
    • RPG classes modified for auto-using the language data.
    • Compability with event messages
    • Better Scene_Language
    • Options for the script

Scripts Related to AML
  • Aleworks Multiple Language Script Add-On 1

This Add-On is for reading from the language data the strings used in the scripts.
Included in Demo 1 & Script Pack 1
  • Aleworks Multi Language File Maker Tool

This Tool, is for creating Language Files from an existing game. This works like Plug, Play & Quit; so you put it, play the game and then you remove it.
Included in Script Pack 1
[COLOR="Red"]*** Warning ***
If you use the MESSAGES option, your data files may be modified, so make a backup of your game before.
[/COLOR][/list]
Download links
Demostrations
Demo 1
Script Packs
Script Pack 1[/color]

[color="Red"] * Please give me credit if you use my script.
 * Help me to continue developing this script
Send a e-mail to vgvgvgf@gmail.com, if you found errors or if you have any idea.


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A Random Custom Title
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Level 96
wah
Sorry, but that's not what I'm looking for. I want something like the Al Bheds in FFX. It works just like the script attached. All I want is the no SDK-dependancy.

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Level 88
Smarter than the average bear
ok delete these lines here;
Code: [Select]
#------------------------------------------------------------------------------
# * SDK Log Script
#------------------------------------------------------------------------------
SDK.log('Multiple Languages', 'SephirothSpawn', 2, '2006-08-27')

#------------------------------------------------------------------------------
# * Begin SDK Enable Test
#------------------------------------------------------------------------------
if SDK.state('Multiple Languages')
at the start
and
Code: [Select]
#--------------------------------------------------------------------------
# * End SDK Enable Test
#--------------------------------------------------------------------------
end
at the end

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A Random Custom Title
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wah
I tried that. The problem is, there are aliasings in the script that requires SDK things.

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EXA
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Pikachu on a toilet
Project of the Month winner for April 2007
Post Seph's script, I'll make it non-SDK.
(Lol, I always wanted to say that! ^__^ )
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Level 87
lol poor old sephy  :tpg:
Blizz, I guess he already put sephy's script there
but say  :tpg: what's the story between you and him...I have some issues with him too  ;D maybe we should start a guild...

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? ? ? ? ? ? ? ? ? The nice kind of alien~
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A Random Custom Title
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wah
Go noob scripting skills! And common sense! :D I managed to figure it out. Just get rid of the SDK codes that italionsta1ion put and change a couple stuff and for calling the language, use this:
Code: [Select]
$game_languages.language_id = 1
« Last Edit: March 23, 2007, 09:42:56 PM by mastermoo420 »

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A Random Custom Title
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wah
Bump

Anyone want to help?