HomeForumSearchRegister
Pages: 1 ... 64 65 66 [67] 68 69 70
Topic: Screenshot Thread  (Read 77407 times)
0 Members and 1 Sneaky Snooper are viewing this topic.
Ninjuit
 
**
Rep: +0/-0
Level 18 (31%)
View Profile
« Reply #1650 on: January 20, 2010, 08:22:39 PM »
IP Logged



-WELL, this...this is the first official map of Blade's End (Version 3). Any tips and pointers from anyone, not just experienced people, is welcome.

grafikal
  Male
*****
Resource Artist
Rep: +153/-97
Level 64 (94%)
Dog Hat
View Profile
« Reply #1651 on: January 20, 2010, 08:44:52 PM »
IP Logged

That's pretty nice. I only have a couple nitpicky things. 1 is that the water on the cliffs at the bottom of the map just feels awkward to me. 2 is the water that flows from the top of the map into the small pond-ish area just above the player appears to be too short. Like, the water that flows there shouldn't top 2 tiles up, it should be about 3 or so because at that length it gives the allusion that the cliffs' bases are smaller than they probably are. Other than that, I really like it.


Ninjuit
 
**
Rep: +0/-0
Level 18 (31%)
View Profile
« Reply #1652 on: January 20, 2010, 09:43:48 PM »
IP Logged

Thank you. I completely understand your qualm with the second thing, but to me the water looks perfect (xD). Iunno, I've gotten like 2 complaints about it so far, I'll see what I can do.
Loaded
  Male
**
I'm not
Rep: +0/-2
Level 20 (16%)
Tileset Designing
View Profile
« Reply #1653 on: January 20, 2010, 10:05:43 PM »
IP Logged

Water looks fine.
Maybe make the edges icy.

Ryosis
  Male
**
Rep: +4/-0
Level 44 (87%)
My idea of fun involves mathematical algorithms.
View Profile
« Reply #1654 on: January 22, 2010, 12:46:08 AM »
IP Logged

A bit dark, but... it's a nice screenshot anyway. At least, I think so.


Open Notepad. Type "Bush hid the facts," no period. Save it. Open it.

You will see that I'm not crazy.

A Fable - Brought to you by hard work and perseverance
grafikal
  Male
*****
Resource Artist
Rep: +153/-97
Level 64 (94%)
Dog Hat
View Profile
« Reply #1655 on: January 22, 2010, 12:54:00 AM »
IP Logged

The chest in the screenshot makes it bad. It's out of line with the rest of the tileset. It obviously sits on a layer higher than the barrels which is just ... impossible...


Ryosis
  Male
**
Rep: +4/-0
Level 44 (87%)
My idea of fun involves mathematical algorithms.
View Profile
« Reply #1656 on: January 22, 2010, 12:58:09 AM »
IP Logged

Yeah, I haven't found a decent chest character set to replace it. That and I'm lazy and haven't gotten around to fixing the whole depth issue.

Which reminds me, I should probably take care of that while I'm thinking about it.

Open Notepad. Type "Bush hid the facts," no period. Save it. Open it.

You will see that I'm not crazy.

A Fable - Brought to you by hard work and perseverance
Tezuka
  Male
*
Master Detective Poirot
Rep: +222/-27
Level 62 (63%)
'ow could I have been so blind...
View Profile WWW
« Reply #1657 on: January 22, 2010, 03:44:00 PM »
IP Logged

Now with spelling errors!

"Customoize" lol

<a href="http://www.youtube.com/watch?v=bCLfD8lQcQI" target="_blank">http://www.youtube.com/watch?v=bCLfD8lQcQI</a>


Quote from: Video Description
It now has a (cheesy) name!


About the System:

The stat system is very similar to Final Fantasy X, but with some differences:

With this system, "Mind Stages" seperate the stat ladder. The first two stages are linear, but after that, they bridge out into other sections, giving it more of a custom feel.

The EX Burst can mean a lot of things, depending on the person using the system (I will be releasing this for free use after I have finished). In the test game I am doing, Theo and the other characters use this system as part of their mind. If they upgrade 6-7 stats at the same time (meaning without exiting the window), they will enter a temporary state of insanity; allowing free stat boosts and a quicker cursor. I will be adding more features soon.

I've fixed a few bugs in the system, plus I have given it a more graphical look. I have still not added some sounds, such as the ones when a Mind Stage has opened, or when an upgrade is acquired.

The EX Break is functioning perfectly now. In this video, you only need to upgrade 4 times for an EX Break, but it will be much harder to get an EX Break in the final version.

As you may have noticed, when Theo is teleported to the CMS, there is no event to start him on the grid. This will be changed later on.
« Last Edit: January 22, 2010, 03:47:01 PM by Tezuka »

IAMFORTE
  Male
***
Rep: +77/-73
Level 33 (75%)
O_o i have - 70 rep, how?
View Profile WWW
« Reply #1658 on: January 22, 2010, 05:03:29 PM »
IP Logged

Very cool : D I would defintely use this if it were in rmxp XD

And here are some scrennies from my game : D
I could use some tips, in my opinion, my mapping is average but i want to make it awesome!!! : D






« Last Edit: January 26, 2010, 06:24:39 PM by IAMFORTE »

vivere est cogitare,vivere est vincere,vivere militare est
mark1707
 
**
Rep: +0/-0
Level 28 (27%)
View Profile
« Reply #1659 on: February 12, 2010, 02:04:11 PM »
IP Logged

Here a new map with an new addon (the tent (A)). I'll post it so in my addon topic.. Tongue
SirJackRex
  Male
*
Prefer truth
Rep: +127/-151
Level 67 (60%)
to everything.
View Profile
« Reply #1660 on: February 12, 2010, 02:55:57 PM »
IP Logged

That is very nice!

Wow, beautiful atmosphere.

modern algebra
  Male
*
Rep: +312/-110
Level 71 (39%)
View Profile
« Reply #1661 on: February 12, 2010, 03:28:44 PM »
IP Logged

Yeah, that is a gorgeous map. Nice job.


NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1662 on: February 13, 2010, 11:38:53 PM »
IP Logged

working on a card game with Zylos, no real details yet, just started tonight, but I've got the board and card drawing done, so it's coming along well.



Goal is to have it done by next Sunday.

UPDATE 2/14/2010 at 3:26am:

« Last Edit: February 14, 2010, 03:26:41 AM by NAMKCOR »


Zylos
  Male
*
The seed of light that man has sown,
Rep: +227/-127
Level 63 (80%)
Proof of age to show we have grown.
View Profile
« Reply #1663 on: February 14, 2010, 09:50:47 PM »
IP Logged

Our game is more kickass than yours. >83

NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1664 on: February 14, 2010, 09:53:25 PM »
IP Logged

another update for today, enemy AI is done and the game can detect if you win.



now it just needs to be prettyfied


kitkatkan
  Female
******
Walking Billboard
Rep: +86/-72
Level 51 (64%)
We're gonna destroy these aliens
View Profile WWW
« Reply #1665 on: February 15, 2010, 06:28:40 PM »
IP Logged

I look forward to it *_*

NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1666 on: February 15, 2010, 11:49:55 PM »
IP Logged

trying out a new mapping style for the game as well.



Basically instead of drawing walls all over the place it's not drawing any walls that you can't see.
« Last Edit: February 16, 2010, 12:08:35 AM by NAMKCOR »


SorceressKyrsty
  Female
***
Rep: +8/-16
Level 47 (52%)
This part of me, I choose not to see.
View Profile
« Reply #1667 on: February 16, 2010, 07:08:44 AM »
IP Logged



Not an FF7 remake.


FF7/8/9 + RE parody.

LET THERE BE ZOMBIES.

All graphics are by me~

Except the battleback, which was made with Mode 7 and KNight Blade tiles.

(click to show/hide)
Loaded
  Male
**
I'm not
Rep: +0/-2
Level 20 (16%)
Tileset Designing
View Profile
« Reply #1668 on: February 16, 2010, 07:59:30 PM »
IP Logged

@NAMKCOR
Okay, looks decent.
I don't like the character with that tileset.. At all.

NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1669 on: February 16, 2010, 09:43:33 PM »
IP Logged

@NAMKCOR
Okay, looks decent.
I don't like the character with that tileset.. At all.

screen effects make it look a bit better.



Loaded
  Male
**
I'm not
Rep: +0/-2
Level 20 (16%)
Tileset Designing
View Profile
« Reply #1670 on: February 16, 2010, 09:59:37 PM »
IP Logged

Looks better. What kind of game are you going for?
I guess that will change my view on the character.

NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1671 on: February 16, 2010, 10:07:48 PM »
IP Logged

you'll see.


Seraphy-Chan
  Male
**
Rep: +0/-0
Level 13 (64%)
View Profile WWW
« Reply #1672 on: February 16, 2010, 11:50:04 PM »
IP Logged

Random things i did yesterday that almost surely won't seee the light of the day due to my complete (abstinensce)oh, i mean *lack*  of order.

*In brazil, "Abstinência" means not having something. Sorry, I never acctually studied english. Gotta study this year. i'll work, so I can pay the english classes. ^^








(Yes, a battle system by messages. The bars are HP, BTW.)

Ooh, dear, never gonna, ever, finish anything at all. -,-'



Anyways. SorceressKrysty, i believe this metal arachnoid monster-thingy is too vibrant, clashes way too much with the rest of the screen. Well, I guess. Reminds me of the second boss in FFVIII... On purpose?
« Last Edit: February 17, 2010, 07:13:56 PM by Seraphy-Chan »

Strike Reyhi
  Male
*
"All will know that few stood against so many..
Rep: +40/-125
Level 48 (57%)
ah whatever we kicked their asses."
View Profile
« Reply #1673 on: February 17, 2010, 12:33:56 AM »
IP Logged

man, i love having a party of four josephs.


NAMKCOR
  Male
*
Spinning Spinning
Rep: +220/-232
Level 69 (16%)
Blue Roses
View Profile WWW
« Reply #1674 on: February 17, 2010, 11:03:00 AM »
IP Logged

Random things i did yesterday that almost surely won't seee the light of the day due to my complete abstinensce of order.

complete not having sex of order

Well, I guess. Reminds me of the second boss in FFVIII...

try the first boss of FF7

On purpose?

FF7/8/9 + RE parody.


Pages: 1 ... 64 65 66 [67] 68 69 70
Jump to:  

hi